
Mine. Smelt. Upgrade. Repeat. Rock Bottom is an incremental mining game where every swing makes you stronger. Descend through 8 unique layers, unlock devastating abilities, and discover what lies at Rock Bottom
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6/day in the week to Sep 1 → 17.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Welcome to Rock Bottom. An incremental mining game about swinging your pickaxe, collecting ores, and going deeper than ever before. Every run makes you stronger. Every upgrade sticks forever.

Swing your pickaxe through procedurally generated caves filled with valuable ores and hidden treasures.

Transform raw ore into bars with your smelter

Invest your hard-earned resources into a sprawling skill tree of permanent upgrades.

From the overgrown Sunken Canopy to the Spore-light canopy and beyond. Each layer brings new challenges and richer rewards.
Genres
Engagement
Reviews
Themes across 1136 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was enjoyable throughout. I got 100% in 3.9 hours, and walked away wanting more. Each of the levels has a unique identity and the time you spend in them between the shop is so short that it never feels repetitive. My one complaint about the game is that the amount of bars you need to have in order to complete the story felt too low. I wish there was more reason at the end of the game, once you have every upgrade, to go to all the previous levels and tear your way through. By the time I had every upgrade, I already had plenty of bars stockpiled. I think the requirement could have been increased by 5-10x, maybe with some more alloy smelter upgrades to keep it from becoming a bottleneck.
Простенько, однообразно. Сюжет в одно предложение. Симпатичная игра про рудокопство, чтобы поиграть на втором мониторе с отключённом мозге.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TA BIEN
Cest ok comme jeu ! environ 4H pour le 100% . J’ai dû regarder une vidéo YouTube pour le dernier succès, mais sinon RAS
ооо шахта
짧게 킬링타임용으로 재밌게 즐겼습니다. 후반부에 조금 반복되는 부분이 있긴 한데 심한건 아니여서 재밌게 했습니다
Lusiges kleines und kurzes game zum abschalten und entspannen.
yup it good
Fun
Fun little incremental with well designed cast of characters and a decent diversity in biomes. Progression works well for the most part, (there are a few stages that feel a bit grindier than others), but all in all a great little vibe game. Love the MC design with the cute little steampunk look that works well for the world, (how true gobbo’s should be). A small random effect near endgame gives it a reason to keep collecting coins. All in all, a fun game; I’d rate it bedrock out of lanterns; would mine again.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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