
Mine. Smelt. Upgrade. Repeat. Rock Bottom is an incremental mining game where every swing makes you stronger. Descend through 8 unique layers, unlock devastating abilities, and discover what lies at Rock Bottom
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6/day in the week to Sep 1 → 17.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Welcome to Rock Bottom. An incremental mining game about swinging your pickaxe, collecting ores, and going deeper than ever before. Every run makes you stronger. Every upgrade sticks forever.

Swing your pickaxe through procedurally generated caves filled with valuable ores and hidden treasures.

Transform raw ore into bars with your smelter

Invest your hard-earned resources into a sprawling skill tree of permanent upgrades.

From the overgrown Sunken Canopy to the Spore-light canopy and beyond. Each layer brings new challenges and richer rewards.
Genres
Engagement
Reviews
Themes across 1126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Отличная игрушка - позалипать на несколько часов: динамичный платформер с продуманными механиками и приятной атмосферой. Визуал спокойный, ничего не мельтешит, всё чётко видно. Саундтрек ненавязчивый, но отлично поддерживает атмосферу: он не отвлекает в напряжённые моменты, но при этом делает каждый спуск чуть более атмосферным. Игра не наказывает за ошибки слишком жестоко - ты быстро возвращаешься к действию, и это помогает сохранять мотивацию. Проходится за 4.5 часа - игра однозначно стоит своих денег. Итог: 10/10 (p.s - Скрытый краб находится рядом с базой орков I - иди к краю платформы и спрыгни - используй "рывок" в левую сторону - ты попадешь в скрытую локацию)
Все апгрейды можно купить только после прохождения игры, а зачем? Всё уже кончилось. 6 слопов из 10.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game, for those who like mining. The only "problem" is that the content is small, I finished the game in 5 hours... Is it worth the money spent? For me, yes, because I like this type of game. I just think that if there were a few more levels to go down into the mine or some kind of infinite farm like these games usually have, it would certainly be possible to spend 50-100 hours of gameplay. Which, certainly considering the cost-benefit, in this case cost x fun, would be much more worthwhile.
Fun game for the price, about 4 hours worth of grind to complete
Может игра и хороша для своего жанра, но достаточно быстро наскучила. 50/50, для ярых поклонников жанра может быть и топ.
Game isn't bad, but it's also just not good. It's got the bones, but not the meat and certainly not the sauce. The biggest thing to me is the biomes. There are 8 distinct biomes to mine through, but only three of those are significantly different, the other five are all essentially palette-swaps with different resources and bigger numbers. There's clearly some differences under the hood in how they're procedurally generated, but not enough to significantly change your playstyle approaching them. Every biome has two standard resources, stone and tokens and one unique resource. The literal only exception to that is biome 3, which has its own unique resource as well as some of biome 1's resource. Biome 3 is also one of the three interesting biomes for unrelated reasons, so really once you're done with biome 3 that's it, its all less interesting from there. The special resource tokens are found the exact same way in every biome, you get some for leveling up, some for getting big chunks, some at random as you upgrade, but mostly you get them from going into structures and opening a chest. There is exactly one layout for structures, across every biome. It is not an interesting layout, it's a bunch of bricks in a vague house shape with a single cosmetic lantern and a single treasure chest right in the middle. There's no activated abilities, only triggered via RNG, and only one upgrade that fundamentally changes how you approach the game. Mostly the upgrades are purely numbers. Don't get me wrong, number upgrades are good, but they don't carry an entire game on their back.
DIG
Bikini Bottom
100% in 3.5H. Adorable visuals with cool gameplay loop. My only downside that I felt was that the power creep kicks in kinda too fast and you stomp through the stages really fast really quick. Still, worth the price and the fun you get out of it; reminds me a little of Shelldiver.
Прикольная небольшая инкременталка про КАПАТЬ!
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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