
Put your entrepreneurial skills to the test in the first title in the ROI series as you create & optimise intricate production lines. As an early 20th-Century industrialist, grow your empire & adapt to an ever-changing business landscape with unexpected events that could lead to boom…or bust.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.2Kreviews | 73% | — | $3.7M |
| $7.49−75% | 123ratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
¿Es Rise of Industry mal juego? No, no lo es en absoluto, pero si lo comparamos con clásicos como Transport Tycoon o Industry Giant 2, se queda muy corto y ese es el problema. Cada uno quiere aportar su granito de arena en la vida, y hablar de tener tu propio juego es algo digno de estar orgulloso, el problema es que lo que hagas debería aportar algo nuevo, y RoI aporta más bien poco, la verdad. Y eso es un verdadero problema en un género tan minucioso como el tycoon, exigente, creativo y de partidas muy largas. RoI no destaca en nada, ni elaboradas cadenas de producción (como Industry Giant 2) ni complejos trazados de transporte (como en Transport Fever 2) ni siquiera un sistema de modernización y descubrimiento de nuevas tecnologías que de verdad convenza. De hecho diría que el árbol de tecnología es más una excusa que algo creíble. Los gráficos, poco más que texturas planas y una cámara muy limitada, cumplen de sobra, eso sí. El sistema de oferta y demanda, y ajuste de precios, es bastante simple y podría ser mejor. No quiero enrollarme mucho: para mi se queda por debajo de títulos como Transport Fever 2, Industry Giant 2, Trains & Trucks Tycoon, Factorio, o Transport Tycoon por mencionar algunos. Si lo encuentras en oferta, te servirá para probar algo nuevo, pero no esperes nada realmente complejo, ni profundo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 4.6K | 79% | $24.99 | |
| $3.6M | 36.5K | 92% | $4.99 | |
| $3.7M | 8.4K | 95% | $14.99 | |
| $3.6M | 11.6K | 91% | $13.99 | |
| $3.6M | 5.5K | 91% | $19.99 | |
| $3.7M | 8.1K | 92% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 4.5K | 91% | $19.99 | |
| $1.6M | 2K | 80% | $24.99 | |
| $289.8K | 1.3K | 67% | $6.99 | |
| $61K | 107 | 66% | $17.99 | |
| — | 0 | — | — | |
| $7.4M | 8.4K | 83% | $24.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 810 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TTD is better
Transport tycoon with oil money to fund more transport which gives you more oil money which buys more transport which ends in spiraling debt. Would recommend to buy on sale as the game feels a little to in beta to be full priced.
[h1] Rise of Industry [/h1] Замечательная экономическая стратегия, которая заманит вас на несколько вечеров. [h3] В чем суть? [/h3] Идея игры простая - начиная с "низов" дойти до совершенного продукта в экономики. В конечном счете, по какой ветке развития вы бы не пошли, вам придется освоить каждый тип ресурса и создать некий "Готовый продукт" - Готовый ужин, компьютер или автомобиль. Достижение "готового продукта" считается финалом в игре. В игре участвует некоторое количество ботов - ваши соперники. Сама игра выполнена в очень приятном стиле, который не затрудняет взгляд и не заставляет путаться. Все элементы весьма понятны и удобны для понимания. В первое время процесс игры может показаться сложным, потому что будут возникать сложности с выходом в "Плюс", но все ведь за Вами, Экономисты) --------Вердикт-------- Рекомендую.
Although I do not Like to make "bad" reviews and Steam does not allow a "meh" rating, I can't recommend this game. Coming from playing Industry Giant 2, I decided to try a more modern approach to a "Tycoon" game. Although the game has some interesting mechanics and visuais, it lacks in other areas like some unintuitive (in my opinion) UI and the difficulty to see the important info about the budget. Most of the time I found myself guessing about what I should do instead of making sound decisions. I would not say the game is bad but you have to be an extremely patient individual with a profound love for these types of games and grinding to like this game.
It could be a very good game, but some things are to laborious for my old mind to understand. I need more intuitive stuff than this. Not worth 30 bucks, if you ask me. Tried it when it was on sale.
[h1]Rise of Industry: ¡Conviértete en el magnate más aburrido del planeta![/h1] [h2]Resumen[/h2] Imagina que tienes demasiado tiempo libre y una obsesión por los números y la logística que ni el mismísimo Sheldon Cooper podría igualar. ¡Bienvenido a Rise of Industry! Un simulador de estrategia económica que te permite fusionar la emoción de un libro de contabilidad con el entretenimiento de ver crecer la hierba. ¡Empieza tu aventura de convertirte en el magnate más poderoso (y posiblemente solitario) del mundo industrial! [h2]Aspectos importantes e interesantes[/h2] - ¿Amas los gráficos que parecen sacados de un proyecto escolar de última hora? ¡Perfecto! Porque aquí los tienes. - ¿Te aburre tener vida social? No te preocupes, con tantas fábricas para construir y mercados para monopolizar, ¡quién necesita amigos! - Aprende a comerciar de la manera más difícil. Nadie dijo que ser un magnate era sencillo. [h2]Aspectos por mejorar[/h2] - La interfaz es más confusa que intentar entender el final de \Inception\. Un rediseño no estaría nada mal. - A veces se siente tan lento que podrías ir a hacer un café y tu imperio seguiría exactamente igual cuando vuelvas. - La IA rival podría ser menos predecible. A veces parece que están más perdidos que turista sin Google Maps. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Divertida pero complicada, como un rompecabezas sin todas las piezas.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]Desafiante de manera frustrante, como hablar con un niño pequeño.[/td][/tr] [tr][td]Contenido[/td][td]8[/td][td]Extenso, ¡hay más que hacer aquí que en un buffet libre![/td][/tr] [tr][td]Video / Gráficos[/td][td]6[/td][td]Decentes, pero podrías confundirlo con tu proyecto de secundaria.[/td][/tr] [tr][td]Historia[/td][td]3[/td][td]¿Historia? ¿Qué historia?[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Consistente y coherente, como las reglas de un bibliotecario.[/td][/tr] [tr][td]Efectos[/td][td]6[/td][td]Están ahí, pero no esperes una película de Michael Bay.[/td][/tr] [tr][td]Música[/td][td]7[/td][td]Agradable, como música de ascensor pero en un buen día.[/td][/tr] [tr][td]Voces[/td][td]4[/td][td]Más monótonas que una conferencia sobre la historia del cemento.[/td][/tr] [tr][td]Diversidad[/td][td]5[/td][td]Intentan, pero vamos, que podrían intentar un poco más.[/td][/tr] [tr][td]Total Puntuaciones[/td][td]58/100[/td][td] [/td][/tr] [/table] [h2]Veredicto de Compra[/h2] Compralo con descuento. Si encuentras este juego a un buen precio y realmente te encantan los retos logísticos y el modelo de construcción económica, podría ser una buena adición a tu colección. Pero si buscas acción y emociones fuertes, mejor invierte esos billetes en otra parte. ¡No te precipites a menos que estés seguro de querer dedicarle horas a organizar rutas de comercio más eficaces que un GPS!
A really great Transport-Tycoon-Style game. The controls are nice and clean, the graphics are nice, it runs more than well enough on my decade old rig, and the gameplay has fun depth without feeling too cluttered. Tip, don't worry about trying to do it all, try to specialize into a specific handful of industries on your first play through, and set the dispatch and/or upkeep costs to 50% in the difficulty so you don't feel too worried about perfecting your efficiency as you learn everything. I'm excited to try out the sequel, whose negative reviews mostly seem to be about early release bugs that will all be ironed out soon enough I'd guess given this game runs *very* well. All together, not just a fun game for people who have already played Transport Tycoon, but also a great game to get into the genre for people who haven't!
This game is a great minimalist factory builder. Beautiful style, polished interactions, but ultimately it just runs out of things to do. It doesn’t help that the “campaign” is what I would usually consider a sandbox mode, while the actual “sandbox” is just the same thing but with infinite money and everything unlocked.
I hate that this game has a bad review... so I when to play it again and tried the train logistics, and other and there in no way of making them work. I have been playing literally thousands of hours logistic games and this is with a difference the one that works terribly. Esentially trains and so on simply don't work. Aaaaand it crashed. Marvelous. Fix your game! I need a game that actually works...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.