
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $3.7M — a different platform, not this one.
Rise of Industry is a strategic tycoon game that puts you in the shoes of an early 20th-century industrialist. Build and manage your growing empire in a living, breathing, and procedurally generated world that is constantly evolving and adapting to your playstyle. As a budding entrepreneur, you will build factories, construct efficient transport lines, move raw materials, produce finished goods, and arrange trade with the world's developing cities, providing them with the resources they need to flourish - for as they grow and prosper, so do you. Designed with an eye towards both accessibility and depth, Rise of Industry has enough strategic complexity and replayability to satisfy the most experienced fans of the genre, while its simple-to-understand mechanics ensure that new players will love it as well. Experience tailored for every player - Specialise in just trading, production, gathering or any combination and research your way to bigger and better things. Use PR & Marketing to gain favour (or repair damage) with your business partners. Choose from over 100 individual products and manage the manufacturing process from harvesting raw materials all the way to delivering the end product to local stores & townspeople Build and manage a solid transportation network to enable the efficient transfer of goods via plentiful trucks, speedy trains and high capacity airships. Be prepared for fierce competition – Advanced town and city A.I., make for an intelligent and changing game world so you won’t be the only one looking for the best deal. Town personalities – adapt a suitable approach for every town or face their economic backlash. Huge, procedurally generated maps mean that you’ll always have room to expand your empire into whether in testing scenarios or sandbox mode where imagination is your only limit. Be quick to adapt to the current business climate with contracts and random events keeping you on your toes and cash flowing in. Balance environmental impact with productivity, trying to meet your neighbouring town's demands.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| — | 53 | 64% | $4.99 |