
Resident Evil® Revelations returns redefined for PC complete with high quality HD visuals, enhanced lighting effects and an immersive sound experience.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 8 → 7.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 18.5Kreviews | 81% | — | $9.2M |
| $19.99 | 11.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1032 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Eu deparei-me com um Bug chato, quando prescisa abrir uma porta ou apertar alguma coisa para ambos progredirem a cutscene, o dialogo do boneco trava na tela e o jogo para ali, aconteceu 3x comigo e tive que reiniciar o jogo para voltar. Muito chato esse negocio de ter que ficar escaneando os ambientes para achar munição, mas fazer oque Eu gostei do jogo
好玩爱玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 22 → 8.63/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Russian, Japanese*, Portuguese - Portugal, Polish, Dutch, Portuguese - Brazil, Simplified Chinese +1 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
La mecánica de "ESQUIVAR" parece estar hecha a ultima hora y sin probar y encima no puedes "CORRER", dificultando las cosas mucho incluso en campaña NORMAL...
so apparently i'm the only one getting this issue where in episode two before the gate after destorying the boxes i get stuck when i press f on the gate after the dialogue and even before the gate i get stuck on the contact hq dialogue it's like this game doesn't want me to play it
сюжет крутой, как уклонятся не понятно
Tem seus momentos de glória, mas são pouquíssimos e muito apagados pela grande quantidade de bosta desnecessária. Não acho que vou tocar nesse jogo de novo.
Dużo lepsza gierka w tym stylu niż te zagadki z kamerą w pokoju (re0,re1,re Veronica) ale gorsze od tych nowych (re2,re3,re4) etc
Realmente me encuentro muy ofendido por como esta fue la última aparición de Jill Valentina. La primera protagonista de la saga de Resident Evil, quien venció a Nemesis, y aún así lleva 14 años sin ser jugable. Este fue el último juego con Jill Valentine siendo la protagonista, y admito que no me he equivocado al comprarlo... La mecánica del Genesis te hace tener más ojo con cada habitación que visitas, siendo más fácil encontrar munición y hierbas. La variedad de enemigos no deja nada de que hablar: lobos, B.O.W.S, los bichos y enemigos en las secciones de agua... Increíble. La temática del mar y los tres cruceros: El Queen Zenobia, Semiramis y Dido es realmente única y hermosa a su manera. Además de la campaña, cuenta con el modo Raid Mode, que es mi favorito al contar con 40 niveles + 2 extras... Increíble, mi juego favorito de la saga por encima de RE4. Amo a Jill Valentine <3.
fodao
Сюжетные повороты нежданули пару раз [spoiler] Рэйчел жалко:( [/spoiler] 8/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.3M | 32.2K | 78% | $19.99 | |
| $30.3M | 71.6K | 77% | $19.99 | |
| $22.4M | 48.7K | 87% | $19.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $2.3M | 25.9K | 94% | $3.99 | |
| $8.8M | 19.8K | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.2M | 12.4K | 90% | $29.99 | |
| $9.1M | 7.9K | 85% | $49.99 | |
| $9.2M | 11.7K | 89% | $19.99 | |
| $9.2M | 17.6K | 68% | $29.99 | |
| $9.2M | 15.4K | 98% | $19.99 | |
| $9.1M | 44.8K | 93% | $7.99 |