
Resident Evil® Revelations returns redefined for PC complete with high quality HD visuals, enhanced lighting effects and an immersive sound experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 8 → 7.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 18.5Kreviews | 81% | — | $2.1M |
| $19.99 | 11.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1008 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was very surprised by this one. I thought I was gonna hate it, but I ended up liking it quite a bit. It definitely has its boring parts(the office flashback, I LOVE SHOOTING HUNTERS FOR 20 MINS STRAIGHT) but it's mostly good.
WORST FOV YOU CAN EVER PLAY IN + SHIP DIZZINESS GOES CRAZY IN THIS GAME
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 9.3K | 98% | $19.99 | |
| $2.1M | 6.8K | 88% | $9.99 | |
| $2.1M | 12.6K | 95% | $6.49 | |
| $2.1M | 5.6K | 92% | $14.99 | |
| $2.1M | 4.5K | 92% | $14.99 | |
| $2.1M | 5.1K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 32.2K | 78% | $4.99 | |
| $6.8M | 71.5K | 77% | $4.99 | |
| $5M | 48.5K | 87% | $4.99 | |
| $3.6M | 36.5K | 92% | $4.99 | |
| $2.3M | 25.9K | 94% | $3.99 | |
| $2M | 19.8K | 80% | $4.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Jul 22 → 8.63/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Russian, Japanese*, Portuguese - Portugal, Polish, Dutch, Portuguese - Brazil, Simplified Chinese +1 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is really bad compared to the other games in the series. The mouse sensitivity sucks, there's a huge difference between aiming and normal movement, but there's only one slider to control the sensitivity.
No es como los demas resident pero igual su historia en lo personal es bastante atrapante lo unico en lo que es criticable es la jugabilidad o algunas mecanicas como esquivar que se sienten toscas no es el mejor de la saga pero si quieres un juego de terror con una historia interesante este aguanta
就只会崩溃
Un des meilleurs RE auxquels j'ai joué. J'espère un REmake. <3
100% this game, quick word: full of surprises for 2013, tacky for 2020s but it could be a 1 off fun experience. -Tacky because of its over the top Hollywood style, characters are too cheesy, the monsters are ugly and you cant eat them, but, this game offered many new things for Resident Evil at the time 2010s. The last chapter of Raid mode is challenging, and I like that! (Can be CO-OP) In terms of story play, you have to do A LOT OF back tracking... so when you were stuck, you redo the backtracking a few times, you could get VERY frustrated : / Plot twist is good, hit right in to the Hollywood style. I just gonna accept the Episodic structure, bad for PC/ home console but pocket of time was more a 3DS thing (this game was released on 3DS). The characters designs were cool and sexy, but yeah, TACKY. If you want to go deep with this series to try some of its older games, REV1 offers a unique standing point.
haven't played a worse game, looking forward to relevations 2!
EL CULO DE JILL ES INMENSO I don’t know what that means. My friend from Spain told me to put that in the review.
👍
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.