
RE Revelations 2 continues the series acclaimed essential survival horror experience, while uncovering startling truths.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 7 → 4.71/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 25.5Kreviews | 78% | — | $11.3M |
| Free | 165.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1060 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
free chris
Love it. The graphics much better than Resident evil revelations 1. But it did face me problems to open the game and play on my PC at the start. And then again kick me out of the game when switching from Claire to Barry.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.3M | 17K | 88% | $29.99 | |
| $11.3M | 6.7K | 69% | $59.99 | |
| $11.3M | 39.1K | 97% | $12.99 | |
| $11.3M | 13.9K | 60% | $39.99 | |
| $11.3M | 11.9K | 91% | $24.99 | |
| $11.2M | 12.8K | 89% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.3M | 71.6K | 77% | $19.99 | |
| $28.8M | 68.1K | 87% | $19.99 | |
| $9.2M | 18.6K | 81% | $19.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $2.7M | 30K | 94% | $3.99 | |
| $8.8M | 19.8K | 80% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 21 → 5.8/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Simplified Chinese*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Finally got 100%. 🏆 7/10 I went into this after Resident Evil 7 (AMAZING GAME), not really knowing what to expect, and I ended up enjoying it more than I thought. The atmosphere was great, and I really liked how Claire's story in the past connected with Barry's six months later. That dual timeline was probably my favorite part of the game. The story kept me interested, but the gameplay didn't. It gets repetitive after a while, and by the last episodes I was playing more to see how everything wrapped up than because I was enjoying the combat. Barry was easily the MVP for me. Seeing him refuse to give up on Moira, then watching Moira finally understand why he was always so protective after everything she went through... that payoff was worth it. Alex Wesker, on the other hand, just wasn't a memorable villain. Following Albert Wesker was always going to be difficult, but Alex never came close. (I could honestly write only 7 reasons why "wink") 100% completion wasn't hard, just grindy. The medal system had me replaying episodes more than I wanted, but nothing was overly difficult. Raid Mode seemed fun, but I barely touched it. Overall, it's a solid RE game with a creepy atmosphere, memorable characters, and one of the better father-daughter stories in the series. The Barry & Natalia sections were a highlight. P.S. If anyone wants to play the raid for ree2 and 1, hit me up.
um dos melhores resident evil
.
auntie claire
Juegazo, a pesar de los años, primera vez que lo juego, y lo recomiendo 100%
Storyline is solid af
Рекомендую — особенно для прохождения вдвоём. Resident Evil Revelations 2 предлагает один из самых необычных кооперативов в серии. Первый игрок получает оружие, управляет ресурсами и отстреливает противников. Второму выдают фонарик, лом и роль саппорта. Сначала это кажется совершенно несправедливым. Пока один играет в Resident Evil, второй будто случайно запустил Amnesia. Но постепенно выясняется, что игра разделяет между участниками не силу, а возможности. Мойра находит скрытые предметы, ослепляет врагов и помогает экономить патроны. Наталья замечает противников, которых вооружённый персонаж вообще не видит. У одного игрока есть огневая мощь, у другого — информация. По отдельности оба беспомощны. Плюсы: + действительно разные роли, а не два одинаковых персонажа; + отличный диванный кооператив; + камерные локации, загадки и менеджмент ресурсов; + удобное эпизодическое построение; + сюжет работает даже без глубокого знания всей серии; + после первого прохождения интересно вернуться за другой концовкой. Минусы: - сюжетная кампания не поддерживает нормальный онлайн-кооператив; - на ПК запуск игры вдвоём может потребовать Remote Play и дополнительных костылей; - роль саппорта подойдёт не каждому; - технически и визуально чувствуется ограниченный бюджет. Revelations 2 не делит игроков на главного героя и бесполезного помощника. Она делает так, чтобы способности одного закрывали слабости другого. Главное — заранее решить, кому достанется автомат. Потому что рассуждать о гениальном разделении ролей особенно приятно, пока персонаж с пушкой принадлежит тебе. Полный видеообзор: https://youtu.be/L1ocJONAQbU
I thought it was a ddecent game, then i got into a perpetual loop while they want me to register. Whyregister a 13 year old game???????????????????? Nice company!! Garbage........Cant even get to the game anymore
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.