
RE Revelations 2 continues the series acclaimed essential survival horror experience, while uncovering startling truths.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 7 → 4.71/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 32.2Kreviews | 78% | — | $3.2M |
| Free | 165.7Kratings | 86% | — | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1005 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I found Resident Evil Revelations 2 to be the scariest Resident Evil game. At certain points, I actually felt discouraged to keep progressing. Capcom knew exactly what they were doing with this one 😭 The voice acting and art design are what make the game so effective. Revelations 2 also retains the traditional Raid Mode from its predecessor. It features a large variety of characters and weapons, plus a newly added skills system that makes Raid Mode more accessible than the first game. However, there’s one major flaw in Revelations 2’s Raid Mode that makes me consider the entire mode a downgrade: you cannot remove weapon modifications without either destroying them or destroying the weapon itself to get the parts back. This alone completely discouraged me from grinding for better gear and modifications. Still, Raid Mode remains as fun and engaging as I expected
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 21 → 5.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Simplified Chinese*languages with full audio support
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
什么勾八 搞了半天吊游戏是分章节卖的 出生啊
You did a fine job Barry
Що можу сказати? Дуже хороша частина як на мене. Але їй би ремастер чи ремейк. Якось для мене вона виглядає старіше ніж 1 частина. А так гра прикольна як сюжетно, так і геймплейно також. Дуже добре зроблена оця взаємодія між всіма персонажами і локи теж добре побудовані. Та і парочка DLC еж вважаю хорошими і тими, які добре доповнюють основну історію. Та і горору тут вистачає, ну принаймні мені було не раз лячно і доводилось економити ресурси теж не раз. Тож тут рекомендую, але навряд для всіх, тому що тут більше горору ніж в першій частині як на мене і немає зайвих екшонових вставок як в тій таки першій частині.
Se me hace el peor Resident de todos, odio que tengas que compras los episodios uno por uno, o sea ¿Qué? Además la jugabilidad deja mucho que desear, más la historia que es dentro de todo muy aburrida y los puzzles muy vagos. No recomiendo para nada este juego mejor gastar esa plata en algo que valga mas la pena. Me arrepiento de haberlo comprado, al menos lo hice cuando estaba en oferta. Cómprenlo bajo su propio riesgo, yo solo digo que no lo hagas si no querés gastar tiempo ni plata al pepe.
El regreso al terror episódico y la redención del cooperativo https://steamcommunity.com/sharedfiles/filedetails/?id=3425203587 Lanzado originalmente en 2015, Resident Evil Revelations 2 llegó para demostrar que el survival horror tradicional de Capcom no estaba muerto. Con una estructura episódica y un presupuesto modesto, el juego se mantiene como una de las joyas ocultas más ingeniosas de la franquicia. Dos historias, dos generaciones La narrativa nos lleva a una tétrica isla prisión a través de dos campañas paralelas que se entrelazan de forma brillante: -El Pasado: Seguimos a la veterana Claire Redfield y a Moira Burton intentando escapar de una misteriosa villana conocida como la Autoridad. -El Presente: Seis meses después, el mítico Barry Burton llega a la isla al rescate de su hija, aliado con Natalia, una niña con habilidades sensoriales sobrenaturales. Visitar los mismos escenarios en dos líneas temporales genera una atmósfera de investigación fantástica, donde el pasado de Claire afecta directamente el camino de Barry. https://steamcommunity.com/sharedfiles/filedetails/?id=3424635038 Cooperativo asimétrico: Su gran acierto A diferencia de la acción desenfrenada de otras entregas, aquí el juego apuesta por la asimetría, obligando a los jugadores (o a un solo jugador alternando personajes) a cooperar de verdad: -Claire y Barry aportan la fuerza bruta, gestionando una munición que escasea y llevando las armas de fuego. -Moira y Natalia aportan el soporte técnico: Moira ciega enemigos con su linterna y abre caminos, mientras que Natalia puede detectar amenazas ocultas y ver a través de las paredes. Le doy un: 1000/10 Resident Evil Revelations 2 no tiene el fotorrealismo de los remakes actuales, pero es una excelente carta de amor a la vieja escuela. Si buscas una gran experiencia y la tensión clásica, este viaje es imprescindible. https://steamcommunity.com/sharedfiles/filedetails/?id=3426309275
Оххх,как я не люблю вот эту еб_аторию с переключением персонажей,а тут этого прям достаточно ,особенно в компании за Барри , но затерпеть можно в целом Игра сама по себе неплохая,как спинофф тем более,лучше первой части конечно же Есть потешный момент,разрабы пытались сделать РУССКИЙ остров с коммунистами ,но вышло это довольно всрато ,из русского только речь в радио и надписи ,ну и мужик англичанин пытающийся говорить с акцентом русского,иногда он на русском говорит "КРОШКА",звучит потешно Оба длс лютый кал В данной части было еще заложено так называемое чеховское ружье ,посмотрим что будет(ничего)
Of course I recommend this game, it's Revelations afterall, Capcom please bring back Claire and Barry
Que joguinho absurdo de bom. De certo modo algo la no fundo me trás uma justiça com como eu queria que tivesse sido o coop tanto de RE0 como do próprio Revelations. Ele entrega um cooperativismo bem daora, distribuindo funções e tudo mais. Muitas das vezes é divertido e legal essa distribuição, mas teve vezes que foi um porre bem pé no saco mesmo. Lado ruim é que muitas funções são dependentes do P1, dando forte indícios do foco no singleplayer dado o jeito da franquia, contudo não deixa de ser muito bom. E um adendo HORRÍVEL baseado nisso que eu disse se da ao fato de basicamente o P2 ser imortal, onde ele só cai e o P1 vai la e levanta ele, enquanto o P1 zerar a vida da game over, isso irritava muito as vezes. A maneira que a história é contada é absurdo, esse revezamento do Barry/Natalia com Claire/Moira é bem bacana, tu vai interligando muitos pontos e acontecimentos entrelaçados ali. Fora que o personagem vilão é daora, é alguém introduzido anteriormente apenas por textos, então quando se mostrou eu achei muito foda dado seu passado e até por ter um nome relevante. Narrativamente eu senti que bebeu muito da fórmula do primeiro Revelations, o que pra mim é muito bom. Gosto muito de como tudo é tratado, mostrado, toda a cinemática envolvida e PRINCIPALMENTE esses recaps que tem a cada episódio, AJUDAM MUITO a lembrar de alguns detalhes que tu acaba esquecendo. E com isso nem preciso falar muito das cutscenes, eu achei sensacionais, muito lindas e bem feitas, agregam muito pra tu focar nos acontecimentos, os anteriores já tinham começado a ter esse foco a mais, e eu gosto de dar esse ênfase por que eu amo isso. E graças a isso eu amei demais os plots e a construção de tudo nesse jogo, ele te da os detalhes tudo ali e se você ta bem antenado na história tu já vai se ligando muito que que ta pegando pelos detalhes. Detalhe muito foda é a questão de você ser capaz de ver locais que você só vai acessar na outra parte da campanha, por que é o mesmo mapa, então é engraçado encontrar locais e ficar lembrando que vai ter que entrar ali posteriormente kkk. Eu joguei um pouco do modo raide dessa vez, diferente do Revelations 1 que eu não joguei, visto que ele era exclusivo jogar sozinho ou online. Esse permite o uso da tela dividida, então joguei e sinceramente eu me diverti muito. Parece ser um grind do caralho? Sim, mas eu consegui sentir o progresso e a diferença consideravel que armas melhores e nível faz nesse modo. É legal pra descontrair e matar o tempo, só dar bala e fé. Um PVE com sistema de leveling muito show. Pra concluir, eu achei boa a trilha, acredito que pra mim a melhor seja essa que escolhi por pesar muito no tema e na abordagem do personagem. Então eu sigo com ele até o fim, e é um baita sonzão: https://youtu.be/iGcWWkkfNj8?si=r6S3BQVnIvLu4TOQ
The fact that you have to buy the episodes as separate DLCs already tells me a lot about this game. It's clunky, janky, and buggy. The story and voice acting are cringe to the max, and I could barely stop my eyes from rolling. This is one of the worst Resident Evil games I've played. Even Revelations 1 was better. Combat is frustrating too. Enemies are bullet sponges, and they can also insta-kill you. You think 50 bullets and 20 shotgun shells will last a while, but you'll be empty after just a few enemies. They sometimes spawn wherever you are, and the AI sidekick is dumb enough to get killed more often than not. Sometimes you even have to play as the sidekick and do all the work while the main character dies. They do occasionally shoot and help, but rarely enough to matter. Because of that, you constantly have to switch characters, and when the game bugs out, they get stuck and stop moving entirely. Then you have to restart the whole scene and hope your last save was not too far back. Autosaves are badly placed, so you can easily end up in a terrible state. There is also no pause when the inventory is open, which means you can get killed while trying to combine or craft items. The minimap is not helpful, and the game is full of weird design choices like blue footprints on the floor to show you where to go, as if the game thinks you are incapable of basic navigation. It is like yellow paint, but more insulting. There are also lag spikes when entering new areas and annoying fade-to-black transition. The little girl sidekick also keeps losing her brick weapon when changing areas or climbing stairs, which is annoying. There are so many bricks lying around that it makes no sense if there are no enemies around. Visually, everything looks the same. The areas are bleak, boring, and ugly - the kind of environments I have not seen since the early 2000s. The box-unlocking minigame is more annoying than fun, and the gem collection system for upgrades feels like bad design. Those gems do not even fit the game's world or atmosphere. The last episode is too expensive for how short it is, and the story left me confused rather than interested. I am not interested in playing the extra DLC episodes either. I hate this game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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