
Blending action and survival horror, Resident Evil 6 promises to be the dramatic horror experience of 2013.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.14/day in the week to Sep 8 → 32.57/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 71.5Kreviews | 77% | — | $6.8M |
| $19.99 | 43.4Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2423 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game played on no hope absolutely brutal but very fun highly recommend
No ada wong yams. 1 star
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 29.63/day in the week to Jul 21 → 38.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Polish, Portuguese - Brazil, Spanish - Spain*, Russian*languages with full audio support
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Serinin en kötüsü
Для игры с другом или со своей женой самое то игра прикольная сюжет интересный так еще и подается с разных ракурсов что позволяет прочувствовать всех героев и их стороны советую к прохождению с кентами либо с половинкой жизни
Resident Evil 6 was a really fun game for me, especially because of how action-packed it is. This game takes the action in Resident Evil to another level, and there are so many crazy moments, explosions, fights, and ridiculous situations that it's hard not to have a good time. One of the things I really enjoyed was the funny moments throughout the game. Even though Resident Evil is supposed to be a horror series, Resident Evil 6 has plenty of moments that made me laugh, and I actually enjoyed that about it. This game also brings back a lot of good family memories for me. I had a lot of fun playing Resident Evil 6 with all my brothers. Of course, we couldn't all play at the same time because the game only supports two players, so we had to take turns. I would play with the kids, then we'd switch around so everyone could get a chance to play. Those memories honestly make Resident Evil 6 even more special to me. It wasn't just about playing the game—it was about sitting down with my brothers and having fun together. We would laugh, take turns, and just enjoy the crazy action happening on the screen. I know Resident Evil 6 gets a lot of criticism for being so focused on action instead of horror, and I can understand that. But personally, I had a really fun time playing it. It's definitely different from the older Resident Evil games, but that doesn't mean it isn't enjoyable. Between the action-packed gameplay, funny moments, different campaigns, and the memories I have playing it with my brothers, Resident Evil 6 is a game I'll always remember.
ULAN OYUN SAVE ALMIYOOOOOOOOOOOOOOOOOOO
Менее шлаковый резидент ивел, по сравнению с 5 частью. Очередной фильм, только теперь по больше одинаково геймплея за все 4 кампании с одними и теми же оружиями, вместе со стрельбой по одними и тем же зомби, которые никак не меняются и все эти 5 часов за любую кампанию, просто превращаются в скучные мишени, которые даже на попадания никак не реагируют. И все это закреплено тупейшим сюжетом и глупейшими, нелогичными моментами, по типу битвы с "акулой" за Леона и битва со "змеей" за Криса, или же максимально ублюдски прописанный Леон, когда он хочет спасти 2 жизни, каких то бакланов, которые прыгают у камеры с надписью хелп и не бегут от зомби, позже умирая, он грустит, но когда он приходит в убежище, в котором полно людей и их можно как то спасти или засейвить на подольше - ему абсолютно ♥♥♥♥♥ и он слова даже не сказал, когда много тех людей превратилось в зомби. Доигрывать остальные кампании за Аду и Джейка, вообще не стал. Только лишь поиграв 1 главу за Джейка и посмотрев сюжет за Аду. На счет Джейка, то тут тупо рез3, видимо что то новое не смогли придумать. А на счет кампании Ады, то геймплей в основной душный стелс и хелпа другим персонажем по сюжету. По поводу Леона и Криса, то сюжет за Леона ощущается, как будто над тобой угарают, специально на протяжении всего сюжета не давая тебе 0 инфы насчет того, что творится вообще. И еще особенно та напарница Хелена, которая все обещает и обещает все рассказать Леону, но все время она - ну че то че то как то давай потом ок? Или - сам все увидишь, а по итогу все равно не че не понял. Довольно хуевый прогрев игрока играть в другие кампании. Такой даунизм. А у Криса тем временем долг зовет, пора служить Америке. Еще этот напарник Криса такое посмешеще. У японцев что идеи кончились или че? Назвать напарника Пирсом, это вообще ♥♥♥♥♥♥ умора. Не, реально прикиньте, какому то японцу поручили задание, назвать как то ненужного вообще перса, которого добавили чтобы добавить и он такой - ♥♥♥ ну че там Крис да, ну пускай будет Пирс. И ведь это я еще не говорю про убогий интерфейс игры и инвентаря, про то, что каждый раз надо 7~ раз нажимать Enter, чтобы начать игру, ублюдский перевод игры на русский и вероятно такой же перевод на другие языки и вообще про тупейшие погони от опасности в игре. К примеру, когда убегаешь от Б.О.О. камеру постоянно крутят то так, то так и чтобы бежать просто вперед, надо нажимать либо W, S либо A, D. В общем не рекомендую этот шлак, покупать только если вы хотите поиграть во все резики. В остальном случае скипайте это.
yani şu ana kadar sıkıcı
What a terrible ♥♥♥♥♥♥♥ game. Instead of building up on RE5's mechanics and working on its criticisms, they asked for the toilet and went in that direction instead. First of the issues is the co-op. There's literally no mechanics around it. No need to split weapons or share resources. Why even have it then? Now you press a button on progress doors and boost spots. Such a huge dumbing down of the mode. Another issue I have is with the game's design. It is such a colossal mess. If you quit during a sub-chapter, you have to start it again. The session options are completely useless. They try to modernize by having most of it all in third person, but it changes to the old school fixed cameras, only in the OVERUSED AND TERRIBLY ANNOYING CHASE/RUNNING SECTIONS that are in every campaign. On top of that, there are some ridiculous fail states in them that are incredibly frustrating to go through, as the stiff movements combined with the feet level camera placement just won't let you progress. It wouldn't be such a problem if it was consistent though, because in the same game ♥♥♥♥♥♥♥ QTE'S DECIDE YOUR GAME OVERS? WHY? Why require precision AND dsylexic button mashing at the same time? Also, JOYSTICK QTEs? REALLY? WHICH DUMB MF added that in a game? As for the story, it's a very poor attempt to make a crossover in the universe which just results in random characters and plotlines just shoved in for the sake of it. The 4 campaigns "intertwining" is the same BORING sections you have to do again because after all every enemy has to be a bullet sponge. The only tangible enjoyment I've got through this game is from the sexy outfits from Nexusmods. It is a terrible game so just save yourself and a friend the trouble and skip it.
jogaço
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $6.8M | 21.5K | 95% | $19.99 |