
(Release: 2014) Special agent Leon S. Kennedy is sent on a mission to rescue the U.S. President’s daughter who has been kidnapped.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.29/day in the week to Sep 7 → 27/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 98.5Kreviews | 94% | — | $37.5M |
| $19.99 | 49.3Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2307 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo velho, mas é bom. É incrível que o gore desse jogo é muito melhor que alguns jogos atuais. E é o jogo onde o Leon é o mais piadista, pra mim são as melhores partes kkkkkkkkkkkkkkkkk Os únicos contras ( os que me lembro ) é: O personagem demorar um dia inteiro para mirar nas coisas, e ainda a mira a laser as vezes está errada ( com o Krauser acontece muito isso ), e o pior de tudo é o personagem ficar tremendo, isso deve ser para aumentar a dificuldade, mas para um soldado profissional? Ter que lutar contra inimigos que tem projéteis nesse jogo, pois o personagem demora meia hora pra mirar num inimigo à 50 metros de distância, e também esses tipos de inimigos são ridículos porque eles te atacam em qualquer canto em que você estiver, até atrás da parede. Os desenvolvedores provavelmente fizeram assim para que você saísse atrás da parede assim que o ganado estivesse recarregando, mas isso simplesmente não funciona como o esperado porque se tiver mais de 2, você 95% das vezes vai tomar dano depois de matar só um deles, sendo dos outros 2 atiradores ou os ganados atrás de ti, pior ainda se os atiradores não estiverem em sincronia. E os QTE dessa época eram mesmo para estragar o controle, hein, ficar metralhando o botão. E para ajudar os QTE às vezes só aparece durante um décimo de segundo, sendo que era para aparecer durante uns 2 ou 3 segundos, nem dá tempo para o cérebro reagir, parece que é de propósito só para você ter mais mortes. E é muita sacanagem ter QTE numa cutscene kkkkkkkkkkk. O jogo não dá nenhum momento para você relaxar tirando o menu pause sem contar timer. ainda bem que hoje em dia não tem mais isso. E os cachorros desse jogo são terríveeeeeeissssss, eles ficam rodando em volta do teu personagem, algo totalmente horrível para o tipo de mecânica desse jogo onde o personagem demora para mirar, e se eles tiverem com a plaga ativa, eles tiram toda sua vida de longe. E o Regenerator é o segundo inimigo mais tenebroso desse jogo para mim, o primeiro é o cara da motosserra de 2 metros de altura que quase não toma stun do modo mercenários. E por fim, Ashley.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.5M | 36.1K | 97% | $16.24 | |
| $37.7M | 37.6K | 94% | $29.99 | |
| $37.4M | 270.1K | 95% | $11.99 | |
| $37.8M | 52.9K | 87% | $29.99 | |
| $37.1M | 87.7K | 96% | $19.99 | |
| $37.1M | 90.8K | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3M | 36.6K | 92% | $19.99 | |
| $8.8M | 19.8K | 80% | $19.99 | |
| $117.7M | 223.5K | 97% | $39.99 | |
| $15.6M | 19.8K | 92% | $39.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $30.3M | 71.6K | 77% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 23.29/day in the week to Jul 21 → 28.6/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Italian*languages with full audio support
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
re4 é lenda, zerei num notebook velho e foi muito massa
10/10
ada wong pits
10 de 10
Mi juego favorito resident evil 4, vale la pena la compra si te gusta lo retro y juegos de acción más logros y desafios
You ever play the best game you have ever played in your life??? Now's your chance
Um Clássico, Simplesmente Excelente. Bate Uma Nostalgia Voltar a Jogar Esse Game
和重制版相比,这作的战斗很轻松,喷子能吹飞,狙能直接打倒,投掷物也能放倒,而且子弹给的很充足,很多在重制版中难度大的战斗在老版都是一遍过。尽管有恶心人的寄生虫次元刀和数不清的qte,但是瑕不掩瑜。谁能不喜欢一个诙谐帅气的李三光形象呢?
Everything that needs to be said about Resident Evil 4 has already been said a 100 times over, so, I'll keep this short. Great game and still a classic. Great linear design, combat, level design, etc. While this game does deviate a great deal from the trilogy it does so in the right way. The only critiques I'd have are that some of the puzzles could've been more challenging ie, graveyard and regenrator lab door lock puzzles. Other than that a true 10/10 game in my opinion.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.