
A deadly virus engulfs the residents of Raccoon City in September of 1998, plunging the city into chaos as flesh eating zombies roam the streets for survivors. An unparalleled adrenaline rush, gripping storyline, and unimaginable horrors await you. Witness the return of Resident Evil 2.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 47/day in the week to Sep 7 → 99.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 223.6Kreviews | 97% | — | $117.7M |
| $39.99 | 118.6Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3512 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很好玩
就是解密有点多
Polecam słuchać sunshine lollipops grając, żeby się nie zesr@c. Gram teraz w re4 i no nie powiem start z re2 pomógł się uodpornić
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $117.9M | 226.5K | 75% | $29.99 | |
| $116.8M | 140.1K | 96% | $59.99 | |
| $119.1M | 278.6K | 97% | $39.99 | |
| $116.1M | 92.9K | 56% | $49.99 | |
| $114.5M | 136.4K | 96% | $29.99 | |
| $114.1M | 317.8K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 19.8K | 80% | $19.99 | |
| $590 | 16 | 44% | $1.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $63.4K | 233 | 41% | $13.99 | |
| $9.6M | 21.5K | 85% | $19.99 | |
| $40.3M | 127.3K | 95% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #73, worst CN #97 · 4 markets collected
Reviews, worldwide (the counter carries no country): 77/day in the week to Jul 21 → 103.8/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean, Portuguese - Brazil +3 more
| $7.99−80% |
| 20.4Kratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game sucks
Es war einmal eine Stadt im Tal, irgendwo in den Arklay Mountains, dort gab es einen Konzern namens Umbrella, verantwortlich für ein großes Drama. Plante derselbe doch ebenda sinistre Pläne, und es ging ganz sicher nicht nur um mutierte Schwäne! _ Biowaffen waren ihre Spezialität, Blutrünstige T- und G-Mutanten ekelerregend, tödlich und von einzigartiger Qualität! Suchten sobald Raccoon City heim und die Ruhe in der kleinen Stadt hörte plötzlich auf zu sein. _ Polizisten-Grünschnabel Leon und die suchende Claire wurden sodann in die Katastrophe involviert, Eine Stadt verwandelt in ein Zombiemeer, für die beiden war das natürlich nicht fair, doch so ist es leider passiert. _ Wo eine Biogefahr nach der anderen ein Gräuel tat, waren Entscheidungen zwischen Leben und Tod für Leon und Claire ein schmaler Grat. Wer die Geschehnisse kennt, weiß Mr. X war ihnen auf der Spur, sehr vehement und immerzu präsent, Dieser Katz-und Mausspagat überlebt man nur, wenn das sage ich euch, man ganz schnell rennt! _ Irgendwie kämpften sie sich bis zu Umbrella's Laboratorien vor, um ein Gegenmittel für die infizierte Sherry aufzutreiben, doch der mutierte William wartete schon auf die beiden am Aufzugstor Sie mussten seinen entstellten Leib erst aufreiben. Als er dann im Kampf verlor, konnten sie ihr das Mittel verabreichen. William, immer noch am Leben und jetzt mehr mutiert wollte aber nicht so leicht weichen, nein nein. _ In einem letzten Gefecht bezwangen sie die G-Virus Mutation, Die Drei konnten fliehen. Das überlebten sie geradeso und konnten sich dem sicheren Tod entziehen. _ Diese Mär ist jetzt schon 28 Jahre her und man dachte der Tofu wäre gegessen. Doch ein Widersehen mit der Stadt geschah 28 später einmal mehr, Leon und Sherry wollten die Vergangenheit eigentlich vergessen... 11/10 Wo ist eigentlich Claire und Ada?!
this was scary
сюжет прикольно из 10 развитие лора 8 из 10 загадки 5 из 10 геймплей 0 из 10 худшая реализация зомби во всей серии -отсутствие блока или парирования -могут встать после падения ниц -хавают всю обойму в рот и не ведут бровью -у захватов почти нет временных ограничений -мучительно долгая и бесячяя анимация захвата Финальный ДЛС челлендж "Нет выхода" это МАГНУМ ОПУС маминого гейм-дизайнера на квадрате 4 на 4 замочить 100 зомби Чтобы это осилить нужно пол дня тужится как роженица беременная ДЕВЯТЕРНЁЙ
Очень страшно, очень напряженно, графика фотореалистичная, оптимизированная (вроде). На этом плюсы заканчиваются. Буквально за 5-15ч один сценарий проходится в зависимости от вашего темпа и торопитесь вы, сценария два, по факту две одинаковые истории от двух разных людей с одинаковыми боссфайтами, отличаются пару локаций.... Нууу хз. Да явно лучше большинства игр, но мне сюжетки на 19ч показалось мало. А еще бесил постоянно дядя Богдан, который вечно за мной тоскался, ну не прям вайбовенько, да напряженно. Overall игра понравилась, но ставлю отрацительную оценку за две сюжетки и малое количество геймплея.
is cool game
I'm witerally Leon Kennedy.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.