
A deadly virus engulfs the residents of Raccoon City in September of 1998, plunging the city into chaos as flesh eating zombies roam the streets for survivors. An unparalleled adrenaline rush, gripping storyline, and unimaginable horrors await you. Witness the return of Resident Evil 2.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 47/day in the week to Sep 7 → 99.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 223.6Kreviews | 97% | — | $117.7M |
| $39.99 | 118.6Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3512 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Leon
嚇死寶寶了
PEEEEAAAAAAAAAKKK. Increíble juego, el juego sin multijugador al que más horas le he dedicado. Desearía poder volverlo a jugar como la primera vez ahghghghghg
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $117.9M | 226.5K | 75% | $29.99 | |
| $116.8M | 140.1K | 96% | $59.99 | |
| $119.1M | 278.6K | 97% | $39.99 | |
| $116.1M | 92.9K | 56% | $49.99 | |
| $114.5M | 136.4K | 96% | $29.99 | |
| $114.1M | 317.8K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.8M | 19.8K | 80% | $19.99 | |
| $590 | 16 | 44% | $1.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $63.4K | 233 | 41% | $13.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $40.3M | 127.3K | 95% | $19.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #73, worst CN #97 · 4 markets collected
Reviews, worldwide (the counter carries no country): 77/day in the week to Jul 21 → 103.8/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Polish, Russian, Simplified Chinese*, Traditional Chinese, Japanese*, Korean, Portuguese - Brazil +3 more
| $7.99−80% |
| 20.4Kratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
qué juegazo, sin palabras
[h3]我的背硬的要命[h3] 作为一名和作品里面的里昂一样初来乍到的生化萌新,生化2给我的体验是很新奇的,卡婊很好的把控了恐怖这个重要因素在游戏中的占比,加上对于配置要求不高,开启光追HDR后环境渲染效果代入感很好。比起丧尸敌人,玩家更需要时刻关注自己的资源管理情况,毕竟在这种类型游戏中,唯一恐惧来源于火力不足,而且里面的丧尸是人均铁头功,虽然暴君追逐这个设计非常棒,能让玩家时刻处于紧张中,但放在剧情角度又实在是过于牵强了,我成百上千发火药倾泻上去不如两发火箭筒,这是否有点。。。。。 地图设计上警局的设计完成度非常高,但很多诸如钥匙配对和明摆着就是卡你进度的设计又显得关卡设计有些可笑了(说的就是你,图书馆西瓜那么大点的洞都跳不过去的钢背兽)。当然还有一点必须要吐槽的就是人物机动性了,喜欢我暴君贴脸还慢慢悠悠散步的人物性能吗?跑起来连我奶都能轻松超越他们。 剧情上中规中矩,亚妮那段谜语人看起来比较出戏,考虑到卡婊的剧情一直都一言难尽,也不好指望什么了,神秘女间谍很好看,汉克你真的很猛,里昂你的背真的很硬,克莱尔你真的有力气(指随手甩狙加特林),威廉你真的很耐砂。 总结大致就是这样,40块能有这样的体验我认为是很值的,无论是从剧情定位,配置要求上还是价格上都是很值得新人接触的生化危机系列作品。
好玩真的好玩剧情非常刺极
瞄不准
Muy buen juego, aunque el MR. X agobia un poco XD
нормалды без патронов бегаю
KLARA LADANG MERAH MY BINI
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.