
Follow R.E.A.C.H., an AI trapped in a human body, on a cinematic adventure through an alternate 1980s America. Explore an atmospheric cyberpunk world full of high-stakes action wrapped in a unique 2.5D pixel art style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Sep 12 → 16.83/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 9.7Kreviews | 85% | — | $4.3M |
| $19.99 | 3.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1408 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One more time, an indie game impressed me and made my weekend beautiful. Because of the story type, you just need to give it time to get to the better points. At first, it’s confusing, but frame by frame, it gets better, especially the ending and story conclusion. The only negative point that I can mention is that some of the puzzles and side quests can be confusing. If they make you unhappy, just stick to the main quest and continue the linear story only. My Score: Gameplay: 8/10 Story: 9/10 Art Style: 10/10 Music: 10/10 Puzzles: 7/10
还是推荐的,毕竟我太喜欢像素游戏了,如果出了艺术集我必买,但玩法真的是坨屎,剧情占比太少,把跑图预算一半放到找一个好的剧情编导这个游戏至少对我来说是半神了,而且我其实非常不喜欢这种横版动作加战斗为主导的游戏,为了像素游戏艺术我吃了这坨屎,我也会打通关,希望后序能有优秀的剧情解密dlc或者是正向的优化更新
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 20.29/day in the week to Jul 23 → 33.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +4 more
| $19.99 |
| 116ratings |
| 88% |
| #277 |
| not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Предостережение о том, куда мы можем прийти, если не будем бережно относиться к технологиям и друг к другу. Лучший 2.5D киберпанк-экшен-платформер в который играл, пиксельная-кинематографичная игра. Абсолютно всё в игре понравилось, придраться можно к некоторым вещам но не нужно как говориться. Игра 10.5/10, просто вау, не ожидал.
i want to leave a positive review cause what is here is beautiful but sadly the combat gets extremely repetitive and it becomes a real drag i would recommend it only on a real deep sale don't take this as a negative review devs i just was expecting a deeper feeling combat system
Игра очень хороша. Из хорошего: визуал, геймплей, саундтреки. Все круто! Из плохого: игровое время сильно растянуто платформингом и задачей "иди принеси", из за чего дропнул игру. Моя оценка: 7.7 / 10 (если не духота, поставил бы все 10)
Хороший визуал и достойный геймплей сделанный за две смаженки и банку аливарии, но space invaders нужно спрятать в самую дальнюю шуфлядку
Esse jogo é uma das obras de arte já feitas. O quão bem esse jogo aproveita a mesclagem do 3d com o 2d pixel art juntamente o jogo de câmeras é inexplicável, apenas jogando mesmo para entender. A história é simples, mas MUITO bem construída, o combate não oferece muita dificuldade mas é bem elaborado. compre 10/10
I’ll admit right away that Replaced is a gorgeous game. The pixel art is jaw-dropping, and the cyberpunk-inspired backgrounds create an atmosphere that feels alive and cinematic. The story itself had some strong moments, and I appreciated the dystopian setting and narrative beats that tried to explore deeper themes. For a while, I was genuinely impressed by how immersive the world looked and sounded. Unfortunately, the gameplay just didn’t hold up for me. Combat quickly became repetitive, and after a few hours, I found myself going through the motions rather than feeling challenged or engaged. The mechanics never evolved in a meaningful way, and the repetition drained my interest. This genre isn’t really my playstyle, and I couldn’t connect with it despite the stunning presentation. In the end, Replaced felt like a beautiful experience trapped inside a shallow loop, and I walked away more bored than invested.
Ben approved
Wonderful, worthwhile experience. An absolute treat to look at, well-written, and I have to commend the devs' reception to feedback (post-release chapter select, and other demanded features). Combat was simple but fun, and while none of the platforming/puzzles really challenged the player, at least they let you soak in the atmosphere. Checkpoints/autosaves prevented any frustration from failing during a stealth or platforming section, and the cinematics were enjoyable and well-paced. Overall VERY worth its pricetag and arguably more.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| $135 | 4 | 75% | $1.99 |
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|---|---|---|---|---|
| $4.3M | 20.4K | 98% | $9.99 | |
| $4.3M | 7.9K | 65% | $19.99 | |
| $4.3M | 25.5K | 97% | $7.99 | |
| $4.3M | 17.1K | 97% | $14.99 | |
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