
Follow R.E.A.C.H., an AI trapped in a human body, on a cinematic adventure through an alternate 1980s America. Explore an atmospheric cyberpunk world full of high-stakes action wrapped in a unique 2.5D pixel art style.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Sep 12 → 16.83/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 9.7Kreviews | 85% | — | $4.3M |
| $19.99 | 3.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1408 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
垃圾中的垃圾,究极烂做,除去画面一无是处 我长这么大没玩过这么烂的游戏手感,粘滞的就跟从粪坑里开出来的老爷车一样,你把战斗删除了不行么?
[h3] Hold right for okay 2.5D cyberpunk action [/h3] [b] Rating: B [/b] [u] To figure out if this game is for you, just ask yourself the following questions: [/u] - Do YOU like holding right (or left) for extended periods of time (20+ seconds)? - Do you like looking at pixelated moody 2.5D post-apocalyptic industrial landscapes (that you can't fully explore) while holding left/right for extended periods of time? - Do you like linear puzzle/platforming? - Do you like beat-em-up style action (with parry mechanics) after long periods of holding right/left and doing some linear puzzle-platforming while looking at pixelated moody 2.5D post-apocalyptic/cyberpunk industrial landscapes that you can't fully explore? If you answered YES to any of those questions. You might enjoy this game! For me this is one of those cases of "it's fine for an indie game". They did what they could within a specific scope. The movement is slow, which is why you end up holding left/right for long periods of time. There are a few interesting errands in the town area with interesting side characters. Some of the platforming early and mid game isn't signaled very well, since you can't interact with most of what you see. The action is what you would expect from a beat-em-up with parry mechanics (such as the Arkham games), except in 2D! The story is also pretty typical from a post-apocalyptic/dystopian sci-fi/cyberpunk standpoint. [b] Rating: B [/b]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 20.29/day in the week to Jul 23 → 33.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +4 more
| $19.99 |
| 116ratings |
| 88% |
| #277 |
| not modelled |
| Free | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As much as I adore the art style and presentation, I can't give this game a positive review, even though I do like it and got a friend a copy. The platforming sections quickly become annoying, repetitive, tedious, and ultimately feel like a time sink in combination with constantly trying to figure out the next unconventional step to proceed the level. The combat sections are spectacular. If you like Arkham style combat you will like this. The overall presentation and content is really good, but again, I think the platforming mechanics are hindered by the artstyle and player animations: It was hard to tell the approximate reach of my player character when calculating precise jumps and vaults while being hunted by enemy sentries. The platforming sections take all the momentum out of every level wherever they appear, and they end up taking more time than the puzzle sections. If you can overlook how irritating platforming can be here then this is definitely worth $15-$20 Overall, I think this game deserves a positive review, but from personal play history I found the platforming lacking, even when put on the yellow painted ledge crutches.
Игра очень хороша. Из хорошего: визуал, геймплей, саундтреки. Все круто! Из плохого: игровое время сильно растянуто платформингом и задачей "иди принеси", из за чего дропнул игру. Моя оценка: 7.7 / 10 (если не духота, поставил бы все 10)
KI im Körper eines Menschen ? Ein Klassiker
Предостережение о том, куда мы можем прийти, если не будем бережно относиться к технологиям и друг к другу. Лучший 2.5D киберпанк-экшен-платформер в который играл, пиксельная-кинематографичная игра. Абсолютно всё в игре понравилось, придраться можно к некоторым вещам но не нужно как говориться. Игра 10.5/10, просто вау, не ожидал.
yes, graphics and visuals are stunning. it definitely nails the cyberpunk feeling and the world it creates is really great BUT that is game only strong point. Movement clumsy (the 2.5 platforming is sometimes tedious and annoying), fighting is extremely repetitive (some platforming, reach an area, fight and rinse and repeat). During the game you get new features and functionalities but even then it gets boring to the point that even though the visuals are amazing i found myself skipping cutscenes to get to the end of the game. I was so close to drop the game before the end.
Хороший визуал и достойный геймплей сделанный за две смаженки и банку аливарии, но space invaders нужно спрятать в самую дальнюю шуфлядку
i want to leave a positive review cause what is here is beautiful but sadly the combat gets extremely repetitive and it becomes a real drag i would recommend it only on a real deep sale don't take this as a negative review devs i just was expecting a deeper feeling combat system
One more time, an indie game impressed me and made my weekend beautiful. Because of the story type, you just need to give it time to get to the better points. At first, it’s confusing, but frame by frame, it gets better, especially the ending and story conclusion. The only negative point that I can mention is that some of the puzzles and side quests can be confusing. If they make you unhappy, just stick to the main quest and continue the linear story only. My Score: Gameplay: 8/10 Story: 9/10 Art Style: 10/10 Music: 10/10 Puzzles: 7/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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