
REMNANT II® pits survivors of humanity against new deadly creatures and god-like bosses across terrifying worlds. Play solo or co-op with two other friends to explore the depths of the unknown to stop an evil from destroying reality itself.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.86/day in the week to Aug 8 → 23.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 68.7Kreviews | 82% | — | $60.3M |
| $49.99 | 21.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
神作 这才是真正的游戏 第一次玩到如此好玩的游戏
It's good, lots of content, replayable.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Portuguese - Brazil, Russian*, Simplified Chinese**languages with full audio support
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a great game, love, the procedural generation. It's even better with friends. If you're a fan of dark souls, guns, exploration, or Boss fights. This is the game for you.
可玩性太差了,本来是冲着战斗来的,结果大半的时间都在跑图,困难模式下打小怪也是突突几下就没了非常无聊。枪械升级的资源很紧张,过图的时候很难体验不同武器。 另外中文配音也太池沼了,守护者说的是人话吗?
Вроде норм, пройти можно, а вроде это просто бродилка с мобами и с неинтересными боссами. Хотелось бы чтобы можно было все зачищать в одном мире, без всяких приключений, по типу Open World. Игруха прикольная, но первая часть была как будто поинтересней, Жду Remnant 3, надеюсь когда-нибудь выйдет и мы сможем до конца победить корень.
狗屎!狗屎!狗屎!十几年了第一次在steam发表评论!差评!差评!类魂?类你老马? 想沾各种类型的边 做出来发现根本哪个类型也沾不上一点 然后就开始做屎 硬在自己已经方方面面做的极端差的情况下屎上加屎 一堆屎尿屁融合下的四不像游戏 六边形战士 六边都是屎 宫崎英高玩了连夜上吊紫沙 地图设计硬学老贼 像是照着法拉利做出来一架摇摇车(摇摇车其实没那么不堪) 剧情依旧在老贼的基础上融合其他各种元素 想当一个有深度的谜语人 结果给自己老马迷飞了 主线的重要程度远远不如《森林》里找儿子 十来年了 玩过成百上千种游戏 吃的屎比吃的饭都多 这种类型的屎我是真咽不下去 说白了作为一个魂玩家也不是因为他做的不魂而骂它 而是它做的根本不能称之为游戏 类魂的大便游戏也玩了不少了 但这个是真他马恶心啊 那他马黑盒上8.1的评分和五万多条好评怎么来的 别说打折买了 倒贴我一百块放我库里我都嫌脏 还有一个重点 这游戏除了非常的极端的不好玩以外 还有一个容易迷惑玩家的点: 抛开所有设计、玩法相关的东西外,实际上他剩下的东西是合格的,角色、动作、射击、枪械、画面、流畅度、优化等基础的东西他竟然做的基本没有问题, 导致很多玩家体验过后主观上淡化了在整个玩法上极端缺陷,从而产生一种游戏还算合格的错觉, 这就是这个游戏最臭的点, 你初次体验后不觉得它很烂,甚至感觉上是合格的,但他就是一份包着假大便外壳的真大便。 屎!真屎!特别屎!
One of my favorite games ever. The added "Boss Rush" mode is a full roguelite game in and of itself, and the 3 DLCs all have awesome content and some of my favorite archetypes. Can't recommend enough.
Game is fine, but I'm leaving a negative review out of spite because the VERY FIRST world we went to was Yaesha and we encountered a Proving Ground that took us 1 hour to complete. However, the reward was DLC locked, even though I did not purchase the DLC. THIS WAS OBVIOUSLY VERY FRUSTRATING AS THE REWARD IS LOCKED BEHIND A PAYWALL WITHOUT ANY PRIOR INFORMATION GIVEN BY THE GAME. I purchased the Deluxe Edition which gave me a few armors from Remnant 1, but this was thoroughly disappointing and extremely predatory. Do better Gunfire Games.
这么喜欢藏为什么不直接把道具装备直接藏在你妈B里?这样大家不就都找不到了嘛,还是说没有妈妈?
不要买,不好玩。玩了5个小时了,我居然第一个任务都没做完。到处都是死胡同,到处都是解密。颇有暗黑血统2的风采。 哎,我真的是不懂,把开放世界的门都放在一起然后传送不好吗。我根本不知道要去哪里。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $408.5K | 815 | 51% | $19.99 | |
| $1.8K | 10 | 70% | $6.99 | |
| — | 0 | — | — | |
| $5M | 96.8K | 71% | $2.99 | |
| $38.3M | 57.4K | 84% | $39.99 | |
| $15.4M | 27.1K | 80% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.2M | 373.1K | 89% | $13.99 | |
| $59.9M | 88.4K | 85% | $39.99 | |
| $59.6M | 84.1K | 92% | $19.99 | |
| $61.2M | 68.8K | 85% | $34.99 | |
| $59.5M | 198.8K | 98% | $14.99 | |
| $58.8M | 123.8K | 89% | $19.99 |