
ReEarth is an exciting TD & (RTS) indie game. Here, you will play as humanity's last hope. You will fend off the oncoming swarms by continuously building your base and dispatching various types of units. Prepare for the challenge and save the future of humanity!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A genuinely great tower defence game! great for the price! 9/10
狗屎游戏,玩起来像吃屎
载具之间的卡位简直逆天,我十几台载具卡在一起动不了一点
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Turkish, Japanese, Polish, Simplified Chinese, Traditional Chinese, Portuguese - Brazil +6 more
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
男朋友给不了我安全感,重型坦克可以。
答辩一样的载具寻路系统和碰撞体积,现炒星际争霸都不会这样
第一次写测评,先亮成分,目前成就达成了33个,游玩5个小时。 对于小工作室来说是个不错的开账之作,游戏性尚可,给游戏荒的我解了解渴。 肉鸽带来的随机性较大,如果运气不好的话可能这一局就要崩,后面的关卡远程怪很多,还在研究怎么稳定过。 美术有待提高,特效相对简朴,音效不理想,忽大忽小的。 没啥经济模式,游戏内采的矿除了刷新卡牌以外只能在游戏外升级用 希望可以借鉴一下各种老rts游戏,把操作优化一下,我真的不想在双击选择单位时发现有一两个同类单位在屏幕外面而没有被选。 寻路这东西的话,随缘一点把,实在不好优化的话,删了单位体积碰撞不知道可不可行,单位叠在一起虽然看起来不好看,起码操作上很舒服。 防御塔流基本玩不了,刷新出来的概率小,而且每次只能给一种塔加成。希望后面可以给防御塔多一种登场模式,以及加一个转移防御塔位置的功能,前期放下的防御塔后期基本上就在后方发挥不了作用实在可惜。 基地一旦部署就不能再移动这一点让我多少有些不习惯。 ai逻辑是简单的攻击最近的目标,我个人认为还是不错的,可以避免很多尴尬的情况。 细致一些的话就是希望把导弹优化一下,目前的导弹类武器跟火箭弹没太大区别,都不追踪。 希望越做越好,还在做这一类游戏的工作室实在是难得。 9.7追评,可能是加强了玩家一方的数值,新加的轮式突击炮配合步兵战车效果不错,不过单位太多时自动列队导致操作不过来好多单位会冲上去白给
Too difficult. Why? Grinding the map for 40 minutes then the game spawns a million unit out of nowhere. What? Unfortunately I cannot recommend the game.
傻逼游戏,越后面越没法玩
做得还可以,原价入也不亏。总体上来说就是RTS防御,塔感觉有点弱,如果是复数个还行
难度极其不合理,垃圾
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3K | 12 | 58% | $7.99 | |
| $12.8K | 29 | 72% | $19.99 | |
| $0 | 0 | — | $3.99 | |
| $4.4M | 4.7K | 95% | $24.99 | |
| $33K | 55 | 73% | $19.99 | |
| $32.1K | 183 | 98% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21K | 328 | 62% | $2.99 | |
| $21K | 142 | 95% | $6.99 | |
| $21K | 53 | 89% | $17.99 | |
| $21K | 121 | 91% | $4.99 | |
| $21K | 75 | 96% | $7.99 | |
| $21K | 253 | 97% | $1.99 |