
The Ramsey is a 2D platformer that allows you to play as cute squirrel characters solving puzzles using various weapons. Explore maze-like islands and overcome difficult obstacles with the strongest squirrels in the universe.
Modeled estimate, not a reported figure. How we estimate →


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean*, English, Japanese*languages with full audio support
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Came for the metroidvania, left because of the puzzle platformer which is not a genre I am fond of. The game seems quite competent as both of these things. Rather than one big interconnected map you have multiple levels that you backtrack between. The exaggerated japanese anime voice acting was irritating (as well as the dialogue) but you can skip through it. It's just that every NPC has some dumb quest they want you to do and starts talking, and these guys are everywhere. ..You can ignore it and the game marks your objectives on your maps which is very helpful. Music in the first 3 areas was "fine" but also didn't do much to draw me in. I wasn't finding the puzzle platforming even that difficult, though some of it will challenge some people, I just don't enjoy it.
[h1] リスのふわふわ冒険譚 [/h1] 触るとジャンプする綿を壁に撃ったりしながら進んでいくアクションゲーム。 移動が軽快でサクッと5時間ほどでクリアできて楽しかった。 [h3] システム [/h3] コットンガンを使ったアクションでパズルを解いていくような感じです。 基本は壁に撃つことでジャンプする綿を射出して高い所へ進んだりしていきます。 ストーリーを進めると違う効果を持つ弾を手に入れられ、攻撃したりスイッチを押しっぱなしで固定できるようになったりと謎解きに使える物が増えていき、進める場所が増えます。 [h3] 感想 [/h3] 移動が軽快であまりストレスなく最後まで遊べて楽しかった。 メトロイドヴァニアらしく、後に手に入る能力で進めそうな所があったりと探索中にワクワクできて良かった。 ハードモードでもデスペナは無く ステージもあまり難しくありません。ボス戦は初見クリアは難しいけど、パターンさえ覚えて最適行動が取れるようになると楽に勝てるという、ちょうど良い塩梅で遊びやすかったです。 [h3] 気になった点 [/h3] ・基本的にタイミングが重要 アクションパズルではありますが、ジャンプして着地するまでの敵とラインが重なる瞬間に射出して当てる、という アクション感覚が必要なシーンが多いです。ボス戦だと相手の攻撃を避けながら&ボス自体が動き回るので、一層とタイミングを見つけるのが難しかったです。 一瞬のタイミングを狙うのが苦手な方は大変かも。 [h3] おわりに [/h3] キャラも可愛く、サクッとプレイできて楽しかったのでパズルアクションが好きな方にオススメです!
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
【7.2★】2023年度最佳小体量银河城,这是我迄今为止玩过的,最好玩的平台跳跳乐游戏,市面上绝大多数的跳跳乐设计只会增高玩家血压(奥日除外),却不曾想过要让玩家感受到这种平台设计所带来的乐趣。 【优点】 本作将亲民的探图引导与趣味无穷的跳跳乐贯穿游戏始终,棉花糖枪的设计是一大亮点,武器并不只是用来打怪,它还可以协助你完成跳跳乐挑战。 【不足】 唯一比较明显的缺点是流程太短,定价偏贵,如果能做成中等体量的类银河城,上8分是没有问题的。
This game is the definition of a hidden gem. Deserved FAR more attention than it got.
Absolute hidden gem, a contender for the best exploration puzzle platformer I've played on Steam, and almost definitely the best controlling. The popcorn gun is a brilliantly fresh mechanic for getting around and crazy fun to use. There's also a big emphasis on the puzzle part of the puzzle platforming even if it doesn't look like it. I played on the medium difficulty (which it calls "hard"), and I don't know what's different on easy or extra hard, but anytime I ran into something that seemed especially difficult, it was always a case of "just stop and think about it" rather than "get gud." When a boss or a bit of platforming seems too difficult, it's because there's an easier way you could be doing it rather than you just needing better luck or reflexes. The last boss is an absolute bastard if you try and play reactively dodging and shooting at all the crazy ♥♥♥♥ flying at you, but if you take a few rounds to figure out how it works you'll pretty quickly get to know how to ace it without taking more than a hit or two. I'd call this an absolute must-play for any fan of the genre, and if you're not a fan of the genre it may definitely make you one. It's a shame to see any game with this much love and polish put into get so little attention to the point of being almost totally overlooked in the west.
진짜 재미있는 데다가 목소리 연기도 천재입니다! 그림과 애니메이션도 너무 귀엽고 스토리도 신기합니다. 플랫폼 동작이 조금 미끄럽지만 재미있었습니다. [code]Learning Korean? 한국어를 배우는 분들을 아세요? [url=https://store.steampowered.com/curator/39821881/]Games for Learners Curator[/url][/code]
풀더빙을 하는 정성에 비해 게임성은 잘 안느껴지는 게임.. 보통 새로운 능력을 얻게 되면 왔던길을 돌아갈때는 쉽게 넘어가 져야 하는데 대부분의 맵이 처음 갔을때랑 똑같이 삥~~~~돌아서 가야하고 숏컷 개념이 전혀 없음 메트로베니아 형식을 잘 모르는구나 싶은 느낌이 확 와닿았고 물속에서의 조작감은 최악 수준... 보스 패턴 자체는 느릿하고 쉬운데 문제는 점프메커니즘이 키를 오래 누를수록 높게뛰고 짧게 누를수록 짧게뛰는 그런게 아니고 어떻게 누르던 풀점프 되는 방식이라 다 보이는데도 못피하고 맞아야 하는 상황이 발생하기도 합니다. 풀더빙과 귀여운 캐릭터 디자인 감성있는 도트는 좋았지만 좋은 평가를 하기엔 아쉬운점이 너무많았네요.. 한국 인디게임이 흥했으면 좋겠어서 추천을 누르고 싶지만, 비판을 통해서 더 좋은 게임 나왔으면 좋겠습니다
A solid platformer. Nothing mind blowing, but well executed. I particularly liked the art and music. Seems to be getting buried by other releases. I hope more people give it a go.
쭉 달렸더니 4시간30분 찍히네요. 손 좋으신 분들은 4시간 안쪽으로 엔딩 보실듯 마지막에 램지가 어쩌면 탈출할 방법이 있을거예요 라는데 이게 후속작을 암시하는 건지 아니면 제가 모든 아이템을 모으지 못해서 진엔딩을 보지 못한건지 헷갈리네요 벽점프를 메인 스킬로 하는 플래포머는 처음이라 신선했어요. 풀더빙 게임 잘 즐겼습니다.
The Ramsey was a title that I decided to take a chance on during a Steam Sale and am really glad that I did. Simply put, it's wholesome fun that players of all ages and skill levels can enjoy. The storytelling is done in a pretty unique way, and without giving anything about the game away, surprised me in setting up for a sequel which I am seriously looking forward to once the dev decides it's time to begin work on it. A colorful game world, upbeat soundtrack and most importantly responsive, smooth controls are all present here. Ramsey is platforming at it's finest and while there is definitely some challenge present, it's nothing that would be a roadblock to anyone regardless of their skill level. Definitely pick this one up, you'll be glad that you did!
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Players by region
Where this game's players are, estimated from review languages.
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