
The Ramsey is a 2D platformer that allows you to play as cute squirrel characters solving puzzles using various weapons. Explore maze-like islands and overcome difficult obstacles with the strongest squirrels in the universe.
Modeled estimate, not a reported figure. How we estimate →


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean*, English, Japanese*languages with full audio support
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
일단 엔딩을 보긴했지만, 난이도가 너무쉬운걸 불편한 움직임으로 커버해서 어렵게 만드는느낌 플랫포머게임에 점프높이조절이 없고, 얻은 능력들을 활용하는 구간도 없이 비슷한 퍼즐을 반복함 이거로 어디를 뚫어야겠구나! 하는 매트로배니아의 요소는 없고 그냥 맵에찍힌 깃발 따라가서 메인퀘스트만 계속깨다보면 엔딩 플레이타임도 4시간이면 모든수집요소 다모을정도로 꽤나짧음 보스들도 필드에 생기는 블럭을 총으로 날려서 맞추는게 전부 뭔가 기믹을 넣고싶은건 알겠는데, 보스가 탄막을 날리고 플랫폼사이를 뛰어다니면서 피하게 만들거면 적어도 점프높이조절은 있어야하지않았을까. 난이도조절을 하고싶었으면 조작과 필드를 귀찮게만들지말고 몬스터를 다양하게 뽑아야하지않았을까. 등장하는 모든 몬스터들은 물고기 하나빼고는 좌우이동 반복에 총알쏘기만 추가. 복어는 사실상 움직이는 가시니까 제외 본인이 쉽고 귀여운 게임을 즐기고싶은데 오리의 눈먼숲 시리즈나 할로우나이트같은 게임은 너무나도 어려워하는 게임뉴비면 추천. 매트로배니아를 좋아하는사람들에게는 비추천
The Ramsey was a title that I decided to take a chance on during a Steam Sale and am really glad that I did. Simply put, it's wholesome fun that players of all ages and skill levels can enjoy. The storytelling is done in a pretty unique way, and without giving anything about the game away, surprised me in setting up for a sequel which I am seriously looking forward to once the dev decides it's time to begin work on it. A colorful game world, upbeat soundtrack and most importantly responsive, smooth controls are all present here. Ramsey is platforming at it's finest and while there is definitely some challenge present, it's nothing that would be a roadblock to anyone regardless of their skill level. Definitely pick this one up, you'll be glad that you did!
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
かわいい見た目どおりサクサク軽めのアクションアドベンチャー。 良い点はキャラクターなどのデザインがかわいらしいこと、移動速度が比較的速く、主なアクションの仕様と相まって軽快に進むこと、謎解きやボスの難易度が低く特段詰まる箇所がないこと。 とりあえず楽しいのでおすすめといえばそうだが、メトロイドヴァニアを期待すると正直物足りないし、演出もスクリプトメインで拍子抜けな感がある。定価でも満足できないわけではないが、セールを待つのがよさそう。 あとアクションゲームとして非常に不満に感じたのが、ジャンプの高さを調整できないこと。
Charming, well produced and surprisingly nicely voice acted. On the easier side (it seems balanced for younger players), but fun to play through. The core twist on movement works nicely, and the discrete, smaller maps keeps everything easy to remember and navigate.
The game is okay, but aiming the gun for sequential shots is too fiddly. It makes chaining jumps feel like a huge chore, and the amount of chaining you have to do increases as the game progresses. By the fourth island (of 6), I found that I just wasn't having fun anymore.
메트로배니아인줄 알았는데 갑자기(?) 본색을 드러내더니 플랫포머가 확 밀고들어옴 그제서야 상점 태그를 봤더니... (이하 중략) 퍼즐 난이도는 쉬운데 피지컬 요구 구간은 없지 않은듯
적당히 재밌어요
수상할정도로 풀더빙이 되어있는 수상한 캐릭터들을 조작하는 수상한 게임
It's a fun, simple Metroidvania.
キャラがかわいく、触っていて楽しい2Dアクション(ちょっとパズル) お話も分かりやすく絵本のような雰囲気で、とっつきやすく軽く遊べる GBAの「伝説のスタフィー」「風のクロノア」を思い出す、ちょうどいいレトロゲー感 実績はゲーム難易度ハードからしか取れないが、ハード = 普通のゲームのノーマルで、ハードでもボス戦でパターンが分かるまで数回やり直したら倒せるくらいの難易度 全収集要素を取って1周クリアで4~5時間前後と短いため、プレイ時間に対しての値段は少し高め
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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