
Step into the vibrant, ever-evolving world of Red Dead Online and experience life in frontier America. Chase down bounties, battle outlaw gangs and other players, hunt, fish and trade, search for exotic treasures, run Moonshine, and much more to discover in a world of astounding depth and detail.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 69.4Kreviews | 83% | — | $10.5M |
| $17.99 | 468.8Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 997 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i love my horse
AWLI
Не удалось подключиться к игровым сервисам рокстар( ошибка 0x1469885267 и еще куча разных цифр с каждой попытки) мало того что я не смог зайти самостоятельно на акк рокстар и пришлось заплатить левым типам чтоб помогли, так теперь я не могу зайти на сервер поиграть в это дермище
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 30 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +1 more
| $9.99−50% |
| 3.8Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
masterpiece even with my 6GB of ram and shi cpu and gpu
aber nicht als weiblicher charckter mit low level wurde sehr oft kidnapped und dann GEkillt von HIgh level typen but love this game
Red Dead Online to świetny dodatek do świata Red Dead Redemption 2, który pozwala jeszcze dłużej zostać w klimacie Dzikiego Zachodu. Tworzenie własnej postaci i stopniowe budowanie swojej drogi w tym świecie daje sporo satysfakcji - można zostać łowcą nagród, handlarzem, kolekcjonerem albo po prostu żyć spokojnie, eksplorując mapę. Największą zaletą trybu online jest sam świat. Jest ogromny, piękny i bardzo klimatyczny. Przemierzanie go konno, udział w losowych wydarzeniach czy wspólna gra ze znajomymi potrafią dać naprawdę dużo frajdy. W najlepszych momentach czuć tu ten sam klimat, który zachwycał w kampanii dla jednego gracza. Niestety dużym minusem jest to, że Rockstar z czasem praktycznie porzucił rozwój tego trybu. Brakuje większych aktualizacji i świeżej zawartości, co sprawia, że potencjał tej gry nie został w pełni wykorzystany. To trochę rozczarowujące, bo widać, jak wiele mogło z tego jeszcze być. Mimo tego Red Dead Online nadal potrafi dać dużo przyjemności, szczególnie jeśli gra się ze znajomymi i podchodzi do tego bardziej jako do klimatycznej, swobodnej zabawy w świecie westernu. Ocena niższa niż mogłaby być - nie przez samą jakość podstawy, ale przez brak dalszego wsparcia.
Dutch Plan Der Linde pero online
This is my favorite PC game... to the point I ditched all my other games to hyperfocus on this. It'll be what I decide to use during college as my stress reliever.
a.) HACKERS: This game has rampant hackers playing with cheat codes which completely ruins the experience. Here are two examples (1) hackers randomly you are transported to 20 miles in the sky and you fall for 5 minutes until an untimely death. And it repeats itself every time you respawn [ie: you are spawned into the sky] (2) randomly you are dynamited with no one around you; when you respawn, you are dynamited immediately. In both scenarios you are stuck in an infinite loop until you quit the game. b.) No customer support. You submit a ticket and they immediately close the ticket and ask you to create the ticket the same way you did it the first time. c.) LAG! The game is hyper resource intensive for the poor graphics it provides and as a result, my GF and I have significant lag. We have played other higher quality graphics games such as Diablo and Destiny and never had a lag issue. d.) BUGS unquipping you of weapons: Right before you start the hardest challenge of the game (Call to Arms), the game randomly unequips you from guns and equips you with stuff that can only stun animals (varmit rifle). This happens 10% of the time. So not often enough that you commit to memory, but impactful enough to make you hate the game. Because you cannot start the game again for another 45 minutes. e.) Error codes galore! And they force you to quit the game and lose all progress
Red Dead Onlines way of joining friends is sooo trash i couldnt join my friend after watching tons of videos on how to fix the problem why cant they just make a good joining system, even gta 5 has this figured out. Also this games anti cheat is sooo bad, there is allways a hacker in your session. i have joined session where a hacker tps people and makes them fall for ever i couldnt even find a new session, also about 35% of the people i meet or fight in this game are hacking/cheating like with godmode or explosive shots or just strait up flying/ tping. i cant belive how dog his game is:(
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 44.6K | 73% | $11.99 | |
| $34.1M | 22.9K | 47% | $69.99 | |
| $36.8M | 29.8K | 47% | $69.99 | |
| $28.8M | 16.2K | 45% | $69.99 | |
| $1.3M | 5.1K | 87% | $9.99 | |
| $0 | 51K | 31% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.5M | 23.7K | 90% | $19.99 | |
| $10.5M | 13.8K | 77% | $29.99 | |
| $10.5M | 13.5K | 95% | $29.99 | |
| $10.5M | 17.7K | 94% | $19.99 | |
| $10.6M | 13.6K | 86% | $29.99 | |
| $10.4M | 9.6K | 79% | $39.99 |