
A 2D Metroidvania-style game developed under the supervision of Ryo Mizuno, depicting the story of Deedlit and the events leading up to Record of Lodoss War: Diadem of the Covenant. Use a variety of weapons and spirit powers to unravel the mystery of the labyrinth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 9 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−55% | 7.4Kreviews | 93% | — | $1.2M |
| $24.99 | 1.1Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 843 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
LEGAL
One of the best Metroidvania ever made.
Jogo incrivel, mecanica excelente, a historia incrivel, se fosse para colocar um defeito nesse é que ele acaba
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese, Korean
| $11.24−55% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 844 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is awesome! As someone who is totally burnt out on metroidvanias, this really brought me back to the Symphony of the Night days. The soundtrack is phenomenal and the game really doesn't require you to be familiar with the anime at all to have a great time. I found that re-mapping the controller right from the start enhanced my experience significantly. Update: I just finished the game. Very satisfying 11 hours. Does not overstay it's welcome. Highly recommend.
好玩,恶魔城迷不要错过
It’s a fun Metroidvania game that reminds me a lot of Castlevania: Aria of Sorrow. The boss fights are enjoyable, but a bit too easy since you can just spam skills to take them down. The music is great and really fits the atmosphere. The story, however, feels quite predictable, though maybe that’s because I’m not familiar with the Lodoss War anime or novels. Still, I’d recommend it to anyone who enjoys Metroidvania games or Lodoss War in general
Great symphony of the night clone with great pixel art/music and aesthetic.
Another solid run by Team Cherry. The visuals are really stunning with a huge variety of sprites and getting around feels smooth and sleek. There's a decently complex element and weapon type system, but the game is easy enough that you can largely ignore these. Like Luna Nights, it's a metroidvania but extremely linear. There are the occasional traversal upgrades, but the most you'll be going back for is a few rooms and a permanent stat up item. There isn't a meaningful branching path through the world. I enjoyed my time through it, breezed through it over a weekend.
Muy buen juego .. hasta para ver el anime
Metroidvania bom, mas nada espetacular, lembra muito castlevania symphony of the nigth e bloodstained, porem muito inferior, não da para comparar nada além dos gráficos e da jogabilidade. Inimigos fracos e pobres sem muita personalidade e historia fraca. A cada pouco você ganha uma arma ou arco e acaba nem usando o anterior, não faz muito sentido. Possui dois familiares, e é bem bacana como a jogabilidade deles interfere no mapa e contra inimigos, mas a bem pouca magia. Como sou fã do estilo eu recomendo pegar em uma promoção, coisa de 12 horas se finaliza e vale a diversão
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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