
Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling. Armed only with a handgun and an audio cassette player, you must uncover the secrets of the Mindkill in a building complex infested with automated turrets and hovering shock drones.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Learning the muscle memory of reloading each gun is super satisfying. Some of the randomization can be frustrating, but when I realized that I could reset by just holding "L" I had a much easier time learning what changed between runs and what stayed the same. The suspense and attention to detail in this game make it worth giving a shot, even if you just boot it up to go to the firing range and mess around with the pistols.
Might be the best FPS I have ever played Also the most stressful game I have ever played Just buy it
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Це навіть не гра, а просто техно-демка. Взагалі здивований побачити, що за таке просять гроші
67!!!!!!!!!!!!
The only reason why I give it a positive review is that I got this game for free when buying Receiver 2. Otherwise it would've been a negative one. This game is essentially a demoscene with cool weapon handling. The rest is decidedly meh. The problem is that there are only three weapons, and you are a oneshot. The weapon handling is not good enough to overcome the frustration of getting killed by a flying bot for the umpteenth time.
Difícil pra um caralho mas é bem legal
不错的小游戏 有点上手难度
good
.
(game not complete at .2 hours of gameplay at review time, part of my review all my games effort) (short version) Not recommended based upon two issues price, and procedural. Price: $5 is too much just for a gimmick even if it's a good one, yes the gun handling is amazing, but that's really the end of the story. Procedural: I'd recommend it even with the higher price, if the tapes you found were saved upon death ,or some type of rogue-like element was implemented. Without this the game is more frustrating than fun.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.2M | 3.1K | 91% | $19.99 | |
| $4.6K | 30 | 53% | $6.00 | |
| $2.9K | 33 | 67% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $6M | 11.3K | 94% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $745.1K | 862 | 76% | $21.99 | |
| $745.2K | 2.1K | 90% | $14.99 | |
| $745.4K | 1.7K | 83% | $13.49 | |
| $745.6K | 2.3K | 86% | $14.99 | |
| $744K | 2.1K | 71% | $9.99 | |
| $746.1K | 7.9K | 97% | $3.99 |