
Reap and Rush is an absurdly addictive action roguelike. Step into the role of an underworld envoy thrust into a chaotic underworld. Fight through hordes of Yaoguai, leveling-up skills to become a soul-harvesting reaper and unravel a shocking conspiracy across endless cycles...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 4 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
'Reap and Rush': Longer mortal lifespans have thrown the underworld into chaos, forcing its envoys down to the mortal realm to restore order. But reincarnation is broken and your boss Zhong Kui is missing. Dive into the chaos and join a hilarious, action-packed brawl across the realms!

Face endless waves of Yaoguai on a treacherous battlefield. Carve a whirlwind of destruction through the crowd and savor the simple, visceral joy of underworld envoys doing their jobs. Choose your champion from unique underworld envoy generals and dominate the battlefield.

Unleash unpredictable power by freely combining fate stones and yin spells. Use underworld currency to stock up on powerful paper crafts, forging countless synergies and combat styles. Master your unique build and discover that no two runs are ever the same.

Your duties go beyond battle. Solve the underworld's daily chaos such as feed a hungry Yaoguai, help a misplaced god or untangle a fox spirit in his cultivation... A top-tier envoy masters both the pen and the blade. Ready to negotiate peace or clear the scene!
Game designers are committed to providing players with fresh, timely and interesting gameplay. We highly value feedback from all players and are committed to improving the game for everyone. Your valuable ideas can help us to optimize the quality of Reap and Rush.
Engagement
Reviews
Themes across 400 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
割草类游戏
我觉得很好玩,这个体量已经超过同类太多游戏了,局外的设定也很有意思,如果能加一个洗练的功能就更好了
有意思的游戏,在同类型的游戏里是不错的作品
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Russian, Japanese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 400 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
原价入手玩了 15 个小时,整体玩下来很容易沉浸进去,不知不觉就能玩很久,玩法本身很有意思,整体我是很喜欢的,给个好评支持一下。 游戏前期的关卡难度把控得刚刚好,循序渐进玩着很舒服,但是打到后面的关卡时,难度设计得有些离谱,游玩体验落差挺大。目前游戏内容体量不算大,可用的地图、角色数量偏少,整体游玩过程偏肝。 作为肉鸽游戏,怪物大批量刷新的时候卡顿问题比较明显,不光画面掉帧卡顿,音效也会跟着卡住甚至直接消失,平时游玩也有不少音效缺失的小问题,多少影响游玩体验,应该也是肉鸽类型普遍会遇到的优化难题。 抛开这些小瑕疵,游戏本身可玩性很高,玩着很上瘾,希望制作组后续多多更新新地图、新角色与新关卡,再针对性优化一下多怪场景的卡顿和音效问题,期待后续版本越来越好。
挺不错,耐玩
技能升級的時候有機率,升級頁面不會跳出來,然後整個就卡住了,只能直接ALT+F4,哪天改了在改評價
好玩
内容好少
必须给制作组点个赞,更新了个牛还完成KPI,希望制作组再接再厉下次更新个马,让牛马们玩到班味最足的游戏,从此戒掉游戏好好工作。 策划确实思路清奇,这么苦逼的游戏方式都能想出来,贵游不如更名《苦逼牛马模拟器》,方可名副其实。
內容豐富,適合像我這樣的休閒玩家。只是不知道為什麼我的支持者包的皮膚突然不見了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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