
Rewrite the universe! Break reality to change your fate, and use your powers to stop sinister forces from altering existence itself. Discover the origin of your new abilities in a fast-paced ARPG Loot Collection Roguelite where you will bend, break, and change the laws of the universe!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 29 → 2.57/day in the week after.
Reviews, worldwide (the counter carries no country): 17.25/day in the week to Jul 16 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Hi, I'm Courtney! I'm the solo dev responsible for Reality Break. I've wanted to make a sci-fi ARPG for decades (no joke), and finally got the chance to pour my passion into this game. I hope you like what you see, and if you get a chance to check it out, let me know what you think!
Reality Break is a fast-paced ARPG with many interlocking systems and an opt-in roguelite structure, all of which is modifiable via a new Rewrite mechanic that allows you to alter the fundamental nature of the gameplay for unparalleled build customization. Take on the role of a mercenary who unwittingly becomes imbued with the power to alter reality, and finds themselves thrown into a chaotic maelstrom where other sinister and malevolent forces attempt to stop them at every turn in an evolving storyline. But can you really stop those who know what you are going to do before you even know it yourself?
In Reality Break, almost everything is modifiable with the Rewrite mechanic. Upgrade and change the attributes of your equipment, unlock mythical abilities, and change the course of the future. The possibilities are endless!
Found a powerful item that’s too big to equip on your ship? Alter its existence into something that fits! Feeling pressed for time on a mission with a ticking timer? Double the time you have left! Maybe you wish that a rare item was actually an epic? Upgrade it to an epic item... or better! Think a mission is too easy for you? Alter the difficulty and give yourself a challenge along with better rewards! A multitude of things can be altered, but such power always comes with a cost. Will you successfully balance your current needs against future benefits?
Resetting your timeline will cause a ripple effect across many elements of the game, often in surprising and subtle ways. Each time you reset, you will gain Reality Points which can be allocated to talents that majorly alter reality itself, applying those changes to both current and future pilots via a metagame talent system.
Unlocking talents always makes a big difference in the gameplay. Some talents include: expert challenges that test your skills in exchange for additional rewards, activation of ultra-powerful Fate Affixes that will sometimes appear on random loot, preservation of a favored item that you would like to bring with you to the next timeline, and even preventing the dropping of low-quality loot completely. With each new timeline, you’ll discover new elements and features to change your experience in Reality Break.
Play through multiple timelines, upgrade your ship, and discover fantastical powers for your pilot. Use the Analysis system in real-time to unlock Discoveries for your items! Come back to the game the next day or the next week to discover just how powerful your loot has gotten. If it's taking too long, Rewrite the Analysis system itself to speed it up!
Through the Codex, obtain powerful Set Bonuses by looting specific groups of item types. Then, upgrade the Codex to scale its bonuses based on the rarity of the loot you find, and even Rewrite it so you can activate more than a single Set Bonus at a time! Buy ship upgrades from the Tech Specialist, including slots for brand new types of equipment, such as deadly Drones that grant unique bonuses. Your ship can only fit so many upgrades, so choose wisely... or grow strong enough to Rewrite those limitations out of existence!
Altering the fabric of reality itself is no trivial power. It will not go unnoticed. You may get away with it for some time, but as your capabilities increase, so too will the threats you awaken! With each timeline, you unlock new shocking secrets, change the outcome of previous scenarios and reveal new ways of looking at the universe.
Throughout your journey, you will discover how exactly you obtained the power to change reality, what your purpose with this power is, who really benefits from this power, and how it will affect you in the end. You are, for better or worse, never alone. Forces swirl around you, and the more you use your powers, the more noticed you will be. Can you uncover the truth before reality itself shatters into pieces? Just how far are you willing to go to make reality your own?
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 754reviews | 81% | — | $436.3K |
| $16.25−35% | 18ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really fun moment to moment gameplay, interesting items, very cool and pretty novel method of story telling.
我死档了,新dlc上来不给加力让加速到88的速度穿越时间,不给我加力我最大速度只有14.5
Will remain a permanent install for me. You won't regret the purchase.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um jogo de nave espacial genérico que eu não consegui completar porque o jogo está quebrado, travando constantemente. O que é irônico, considerando que é um Roguelite cuja premissa é de “quebrar realidades” como meio de prosseguir na história. ... Trecho extraído do texto “Um semestre de Gamerudito”. Para ler o texto completo com review de outros games basta acessar o link abaixo. Não é monetizável, não tem fins comerciais. https://gamerudito.substack.com/p/um-semestre-de-gamerudito
What an amazing experience. The sheer level of meticulous, uncompromising commitment to the bit is astounding. Brilliantly plotted, considering the "Roguelite" tag. Sharp and witty writing, a uniquely distinct identity as a top-down space shooter, and a near-total ability to rewrite every aspect of the experience. I'm so glad I came back for the DLC to remind myself how much this game pleases my inner maniac. It's a lot, but if you get into it, it only gets more and more rewarding.
时间流上面点出来的加血/盾/火力都看不到面板,是没生效还是加的百分比写成数值了,完全看不出来
Das Spiel hat Spaß gemacht. Ich habe auch alle 33 Errungenschaften geschafft. Allerdings muss ich sagen, dass es nur wenig epische bzw. Artefakt Gegenstände gibt. Vor allem sind manche Effekte so dermaßen stark, dass andere Gegenstände überhaupt nicht mehr für den Slot infrage kommen. Somit sieht der ideale Item-Build nahezu immer gleich aus. Ich hoffe, dass der künftige DLC etwas Abwechslung reinbringt. Auch die Endmissionen nach der Story sind sehr eintönig und eigentlich nur wegen der Fatestorms interessant, da diese dann den Loot abwerfen. Zudem muss man unbedingt etwas an dem Belohnungssystem ändern, wenn man 5 Missionen mit Stufe 45-55 abschließt, dabei noch 3x den Lootmultiplikator als Bonus ausgewählt hat, so bekommt man als Abschlussbelohnung 2-3 epische Gegenstände der Stufe 25 ???. Irgendwie macht das absolut keinen Sinn...
Excellent, well made by a small dev. Great story, fantastic graphics, very happy :)
這是Rogue-like的打寶遊戲,飛船種類過少以及武器平衡不足,導致後期視覺疲勞。 但還是蠻推薦的,遊戲荒時可以拿出來玩玩。
优点: BD深度还是可以的 虽然独特装备数量略有不足 但是有不少联动效果 局外成长除了最后的升华部分要硬刷之外其他都能在合理的时间内完成,并且很有正反馈 缺点主要在于:做装系统和轮回事实上并不会很好的融合。 刷词条,刷独特可以看见需要大量投入,上限也很高。但是,单局的高强度并不会带来很多的局外收益。强度成多项式增长的同时,怪物的强度成指数级增长, 而混沌对现实点的加成是随怪物等级成一次/二次方的,意味增长强度的收益小于线性,甚至不如重开一局,更别说局外的巨大成长能够让RP收益(和你的强度)上升几个数量级。 可以看到喜好物品的设定试图解决这个问题,但喜好物品每次轮回都有概率不能继承,爽了,但没完全爽。 升华点甚至是现实点取对数,那我堆局内强度不如每局就找一套及格的史诗/神器然后快速轮回,在这种情况下局内的做装系统(词条部分)基本没有作用 唯一能逃脱不能继承的只有单词条(取下来再装上去),那这样玩独特的意义是什么。 总之,局内做装和局外轮回这两个系统现在以一个很变扭的方式放在一起 一些其他问题: 中文翻译不准确,最后一排被动的第一个是次要武器给25%暴击几率,切英文是正确的 有时多个改写在同一词条时会有奇怪的顺序问题,例如改变类型后数值仍然显示原类型,改变运算符后数值修改不变(我用这个搞出了 x700 护甲的词条) 升华每次点前三层天赋很烦,能不能直接保存配置
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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