
A cyberpunk adventure game from the studio that brought you Gemini Rue and Blackwell! The year is 2087. Genetic engineering is the norm, and an omnipresent AI powers the city. Take control of three citizens of this world as they struggle to understand a deadly conspiracy.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es gibt hier zweifellos viele positive Rezensionen, und trotzdem will der Funke bei mir nicht so richtig überspringen. Die Story erinnert stark, außer dass sie in der Zukunft spielt, an einen langweiligen Mittwoch-Abend-Krimi im ZDF. Viele der Charaktere sind absolut langweilig. Man fährt durch die Gegend, oft ist man auf der Suche nach einem Mörder, aber abseits der typischen Ermittlungsarbeit passiert so gut wie nichts. Hinzukommt, dass viele der Rätsel und die Kombination von Inventargegenständen überwiegend unlogisch sind. Das Naheliegende funktioniert oft nicht. Und selbst für ein klassisches Point-and-Click-Adventure ist die Grafik ziemlich schlicht. Die Menüs sind auf Englisch und auf eine deutsche Sprachausgabe hat man verzichtet.
This is a pretty awesome old school point and click adventure game in a futuristic sci fi world. The voice acting is great and the pixel art is very nice, everything about this is decent quality. I loved the story as well, it was interesting and I'm glad I played this game. I got stuck a few times though, there are some hard parts or at least for me there were some. Thankfully there are walkthroughs out there if you need them and are totally stuck.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Many of the puzzles are regrettably a bit insane (and by "a bit" I mean "completely"), but just look up any solutions needed along the way. If you can get past that annoyance, you'll be rewarded with a story that is just [chef's kiss]. Magnificent.
Technobabylon ended up being one of those games that I didn’t expect to last this long, yet at no point did it feel like the game or plot was dragging, even across 12+ hours. I don’t want to spoil the story itself, but the writing is genuinely excellent. The voice acting is great across the board, but the soundtrack is what really tied everything together for me. So many scenes land perfectly because the music fits the mood so well. It could just be me since I’m a sucker for synth/EDM music and simple drone-like tracks :) The characters feel like actual people with histories and motivations instead of existing just to hand you an item or block a hallway until a puzzle gets solved. Everyone feels like they belong in the world. Puzzle-wise, the game does a really good job guiding you without shoving obvious hints in your face. Almost every solution felt logical and fair. It was only near the very end where I got completely “wrenched” and stuck on a puzzle that required combining multiple characters, quick timing, and using items in a way the game had never really asked of you before. I did feel like the game foreshadows the main reveal a bit too heavily halfway through, so the ending lost a little of that huge final payoff for me. Even so, this is still a fantastic cyberpunk adventure with memorable writing, atmosphere, and likable characters that actually feel like they have chemistry with one another.
Clearly not for me
Interesting and unusual story in a high-tech future setting. As with other Wadjet games, nice voice acting as well. One QOL feature I found myself wishing for was some way of highlighting the interactive spots, but that was not a major problem since most of the scenes didn't have too many possibilities. If you like adventure games, you will probably like this one. Recommended 7.5/10.
The story is well-written, straightforward, and linear. It won't blow your mind, but it will keep you entertained for a few hours, even if it's very cliché. Yes, you have a sense of what happening right at the beginning, or at least there are suspicions. Despite this, I still didn't like Regis's initial motivation for cooperating; he's a very intelligent detective who doesn't have a reasonable solution for not giving in to the blackmail, very shallow... you could say it's for emotional reasons, but it's still very shallow. The art direction, sound, and voice acting are good. I love pixel art. It's a modern point-and-click game, but with the same old problems. Some puzzles are annoying, like the wrench in the elevator; others don't make sense, or you get lost in what you're supposed to do due to lack of information, and so on. For some reason, the achievements sometimes don't work. Reloading and playing the scene again fixes the problem, so save frequently. Only the Talking Heads is bugged; there's a solution to the problem in the community. I played from beginning to end with the developers' comments, which I recommend, by the way—it's very interesting.
Ich mochte einfach die Story nicht.
I enjoyed the game until it got ruined by a necessary gravball game in the trance which is impossible to control using the mouse. Ended up uninstalling this game, and am not recommending it.
A great sci-fi vision implemented as an adventure game. I played in mid-2026, and the plot written before the modern AI era was very compelling. The very first puzzle in the game is the hardest (because you haven't really learned the rules of the world yet), so don't give up in the first room.
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