
Rewrite the universe! Break reality to change your fate, and use your powers to stop sinister forces from altering existence itself. Discover the origin of your new abilities in a fast-paced ARPG Loot Collection Roguelite where you will bend, break, and change the laws of the universe!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 29 → 2.57/day in the week after.
Reviews, worldwide (the counter carries no country): 17.25/day in the week to Jul 16 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Hi, I'm Courtney! I'm the solo dev responsible for Reality Break. I've wanted to make a sci-fi ARPG for decades (no joke), and finally got the chance to pour my passion into this game. I hope you like what you see, and if you get a chance to check it out, let me know what you think!
Reality Break is a fast-paced ARPG with many interlocking systems and an opt-in roguelite structure, all of which is modifiable via a new Rewrite mechanic that allows you to alter the fundamental nature of the gameplay for unparalleled build customization. Take on the role of a mercenary who unwittingly becomes imbued with the power to alter reality, and finds themselves thrown into a chaotic maelstrom where other sinister and malevolent forces attempt to stop them at every turn in an evolving storyline. But can you really stop those who know what you are going to do before you even know it yourself?
In Reality Break, almost everything is modifiable with the Rewrite mechanic. Upgrade and change the attributes of your equipment, unlock mythical abilities, and change the course of the future. The possibilities are endless!
Found a powerful item that’s too big to equip on your ship? Alter its existence into something that fits! Feeling pressed for time on a mission with a ticking timer? Double the time you have left! Maybe you wish that a rare item was actually an epic? Upgrade it to an epic item... or better! Think a mission is too easy for you? Alter the difficulty and give yourself a challenge along with better rewards! A multitude of things can be altered, but such power always comes with a cost. Will you successfully balance your current needs against future benefits?
Resetting your timeline will cause a ripple effect across many elements of the game, often in surprising and subtle ways. Each time you reset, you will gain Reality Points which can be allocated to talents that majorly alter reality itself, applying those changes to both current and future pilots via a metagame talent system.
Unlocking talents always makes a big difference in the gameplay. Some talents include: expert challenges that test your skills in exchange for additional rewards, activation of ultra-powerful Fate Affixes that will sometimes appear on random loot, preservation of a favored item that you would like to bring with you to the next timeline, and even preventing the dropping of low-quality loot completely. With each new timeline, you’ll discover new elements and features to change your experience in Reality Break.
Play through multiple timelines, upgrade your ship, and discover fantastical powers for your pilot. Use the Analysis system in real-time to unlock Discoveries for your items! Come back to the game the next day or the next week to discover just how powerful your loot has gotten. If it's taking too long, Rewrite the Analysis system itself to speed it up!
Through the Codex, obtain powerful Set Bonuses by looting specific groups of item types. Then, upgrade the Codex to scale its bonuses based on the rarity of the loot you find, and even Rewrite it so you can activate more than a single Set Bonus at a time! Buy ship upgrades from the Tech Specialist, including slots for brand new types of equipment, such as deadly Drones that grant unique bonuses. Your ship can only fit so many upgrades, so choose wisely... or grow strong enough to Rewrite those limitations out of existence!
Altering the fabric of reality itself is no trivial power. It will not go unnoticed. You may get away with it for some time, but as your capabilities increase, so too will the threats you awaken! With each timeline, you unlock new shocking secrets, change the outcome of previous scenarios and reveal new ways of looking at the universe.
Throughout your journey, you will discover how exactly you obtained the power to change reality, what your purpose with this power is, who really benefits from this power, and how it will affect you in the end. You are, for better or worse, never alone. Forces swirl around you, and the more you use your powers, the more noticed you will be. Can you uncover the truth before reality itself shatters into pieces? Just how far are you willing to go to make reality your own?
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 754reviews | 81% | — | $436.3K |
| $16.25−35% | 18ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 81 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
轮回成长机制还是很友好的,就算死了也不会白给,就是弹幕太密的话太容易眼花了,玩久了眼睛累
一边躲弹幕一边捡装备还是挺刺激的,不同的武器搭配差别也很大,慢慢研究不同build还挺有意思的
科幻背景下的外太空刷宝肉鸽游戏,机体构筑系统非常庞大,快节奏让爽快感更上一层楼,玩起来很杀时间,难度曲线还行刷到好的装备可以极大降低压力,另外说一句,特效没有那么光污染这一点必须赞
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $436.3K | 1.6K | 97% | $9.99 | |
| $436.3K | 939 | 76% | $14.99 | |
| $436.2K | 2.4K | 87% | $6.99 | |
| $436.5K | 670 | 81% | $19.99 | |
| $436.6K | 2.2K | 89% | $7.99 | |
| $436.7K | 1.6K | 94% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.1K | 207 | 80% | $9.99 | |
| $1.9K | 7 | 71% | $14.99 | |
| — | 0 | — | — | |
| $300.2K | 2.6K | 88% | $4.99 | |
| $44.7K | 183 | 91% | $9.99 | |
| $37.5K | 158 | 87% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
Hours played at review time, across 81 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Spiel viel Spass
I have been looking for a game like this forever. I played the demo for about 50 hours and loved it (so don't be mislead by the 107 minutes reflected in my play time at the time of this review). I gave feedback about the item icons, and Courtney listened and changed them. I love the new look of the icons! [b]Graphics:[/b] The animated title screen is one of the best I've ever seen and doesn't exaggerate expectations for the game to follow! The backgrounds are gorgeous, the ship and weapon effects are satisfying and have a good amount of weight. Explosions are satisfying, and in general the graphics look beautifully polished. Love the player and enemy ship designs, and there's plenty of variety. Honestly I don't know if somehow raising the already really high bar for graphics would add anything to the game. (see gameplay) [b](10/10)[/b] [b]Sound:[/b] This has been done really thoughtfully and well. The weapons, explosions, special abilities, and enemy abilities are all very satisfying, and really add to the immersion of the game. Sound is so important in space games, and the sound in this one has been absolutely nailed. It's not revolutionary and doesn't set a new gold standard for the genre, but it's as much as you could hope for in a game like this. [b](9/10)[/b] [b]Gameplay:[/b] I love the simplicity of the 8 directional movement, and the mouse for aiming your weapon. As a huge fan of stick shooters (Alienation, Synthetik 2), this is easily the best top down spaceship stick shooter I have ever played. The enemies have a variety of attacks, many of which are really creative and force you to strategize rather than just mashing keys. The special abilities are super useful and I absolutely love how fast you can go with the sustained boost. The boss fights are epic and the mechanics require thinking about your loadout and real tactics. Absolutely clutch in a game like this. Nailed to the wall in every sense! The gameplay is engaging and satisfying, and really well balanced in terms of difficulty. Your loadouts matter, which highlights just how amazing the itemization is in this game. For one dev to put this game together is insane. The game plays as smooth as butter! [b](10/10)[/b] [b]Music:[/b] Very spacey, and not too obtrusive. Gives me Eve online vibes at times and really fits the games vibe. It doesn't take you out of the experience and sits very comfortably in the background as you play the game. I don't think the intention was to make the music a standout feature, but it does the job as well as you could hope. [b](8/10)[/b] [b]UI:[/b] This is where I really judge games in general. The UI is intuitive, not overly complicated, and you can do exactly what you intend to without overly esoteric systems. It's straight forward, user friendly and I can't think of any way in which it could be improved to be honest. It's really fun to take the opportunity of a quiet moment in space to pore over your newly acquired loot and play with your loadout. Having a second loadout pays homage to the genre and is a thoughtful addition to the game. It really feels like the creator not only play-tested the game extensively, but actually loves playing the game. (10/10) [b]Conclusion:[/b] An absolute cracker of a top down stick shooter / diablo like space game. This is my new gold standard of ARPG in space. Props to the dev. You've made a super fun game that I am so excited about pumping hundreds of hours into! [b](9.8/10)[/b] This is absolute peak value for money! If you think you would enjoy a top down space ARPG, buy this immediately! * Checking in after an additional 32 hours: This game is DEEP! Loving it! Having an absolute ball! Okay that's enough, gotta get back to it!
GREAT GAME VERY FUN
.
fun game,
cool game
居然是3D画面的2D横板设计,挺有立体感的,但是这游戏的视角操作起来有点难,背景的行星很震撼,弹幕射击有点梦回雷霆战机,难度也不大,搭配激光炮感觉像是在开高达,不错
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.