
Fallen heroes of old folk tales and legends: you are on the verge of a crucial battle against the Nightmare invading and corrupting your world. A roguelike action game from the creators of Curse of the Dead Gods©, playable solo or in online co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Aug 22 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ravenswatch is a top-down roguelike action game in which you play as heroes of tales and legends that must slay hordes of nightmarish creatures in nerve-racking fights. After the success of Curse of the Dead Gods©, Passtech Games returns with an improved formula and an addictive game experience with endless replay value. It can be played solo or with up to four players in co-op.
Play as 9 heroes, each with a unique twist and individual gameplay, including Little Red Riding Hood, who suffers from lycanthropy; Sun Wukong, the fallen monkey king; the Snow Queen with her evil powers; and many other familiar characters who have a darker side and are more violent than you might remember.
The Nightmare has invaded the world of dreams and is corrupting everything in its wake. Faced with this evil, the Ravenswatch is gathering heroes from tales and legends from all over the world to lead a crucial battle and restore the fragile balance. But the heroes themselves have been corrupted. How deep do the roots of this evil go?
To defeat the Nightmare and reach the final chapter, you will need a strong build, focus and/or excellent teamwork. You have 3 days and 3 nights to increase your power. Face the chapter boss when you feel ready… or when you no longer have a choice.
During your game, optimize your time and make the best use of the upgrades you earn. With each new run, explore a new map filled with activities and enemies. Unlock new heroes and new content from one run to the next.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 22.7Kreviews | 80% | — | $10.2M |
| $39.99 | 2.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1172 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's just not good.
fanculo vuoi e i vostri salvataggi che non funzionano. E la 3° volta che perdo i salvataggi e devo ricominciare da capo, me la potete sucare con lo sgruschio.
Very unique roguelike, must recommend
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99 |
| 432ratings |
| 84% |
| — |
| not modelled |
| $24.99 | — | 79%* | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
um dos melhores jogos roguelite disponiveis para jogar em dupla/trio/quarteto.
Ravenswatch é um jogo muito bom, de verdade. Eu jogo LoL desde 2014, e esse foi um dos poucos jogos que genuinamente conseguiu me tirar dele. Cheguei ao ponto de jogar uma partida de ARAM e ficar triste, pensando que poderia estar usando aquele tempo para jogar Ravenswatch. Isso diz muito sobre o potencial desse jogo. A proposta co-op é excelente, a gameplay é divertida, as mecânicas funcionam muito bem e a lore tem um potencial enorme. Dá para sentir que existe algo muito bom aqui. Mas, ao mesmo tempo, também dá para perceber que o jogo ainda precisa evoluir bastante. Acho que falta mais progressão, mais sensação de competição e mais motivos para abrir o jogo todos os dias. Poderiam existir rankings por tempo, pontuação, recordes, desafios semanais ou algum modo mais competitivo. Algo que desse aquela vontade de melhorar, repetir partidas e se comparar com outros jogadores. Também sinto falta de mais variedade dentro das partidas. Mapas mais procedurais, mais itens, mais talentos e modos diferentes ajudariam muito. Não acho que o problema principal seja a quantidade de personagens. Na verdade, eu preferiria que os desenvolvedores focassem mais em expandir o conteúdo do jogo do que apenas lançar bonecos novos, principalmente quando vêm em DLC paga. Pagar uma DLC por apenas um personagem não parece uma boa direção. Outro ponto que incomoda é o matchmaking. Como há poucos jogadores, às vezes demora para achar partida ou você acaba caindo com alguém completamente novo, o que fica ainda pior porque o jogo praticamente não tem tutorial. Eu até gosto de aprender jogando, mas isso pode quebrar bastante a experiência de quem está começando. O sistema para adicionar amigos também é bem ruim, e o fato de uma partida cair inteira quando o host desconecta é algo que simplesmente não deveria acontecer. Apesar disso tudo, eu recomendo o jogo. Ele tem alma, tem uma base muito boa e poderia crescer muito mais. Só acho que precisa de mais marketing, mais jogadores, mais polimento e uma visão melhor de longo prazo. As skins, por exemplo, poderiam ser mais interessantes do que apenas mudanças de cor. No fim, Ravenswatch é um jogo com potencial absurdo. Eu realmente quero ver esse jogo crescer, porque ele merece. Mas precisa melhorar rápido em conteúdo, progressão, estabilidade, variedade e divulgação. Se os desenvolvedores acertarem esses pontos, pode se tornar algo muito maior. Sim, eu usei IA pra transcrever meu audio :D
Un vrai plaisir à jouer, le gameplay et le feeling des personnages est très précis et très agréable. La méta progression offre assez peu d'évolution comparé à un hades par exemple, le personnage repartira du même niveau à chaque run. On débloque simplement de nouveaux talents à utliser en jeu et du lore sur les personnages. Et à plusieurs c'est encore mieux ! Le jeu est bien suivi, des personnages ont été ajoutés gratuitement, je conseil si vous voulez un jeu exigeant mais pas injuste pour profiter de run en solo ou à plusieurs.
Great game and easy to learn for people who never touch rogulike before. eventhough there are only 3 chapter, it is still fun. every characters have their unique ability and skill, not juat recolor from anyother chatacters.
Ottimo gioco
I was having fun but then right on the end of the best run where all the talents just lined up perfect my game froze and disconnected me from the lobby. I lost ALL progress. no level, no unlocks, the game should have at least given me what i had earned up to that point and just treated it like a run end once i reopened it. Its hard to want to invest in a game where i can just lose everything at random without warning at no fault of my own. many other games in this genre will save the state as it goes and treat a crash/dc/etc as a ended run and still give you what you earned up to that point.
I really like this game when playing co-op. I don't enjoy these types of games solo. With friends it's pretty great.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $8.4K | 64 | 56% | $4.99 | |
| $2.5K | 12 | 83% | $9.99 | |
| $1.2M | 2K | 54% | $17.49 | |
| $584.2K | 1.1K | 76% | $19.99 | |
| $460.7K | 995 | 87% | $11.24 | |
| $119.4K | 2.5K | 62% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 11.1K | 86% | $24.99 | |
| $10.3M | 23.8K | 92% | $12.99 | |
| $10.3M | 28.5K | 95% | $19.99 | |
| $10.3M | 12.3K | 81% | $19.99 | |
| $10.1M | 24.2K | 85% | $19.99 | |
| $10.3M | 14.5K | 80% | $29.99 |