
Fallen heroes of old folk tales and legends: you are on the verge of a crucial battle against the Nightmare invading and corrupting your world. A roguelike action game from the creators of Curse of the Dead Gods©, playable solo or in online co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Aug 22 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ravenswatch is a top-down roguelike action game in which you play as heroes of tales and legends that must slay hordes of nightmarish creatures in nerve-racking fights. After the success of Curse of the Dead Gods©, Passtech Games returns with an improved formula and an addictive game experience with endless replay value. It can be played solo or with up to four players in co-op.
Play as 9 heroes, each with a unique twist and individual gameplay, including Little Red Riding Hood, who suffers from lycanthropy; Sun Wukong, the fallen monkey king; the Snow Queen with her evil powers; and many other familiar characters who have a darker side and are more violent than you might remember.
The Nightmare has invaded the world of dreams and is corrupting everything in its wake. Faced with this evil, the Ravenswatch is gathering heroes from tales and legends from all over the world to lead a crucial battle and restore the fragile balance. But the heroes themselves have been corrupted. How deep do the roots of this evil go?
To defeat the Nightmare and reach the final chapter, you will need a strong build, focus and/or excellent teamwork. You have 3 days and 3 nights to increase your power. Face the chapter boss when you feel ready… or when you no longer have a choice.
During your game, optimize your time and make the best use of the upgrades you earn. With each new run, explore a new map filled with activities and enemies. Unlock new heroes and new content from one run to the next.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 22.7Kreviews | 80% | — | $10.2M |
| $39.99 | 2.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1172 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game! highly recommend. love the twisted tale theme. great to play with friends or by yourself. unique gameplay between romeo and juliet.
The gist: Ravenswatch is an excellent Roguelite experience for certain types of players (those who want upgrades to alter playstyle more than number tweaks, time pressure, and a gradual ramp-up instead of a switch-flip). Others will find it a style-over-substance crawl if they can't get over the intentional limitations at play. The appeals: compared to many other games within the genre, Ravenswatch takes a fairly contemplative approach to each run. Creating your build, planning out your routing, and deciding what you can manage to do within the very real time crunch on each stage are the core mechanical sells for me. Additionally, character upgrades tend to result in altered playstyles as the run goes on instead of just raw stat buffs (namely through Talents, which are acquired each time the player levels up until Lv. 10), so there is a substantial amount of mechanical diversity in the cast from run to run. The catches: Ravenswatch is a very sluggish game for this genre. Characters traverse the land slowly, abilities have somewhat long-ish cooldowns, enemies tend to be damage sponges unless your build is particularly good...this is very much not an arcadey twitch-reflex game. The lack of map diversity will irk some players, as you will always go through the same three maps in the same order for every run (although the points-of-interest in each map are always randomized). Some concepts feel underdeveloped (like the day-night cycle, which effects enemies quite considerably but is largely ignored by most characters in the cast), and the difficulty scaling is odd (the first boss is arguably the most difficult). Personal thoughts: I'm surprised I like it as much as I do, given that I usually gravitate towards faster-paced action games, but the sense of progression is excellent and the cast are mechanically very fun to master. I enjoy the time crunch and routing aspects a lot. Very hooked on Ravenswatch and would recommend to those who aren't bothered by slowing down a little bit.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 11.1K | 86% | $24.99 | |
| $10.3M | 23.8K | 92% | $12.99 | |
| $10.3M | 13.6K | 81% | $19.99 | |
| $10.3M | 28.5K | 95% | $19.99 | |
| $10.1M | 24.2K | 85% | $19.99 | |
| $10.3M | 14.5K | 80% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5K | 75 | 57% | $4.99 | |
| $2.5K | 12 | 83% | $9.99 | |
| $1.2M | 2K | 54% | $17.49 | |
| $584.2K | 1.1K | 76% | $19.99 | |
| $460.7K | 995 | 87% | $11.24 | |
| $119.4K | 2.5K | 62% | $2.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99 |
| 432ratings |
| 84% |
| — |
| not modelled |
| $24.99 | — | 79%* | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра очень понравилась, огромным плюсом игры является графика, интересные персонажи - буквально герои сказок, очень волшебно получилось сам по себе сюжет приятный, хоть и короткий реиграбельность очень хорошая, проходил на все достижения, и каждый раз получал новые билды и интересные механики, о которых узнал только в конце игра
joguinho é bão memo, confia
Very fun rogue-like game to play with friends :)
只能说是垃圾……
mt bom!
For me, this is the best multiplayer roguelike I've played so far—it's really fun, and I recommend it 100%.
soo beautiful so peakk
Truly one of the most beautiful and well-made games I've ever played. Me and some friends found it one a whim when looking for some co-op dungeon crawlers and this game popped up. We bought it thinking it would be a fun one time game, but it ended up being on of the greatest games we've ever played together. The art is outstanding, the story/stories are beautiful, the sound/music is spectacular, and the gameplay is top notch. I would highly recommend this game to anyone, even if you play solo this game is an artistic masterpiece.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.