
Fallen heroes of old folk tales and legends: you are on the verge of a crucial battle against the Nightmare invading and corrupting your world. A roguelike action game from the creators of Curse of the Dead Gods©, playable solo or in online co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Aug 22 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ravenswatch is a top-down roguelike action game in which you play as heroes of tales and legends that must slay hordes of nightmarish creatures in nerve-racking fights. After the success of Curse of the Dead Gods©, Passtech Games returns with an improved formula and an addictive game experience with endless replay value. It can be played solo or with up to four players in co-op.
Play as 9 heroes, each with a unique twist and individual gameplay, including Little Red Riding Hood, who suffers from lycanthropy; Sun Wukong, the fallen monkey king; the Snow Queen with her evil powers; and many other familiar characters who have a darker side and are more violent than you might remember.
The Nightmare has invaded the world of dreams and is corrupting everything in its wake. Faced with this evil, the Ravenswatch is gathering heroes from tales and legends from all over the world to lead a crucial battle and restore the fragile balance. But the heroes themselves have been corrupted. How deep do the roots of this evil go?
To defeat the Nightmare and reach the final chapter, you will need a strong build, focus and/or excellent teamwork. You have 3 days and 3 nights to increase your power. Face the chapter boss when you feel ready… or when you no longer have a choice.
During your game, optimize your time and make the best use of the upgrades you earn. With each new run, explore a new map filled with activities and enemies. Unlock new heroes and new content from one run to the next.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 22.7Kreviews | 80% | — | $10.2M |
| $39.99 | 2.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1172 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yes
sweet game
Much better than Curse of the Dead Gods. The runs in that one personally ran too long(mainly the extra endgame boss fight immediately after level 3 boss fight). This one is 3 bosses and plenty of character choices for varied playstyles.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99 |
| 432ratings |
| 84% |
| — |
| not modelled |
| $24.99 | — | 79%* | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не работает кооперативный режим.
GGs
Fajny zabijacz czasu, polecam spróbować.
Excellent story-driven roguelike! Artstyle is absolutely perfect! Characters are very fun, the maps are super interesting and enemies are fun to fight (bosses are also very challenging). But the first-player experience is really weird. There are some in-game systems that the game does not explain at all. For example, there are a bunch of harps in the map that drop some musical notes when interacted with... What the hell are the purpose of these notes? What changes in the map while it's night? How was I supposed to know that the purple spots in the maps were teleporters and the only way of interacting with them were through the auto-map? How strong does the stage boss become when I don't fight them in the expected timeframe? While it's cool to figure SOME of these information through gameplay, the game itself has a sort of compendium to help you with some CONCEPTS, but a lot of important things (like currencies, attributes and map events) are completely hidden to you. EDIT: Some information is given through "Tips" during the Loading Screen! But the game is awesome! Really really incredible! I'm loving it!
One of my favorite roguelites. I like that there is very little meta progression besides unlocking additional talents to your character, makes it easier to start out and allows you to make more complex builds towards later on. The devs listen to their community about issues, even though some people will complain about new game-changing features. The most recent update has been Song of Thieves which has been somewhat controversial in the community for adding the Melodies feature, which in fairness can largely be ignored as a lot of them aren't the greatest, but I believe it adds more run variety. The people complaining about the thieves themselves just need to git gud. The narrative of this game is great and I like how there is a proper lore reason for why runs are different each time and why we continually have to do runs in the first place. If you can get this game on sale, absolutely pick it up. If you cant, its honestly still worth it. (Also it works on linux) 10/10.
good game
jogo é mto bom, mas ele parece ser bem desbalanceado pra quem nao joga com 4 players, pq os inimigos dao o mesmo dano, tem a mesma vida e armadura, mas fora isso, rende horas de boa gameplay
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $8.5K | 75 | 57% | $4.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 11.1K | 86% | $24.99 | |
| $10.3M | 23.8K | 92% | $12.99 | |
| $10.3M | 13.6K | 81% | $19.99 | |
| $10.3M | 28.5K | 95% | $19.99 | |
| $10.1M | 24.2K | 85% | $19.99 | |
| $10.3M | 14.5K | 80% | $29.99 |