
Fallen heroes of old folk tales and legends: you are on the verge of a crucial battle against the Nightmare invading and corrupting your world. A roguelike action game from the creators of Curse of the Dead Gods©, playable solo or in online co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Aug 22 → 9.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ravenswatch is a top-down roguelike action game in which you play as heroes of tales and legends that must slay hordes of nightmarish creatures in nerve-racking fights. After the success of Curse of the Dead Gods©, Passtech Games returns with an improved formula and an addictive game experience with endless replay value. It can be played solo or with up to four players in co-op.
Play as 9 heroes, each with a unique twist and individual gameplay, including Little Red Riding Hood, who suffers from lycanthropy; Sun Wukong, the fallen monkey king; the Snow Queen with her evil powers; and many other familiar characters who have a darker side and are more violent than you might remember.
The Nightmare has invaded the world of dreams and is corrupting everything in its wake. Faced with this evil, the Ravenswatch is gathering heroes from tales and legends from all over the world to lead a crucial battle and restore the fragile balance. But the heroes themselves have been corrupted. How deep do the roots of this evil go?
To defeat the Nightmare and reach the final chapter, you will need a strong build, focus and/or excellent teamwork. You have 3 days and 3 nights to increase your power. Face the chapter boss when you feel ready… or when you no longer have a choice.
During your game, optimize your time and make the best use of the upgrades you earn. With each new run, explore a new map filled with activities and enemies. Unlock new heroes and new content from one run to the next.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 22.8Kreviews | 80% | — | $10.2M |
| $39.99 | 2.2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1187 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really good game to play with friends.
Good graphics , interesting storyline and play well with a controller
다른 로그라이크랑다르게 대시에 무적판정도없어서 까딱하면 뒤져댐. 대시 쿨타임도 모디파이어없이는 더럽게 긴데 고작 1번주어지고 그뒤로 인게임에서 랜덤적요소아이템으로 그나마늘릴수있는데 이것도 초반에 얻는건 힘듬. 반복적인 플레이로얻는 재화도없고 스탯을 사는것도없어서 죽으면 처음부터 그냥 생으로 다시해야되는 존나 골치아픈 반복노가다임. 매판매판이 잘뜨길 기도만해야되며 이럴거면 랜덤 디펜스를 하고말지 왜하는지도 모르겠다
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 11.1K | 86% | $24.99 | |
| $10.3M | 23.8K | 92% | $12.99 | |
| $10.2M | 7.1K | 67% | $33.99 | |
| $10.3M | 13.6K | 81% | $19.99 | |
| $10.3M | 26.1K | 98% | $19.99 | |
| $10.1M | 24.2K | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4K | 75 | 57% | $4.99 | |
| $2.5K | 12 | 83% | $9.99 | |
| $1.2M | 2.6K | 52% | $17.49 | |
| $584.2K | 1.4K | 74% | $19.99 | |
| $463.1K | 766 | 85% | $11.24 | |
| $119.4K | 2.5K | 62% | $2.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99 |
| 432ratings |
| 84% |
| — |
| not modelled |
| $24.99 | — | 79%* | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love the game, it's a very fun coop to play with friends or uknown people. Developers: You need to fix the multiplayer. When host leaves, the whole match is lost, nonsense. Just move everything to new host, even that it's a little bit unsynchronized. When internet quickly fall down, clients are disconnected and cannot re-join. This is a must for a multiplayer based game! Everything else is awesome.
This game thinks that difficulty is just you dealing no damage while enemies take 20% of your health per hit with no reliable source of healing. Your dash doesn't have iframes and neither does your ultimate ability. Frustration isn't difficulty
jogo divertido, para quem gosta de run é uma boa pegada.
.
good developers
10/10 They took all the best parts of WoW (unique characters, rotations, etc.), Nightreign (map traversal and Soulslike combat) and Curse of the Dead Gods (art direction), smushed them all together, and what came out is absolutely stupendous. Oh boy, here I go getting sucked into a Roguelike again.
Not sure if I would go as far as to call this a Diablo rouge-like as many people have but I also wouldn’t compare it to something like Hades despite its perspective. Regardless I like the combat in this game, it has a good feel and a good pace, as do the runs themselves. I don’t think the time limit is too strict but it definitely requires you to keep on the move. As punishing as that can be and as hard as the enemies hit, once I got a better feel for the combat and how the game fits together I didn’t find it all that difficult to rack up wins on normal difficulty, but I still have had fun as each of the game's characters play very differently. Besides there are 4 difficulties and a suite of modifiers if you want to push it. That said, now that I’ve gotten a nightmare win, I’m not sure how much there is to explore past trying out each character. Seen a lot of complaints on this game being content light compared to others in the genre. That’s not a complaint that I generally share as I’m not looking for every game with the roguelike tag to last 100s of hours and take over my life. Still Ravenswatch is missing just a touch more variety than I like, mainly in the act ending bosses. There is only one for each of the 4 acts and coming up short on the biggest challenge in the game sticks out. I still like this game, it’s still an easy recommendation, and the Devs are still actively supporting this game so maybe I’ll keep coming back to it more than I think. 4/5
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.