
Grab 2 friends (or go solo) and build decks that break the game together. A co-op roguelike deckbuilder where you actively change each other's turns. Push enemies around, steal their turns and chain team synergies growing wilder every run. Every team finds a different way to win.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Ragtag Heroes is a co-op roguelike deckbuilder for 1-3 players where co-op isn't a mode - it's the whole design. The real magic happens between your decks, not just inside them. Combine your heroes' abilities, set up devastating team combos, and watch your perfect plan come together - or fall apart in real time.
BUILD DECKS THAT COMBO
Every hero has their own cards, relics, and playstyle - but the best moments happen when they collide. One hero locks an enemy in place while another unloads everything they've got. Swap teammates between runs to discover entirely new strategies.
CONTROL THE BATTLEFIELD
This isn't just a card game - positioning matters. Shove monsters away from your weakest hero. Drag enemies into range of your hardest hitter. Lock them in place or punish them for moving - but watch out, they'll try the same on you.
CONTROL THE TURNORDER
Drain an enemy's initiative to zero and watch them stand there, helpless, while your team piles on. Strategically slow down the most dangerous enemies so your heroes act first — or concentrate your efforts to stun them entirely and skip their turn.
RUNS THAT FORCE YOU TO ADAPT
Worlds shuffle every run, and corruption deepens the further you go, twisting familiar stages into something nastier. The strategy that worked last time might completely fall apart this time.
BRAVE OR DEFAULT - RISK NOW OR SCALE LATER
Push your luck with Brave for extra actions now - and spend next turn stunned. Or Default to bank energy for a bigger play later. A simple choice that constantly makes you wonder: should we actually do this?
WHAT'S IN THE GAME
7+ heroes with their own set of cards and relics
500+ different cards
300+ combat encounters and 60+ story events
5+ worlds with multiple corruption stages
Online co-op for up to 3 players
EARLY ACCESS
Jump in at a lower price while we're still building. Play it now, help shape it as it grows.

Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Multiplayer is too buggy to be functional. Desync detected forces the game to close, turns can't be ended and cards get stuck in an "about to be played" state but softlocks the game. Needs more time in the oven
game is ok, i was enjoying it until all my saves corrupted maybe? whatever happened my friend and i lost the ability to start new games in single or multiplayer. hope its fixed soon. for now i cant endorse it cause i wanna see if this gets fixed.
I can not recommend this game as it is right now, version 0.7.2 There's to many bugs, there's to little information, killing a boss, and everyone gets to pick a relic, after one person picks a relic it just moves on. There's to many wierd things. Someone always has to "guard" at rest sites which is ♥♥♥♥♥♥♥♥ someone gets shafted all the time. It's a little bit fun, but the game does a piss poor job at showing things, needs an UI/UX overhaul.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Is the game flawed? Yes. Are the developers working hard to fix said flaws? Also yes. I enjoy the game.
Buggy game. Tried to play 3 player game but my name didn't carry over. First player had a turn then it got stuck on them for me, but it was my turn for the other players. Not recommended as couldn't play the game. This was only the first match.
The game is pretty decent so far. Enjoyed both the solo runs and the multiplayer. Since it's still in early access it's still a bit rough around the edges and the balancing still needs some work. But it is already pretty fun, looking forward to where the game is going to go!
I played several hours in the playtest with my buddy, and look forward to several more this weekend. This game has rough edges, but its really fun and I recommend giving it a try. The devs very active in their discord and listens to their players feedback and communicates back. Really looking forward to when my favorite class (Baker) gets added back in. :)
Game is very unstable, not too user friendly either.
I had fun with this game but unfortunately, I cannot leave a good review. For a game with "CO-OP Deckbuilder" in it's title and then for nothing to actually be unlockable when playing co-op is a real shame. Also, encountered quite a few bugs with enemies dying and then just not being able to progress at all. I can see this actually being quite a fun game once the issues are fixed
Petit jeu très sympa à jouer en coop à la manière d'un For The King. Il y a du potentiel en vue de la 1.0 comme un aspect roguelike plus poussé, plus de classes et cartes ou un mode alternatif à l'aventure linéaire.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 4.7K | 86% | $24.99 | |
| $4.7K | 45 | 67% | $4.99 | |
| $18.8M | 43.8K | 88% | $19.99 | |
| $21.4K | 51 | 96% | $13.99 | |
| $9.8K | 36 | 81% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.3K | 89 | 31% | $9.99 | |
| $18.3K | 400 | 89% | $2.99 | |
| $18.3K | 58 | 88% | $19.99 | |
| $18.3K | 121 | 33% | $4.99 | |
| $18.3K | 50 | 98% | $9.99 | |
| $18.3K | 70 | 79% | $9.99 |