
The year is 1979. A secret, final lunar mission has retrieved hundreds of moon rocks for study at Aether Research Facility. Overtaken by curiosity, researchers delve deeper and deeper into the unknown. Only to find a sinister and unperceivable
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Russian*languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
~ DIFFICULTY ~ 🔲 My 90 year old grandma could play it ✅ Easy 🔲 Normal 🔲 Hard 🔲 Dark Souls ~ GRAPHICS ~ 🔲 MS Paint ✅ Bad 🔲 Meh 🔲 Graphics dont matter in this game 🔲 Good 🔲 Beautiful ~ MUSIC ~ ✅ Bad 🔲 Not special 🔲 Good 🔲 Eargasm ~ STORY ~ 🔲 This game has no story ✅ Like playing Temple Runners for the story 🔲 It's there for the people who want it 🔲 Well written 🔲 Epic story ~ PRICE ~ 🔲 Free 🔲 Underpriced ✅ Perfect Price 🔲 Could be cheaper 🔲 Overpriced 🔲 Complete waste of money ~ REQUIREMENTS ~ 🔲 You can run it on a microwave ✅ Average 🔲 High end 🔲 NASA computer ~ LENGTH ~ 🔲 Very Short (0 - 3 hours) ✅ Short (3 - 15 hours) 🔲 Average (15-50 hours) 🔲 Long (50-90 hours) 🔲 Extremely long (90-110 hours) 🔲 No ending ~ FUN ~ 🔲 I'd rather watch paint dry ✅ Hard to enjoy 🔲 Repetitive 🔲 Actually pretty amusing 🔲 Ride of your life ~ REPLAYABILITY~ 🔲 It's a one-time experience ✅ Only for achievements 🔲 If you wait a few months/years 🔲 Definitely 🔲 Infinitely replayable ~ WORTH BUYING ~ ✅ No 🔲 Wait for sale 🔲 Yes ---------------- Quadrant attempts to present itself as a deep and strategic experience, but it quickly falls short of delivering on its promises. The concept behind the game offers potential, yet its execution feels underdeveloped and inconsistent. From the very beginning, the pacing feels off, and the overall direction lacks cohesion, making it difficult to stay engaged for long periods. The story tries to establish an intriguing narrative, but it struggles to maintain any real momentum. Dialogue feels forced, and character motivations often make little sense, leaving players detached from the events unfolding. Rather than building tension or curiosity, the plot becomes predictable, and the world feels empty of meaningful connections. Gameplay in Quadrant is hindered by clunky mechanics and repetitive design choices. Controls are unresponsive at times, making even simple actions feel like a chore. The balance between challenge and enjoyment is off, resulting in frustration rather than satisfaction. Progression feels unrewarding, and the lack of variety in objectives further diminishes the experience. Visually, Quadrant delivers very little to impress. Environments appear bland, with textures that lack polish and animation that feels outdated. Lighting and effects fail to create any real atmosphere, making the world appear static and lifeless. The sound design does little to enhance immersion, and the overall presentation feels rushed. Overall, Quadrant fails to meet expectations on nearly every level, offering an uninspired story, weak gameplay, and unimpressive visuals. The concept may have had promise, but the execution leaves much to be desired. With more refinement and attention to detail, it could have been a more engaging experience, but in its current state, it struggles to hold attention or deliver enjoyment. Quadrant gets a 2/10. For more reviews check my Steam profile Hope you enjoyed my review, god bless you
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Quadrant sets some serious mood up with its ambient music and slowly revealed story. That is, if you take the time to read the notes that you don't have to pick up throughout the game, or listen to the audio tapes, or look at the slides. You choose your own level of involvement. The lighting is good, and the voice acting is, for what I was expecting, above par, with an especially strong performance by Jamie's voice actress, erm, Jamie. The plot itself is nothing new, but fun all the same. Given the small dev team there is a predictable jankiness with that some of the collision detection is erratic, some enemy animations are rather stiff, and patrolling enemies sometimes would get stuck in a tear in the floor texture and walk in place, causing me to have to reload from the previous save until they managed to not get stuck so I could get by them. For $5 it's pretty good, especially if you play as a completionist, it took me around 7hrs to get all the achievements and learn all I wanted about the story. I did get it on a discount as well, at which point definitely pick it up if you're into first person survival type games. Hope to see more from this developer, they're on a good path.
I enjoyed this game. Not a big studio game but it had some scares and a good bit of tension. Based on the ending I was wondering of there might be a quadrant 2 in the making.
Recommended for liker of this genre, considering walking SIM, Adventure, some horror and a bit clubbing but quite rare in occasions, don't expect much of graphics as it does remind a bit of a Half-Life mod with with regards to its built, voices, underwater sequences with near sound of HL, some horror intakes, stealth or run like hell, solve puzzles with use of ancient language and following flickering light for clues or collectibles, sound and atmosphere makes a good ambient and I enjoyed a certain variety. I didn't manage to get all 6 collectibles as being lacking one Alien transcript, heck knows where this has been as some places are too dark and being forced to stealth does not give the right combo for finding things despite of being looking thoroughly, anyway- I had my joy for a few hours.
Я б воліла щоб [spoiler] павучків [/spoiler] можна було вбивати, бо що це таке - вгатив п ньому вогнегасником а він тебе з'їв. Я, дитя посталу, не в силах терпіти ці пекельні борошна! (тому дропнула). нє, горор сам по собі не поганий. Здається я отримала його безкоштовно тож най буде
Συνοψίζοντας • Προχειροκακοφτιαγμένο κι ερασιτεχνικοκοινότυπο. http://adventures-index10.blogspot.com/2014/01/quadrant-hkfiftyone-games-cs-home.html
Не плохая игра немного страшная но сюжет так себе
Played for over an hour and got bored.
保险丝yyds!
it's definitely one of the best indie horror game on steam. It may be not worthy 4$ but I bought it for 2$ on summer sale so it' cool. * sneak and hide * jumpscare * fine music * about 6 - 7 h of gameplay * a couple of interesting tasks
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