
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen. This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Jul 30 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A Psychic Odyssey Through the Minds of Misfits, Monsters, and Madmen.
This classic action/adventure platformer from acclaimed developers Double Fine Productions follows the story of a young psychic named Razputin. In his quest to join the Psychonauts--an elite group of international psychic secret agents--he breaks into their secret training facility: Whispering Rock Psychic Summer Camp. But this is no average psychic summer camp! A mysterious villain has kidnapped Raz’s fellow campers and stolen their brains. Now he must use his psychic powers of Telekinesis, Levitation, and most of all his ability to project himself into the minds of others--to find the loose noodles and keep them from falling into the wrong hands. Fight mental demons! Uncover hidden memories! Sort emotional baggage! Explore the fantastic realm of the inner mind! Join the Psychonauts!
Genres
Sums Steam only; GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's very rare to witness this level of creativity, i frankly salute Double Fine productions, and whilst it is not devoid of shortcomings, i still couldn't help but finish it to the 100% p.s. I'm not a Completionist.
Psychonauts é tipo aquele amigo gente boa que você gosta muito, mas que insiste em dirigir um carro de 2005 com direção dura e retrovisor tremendo. O jogo é criativo pra caramba, tem um enredo divertidíssimo e personagens tão carismáticos que eu queria um spin-off só com o pessoal do acampamento. Agora… as mecânicas, meu amigo, entregam a idade. Pular plataforma, combate e uso de poderes aqui é um ato de fé, e a câmera parece ter sido possuída por um dos cérebros do jogo, porque ela simplesmente NÃO COLABORA durante o combate. As fases dentro das mentes são legais em teoria, mas na prática, eu me peguei pensando: “Será que o acampamento ainda tá lá? Quero voltar pra conversar com a galera e fugir das loucuras desses cérebros.” No fim das contas, não é uma obra-prima moderna, mas é o tipo de jogo que vale o preço pela criatividade, pelas piadas e pela vibe “cult clássico”. Enlouquecer nunca foi tão divertido… ou tão frustrante.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 6K | 66% | $24.99 | |
| $4.8M | 5.4K | 74% | $22.49 | |
| $4.8M | 8.7K | 95% | $14.99 | |
| $4.8M | 3.3K | 76% | $39.99 | |
| $4.8M | 3K | 77% | $49.99 | |
| $4.8M | 3K | 75% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.5M | 14.5K | 96% | $59.99 | |
| — | 0 | — | — | |
| $3.9M | 9.8K | 91% | $29.99 | |
| $682K | 1.9K | 97% | $6.79 | |
| $606K | 2.7K | 99% | $9.99 | |
| $379.2K | 4.3K | 98% | $4.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
| $9.99 |
| 1.7Kratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 954 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gioco incredibile, non so come ho fatto a vivere senza aver conosciuto questo capolavoro. se vi piacciono i collectathon questo è per voi. l'unica pecca che potrebbe dare fastidio a qualcuno è che non c'è l'italiano, ma secondo me è meglio godersi l'esperienza originale perchè questo gioco ha veramente un doppiaggio fatto benissimo 10/10 perla da recuperare
Fantastic worldbuilding with great characters. You feel truly connected to the storyline with the right mix of humor and realness. The platforming is also great for a game as old as this. It does have some of that grungy early 2000's vibes which I personally love. Some of the humor and language is a bit outdated. Overall I love this game 8/10.
As a 3D action platformer, this is not the type of game that I would buy for myself; in fact, I received a key as a gift from a friend of a friend and the game remained un-played in my library for years until I decided that I would beat every game in my Steam library one by one - this was the first game that I randomly selected. The game is funny and the level designs are creative, although some of the humor is fixed firmly in 2005. The platforming and camera are pretty forgiving, and you gain access to a variety of psychic powers that help you traverse the world and deal with enemies. There's even an in-game hint system in the form of a mentor character that can help you progress past a tricky obstacle or difficult enemy if you need it - I used it frequently during my playthrough and never had to look outside the game for help. I enjoyed the vast majority of my time playing the game, which was a surprise to me as these are not my favorite. If you are a fan of the genre and somehow have not yet played this game, I would recommend it.
Поугарать можно и в целом игра приятная. Однозначно лайк
Como demorei tanto para te jogar, Psychonauts? O jogo é hilário, tem diálogos espetaculares e personagens muito bem bolados. O jogo lida com temáticas de saúde mental de uma forma brilhante, e isso é graças ao GÊNIO do Tim Schafer, que também fez Grim Fandango, um dos meus jogos favoritos e que tem a característica de ser igualmente bem escrito, por que será, né? A jogabilidade com o raz é muito fluida, eu gostei muito de ir liberando as habilidades psíquicas e usando elas em momentos diversos, a minha favorita foi a clarividência, onde eu podia ver como as pessoas me enxergavam, e isso gerou momentos bem engraçados. Tirando uma coisa aqui e ali a experiência foi muitíssimo boa. É um verdadeiro clássico cult
The best computer game ever made.
Great game with great story and style. Controls are a bit wonky and dated.
My friend's mom died while playing this game. 8/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.