
Combining quirky missions and mysterious conspiracies, Psychonauts 2 is a platform-adventure game with cinematic style and tons of customizable psychic powers.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best AU #72, worst BR #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 26 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Razputin “Raz” Aquato, trained acrobat and powerful young psychic, has realized his lifelong dream of joining the international psychic espionage organization known as the Psychonauts! But these psychic super spies are in trouble. Their leader hasn't been the same since he was rescued from a kidnapping, and what's worse, there's a mole hiding in headquarters.
Combining quirky missions and mysterious conspiracies, Psychonauts 2 is a platform-adventure game with cinematic style and tons of customizable psychic powers. Psychonauts 2 serves up danger, excitement and laughs in equal measure as players guide Raz on a journey through the minds of friends and foes on a quest to defeat a murderous psychic villain.
Experience an imaginative, cinematic story that mixes humor and intrigue, brought to you by legendary game designer Tim Schafer (Grim Fandango, Brütal Legend, Broken Age).
Explore unique environments using Raz’s ability to dive into people’s brains to battle their inner demons, unlock hidden memories, and resolve their emotional baggage.
Leap acrobatically through the air, traversing tightropes and trapezes in a varied, challenging, and joyful platforming experience.
Wield a powerful array of psychic powers to blast, burn and levitate things, or even slow down time itself to solve environmental puzzles and battle strange enemies.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 14.5Kreviews | 96% | — | $18.5M |
| $59.99 | 12.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 963 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
одна из лучших игр, в которую я когда-либо играл
Maluco, criativo, exótico, dorgas, alucinação, psicodélico, tontura, tudo isso e muito mais em apenas um jogo.
wonderful game for everyone
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.5M | 8.8K | 95% | $69.99 | |
| $18.5M | 5.9K | 53% | $69.99 | |
| $18.4M | 24.9K | 94% | $19.99 | |
| $18.6M | 36K | 97% | $29.99 | |
| $18.4M | 129K | 86% | $8.99 | |
| $18.7M | 88.4K | 98% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 12.4K | 96% | $9.99 | |
| $13.8K | 58 | 100% | $9.99 | |
| $2.6M | 5K | 92% | $39.99 | |
| $918K | 4.2K | 87% | $11.99 | |
| $14.3K | 40 | 88% | $14.99 | |
| $1.2K | 6 | 100% | $7.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Simplified Chinese*languages with full audio support
| $59.99 |
| 6.5Kratings |
| 87% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 965 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's very hard to do a sequel to a cult classic after 21 years and not make a complete mess out of things. This is one of the few times where this worked.
love love love. how i love this game. gods i hope to not wait 20 more years for a new game. i would love to explore more of this universe. i loved psychonauts 1 + 2. this one was just so special in so many ways. the topics it explores and the stories it tells are just wonderful.
This is an amazing game and one of the most satisfying sequels I've ever played. The biggest problem with the first Psychonauts was that the platforming could be a bit awkward at times, it feels so much better in this game. The humor and world building that made the first game so amazing is still on display in the second game. I honestly wish I had picked this up sooner but I replayed the first game before playing this one and there are very few sequels that exceeded my expectations as much as this game.
Another really cool game that worked well with UEVR after a profile from the Flat2VR community page. It had some side effects because you are not supposed to see behind the production stage. But it kinda felt like it was meant for VR. A lot of funky places and really good acting. It felt a bit like being in a childhood cartoon show. Game was probably not too long and not too short. Now I am ready to finish the first one in VR too.
用心且独特的平台动作游戏,非关卡制强化了整个世界的塑造。关卡丰富且有创意。游戏存在的问题:1.剧情量大可能会比较反直觉,不一定能被此类游戏的传统玩家接受。2.技能的切换频繁,显得有些繁琐。3.游戏的游戏内的引导不是标点式的,有卡关的可能。4.角色美术风格可能比较小众化。 总体是很值得玩的作品
gosto bastante
its good i like it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.