
Combining quirky missions and mysterious conspiracies, Psychonauts 2 is a platform-adventure game with cinematic style and tons of customizable psychic powers.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best AU #72, worst BR #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Aug 26 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Razputin “Raz” Aquato, trained acrobat and powerful young psychic, has realized his lifelong dream of joining the international psychic espionage organization known as the Psychonauts! But these psychic super spies are in trouble. Their leader hasn't been the same since he was rescued from a kidnapping, and what's worse, there's a mole hiding in headquarters.
Combining quirky missions and mysterious conspiracies, Psychonauts 2 is a platform-adventure game with cinematic style and tons of customizable psychic powers. Psychonauts 2 serves up danger, excitement and laughs in equal measure as players guide Raz on a journey through the minds of friends and foes on a quest to defeat a murderous psychic villain.
Experience an imaginative, cinematic story that mixes humor and intrigue, brought to you by legendary game designer Tim Schafer (Grim Fandango, Brütal Legend, Broken Age).
Explore unique environments using Raz’s ability to dive into people’s brains to battle their inner demons, unlock hidden memories, and resolve their emotional baggage.
Leap acrobatically through the air, traversing tightropes and trapezes in a varied, challenging, and joyful platforming experience.
Wield a powerful array of psychic powers to blast, burn and levitate things, or even slow down time itself to solve environmental puzzles and battle strange enemies.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 12.3Kreviews | 95% | — | $18.6M |
| $59.99 | 12.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 963 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lo jugue en Xbox Pc games Pass, y es una secuela nivel. El uno fue de infancia, le dieron amor a la franquicia correcta
我是加了中文之后才了解到这款游戏,这不是《单人成行》,《意航员 2》就是《意航员 2》,不需要和《双人成行》来对比。脑洞大开的关卡,流程的平台跳跃,打破常规的画风,非常值得游玩。我也希望初代能加中文,不需要像《意航员 2》那么优秀的本地化中文,只需要不影响游玩和最简单的理解就行
great game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.5M | 5.4K | 53% | $69.99 | |
| $18.6M | 36K | 97% | $29.99 | |
| $18.4M | 13.8K | 95% | $69.99 | |
| $18.7M | 61K | 97% | $14.99 | |
| $18.8M | 11.8K | 78% | $39.89 | |
| $18.3M | 10K | 79% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 19.3K | 95% | $9.99 | |
| $13.8K | 58 | 100% | $9.99 | |
| $2.6M | 5K | 92% | $39.99 | |
| $918K | 4.2K | 87% | $11.99 | |
| $11.8K | 33 | 88% | $14.99 | |
| $1.2K | 6 | 100% | $7.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Simplified Chinese*languages with full audio support
| $59.99 |
| 6.5Kratings |
| 87% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 965 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'd say this is the best platformer of the decade, but The Big Catch is coming out sometime this year so this gets second best. However that's not to say this game doesn't absolutely slap. The gameplay feels very smooth with a perfect blend of combat and platforming, something quite uncommon for 3d platformers. The game design/graphics are absolutely fantastic, the devs continuing to use that early 2000s Nickelodeon cartoon look for the world and characters from the first game but updating them to look far more polished than ever is simply brilliant. The levels are also well crafted and somehow more unique than the ones from the first game, such examples being the bowling level and Psi King's level both having great platforming, looks, and story telling. Speaking of story, it expands on the first game ten fold with new characters, a bigger world, and more lore. Not to mention that the characters themselves are as funny as in Psychonauts 1, each with very charming personalities. Finally the music is incredible, the ost follows a sort of spy thriller feel similar to the first game, but since the devs have a bigger budget they were able to get a whole orchestra for the music, further adding to the jazz elements of some of the songs such as in the casino level. My only negatives about this game would be some bugs that I found, they weren't at all game breaking, it was just a few jitters here and there for the most part. If you like Platformers, I would HIGHLY reccomend getting this game, 10/10
Un excelente plataformero que mantiene la esencia de su precuela, que ya era un juego excelente a pesar de todos los años que han pasado. En general, la jugabilidad mejora un montón, la historia se toma más enserio, los temas que se representan en su diseño de niveles están muy bien planteados. Se siguen destacando mucho las interacciones entre personajes pues puedes conocer más de ellos si los buscas por el mapa. El único problemilla que le veo, es la implementación de pines, que en realidad está muy bien, pero me parece absurdo que solo te dejen equipar 3 con la tremenda cantidad que se puede conseguir, también me hubiera gustado ver más acción de los Psychonauts como agentes (como la misión del casino) y que no todo se desarrollara de manera más secreta por Ford y Razputin. Pero en general un juego bastante recomendado, si te gustan los plataformeros en 3d es casi obligatorio tener que jugarlo, pues al igual que el anterior, es un juego que destaca muchísimo dentro de un género que tiene a un gigante de la industria (Mario).
[h1]逊于一代但仍然足够优秀的平台跳跃佳作[/h1] 本作的画面与战斗体验相较前作有质的提升,动作设计流畅且与精神能力兼容很好,毕竟隔了十几年,新加入的精神连接能力想法出色,并且能考虑到不同精神的排列组合有心了,这一点在Hollis精神世界尤为突出;对不同大脑天马行空的想象力保持一代水准,几场演出例如实习生第一次通力合作与炫技转场表现都足够优秀。 但是,本作的关卡设计完全无法比拟一代,绝大部分关卡在玩法上都仅仅只是照搬一代Morceau教练关卡的线性平台跳跃换皮,虽然也鲜有如Compton做菜这种让人眼前一亮的设计。 反观一代的Milla的精神游乐园、送奶工谍战、墨西哥斗牛、肺鱼城战争、歌剧魅影、拿破仑战争等优秀的关卡设计不甚枚举,几乎每一个精神世界都有全新的游戏体验。 只能说本作过于注重世界观铺垫与叙事从而遗失了对原本关卡设计的创造理念,不过即使如此本作也是3D平台跳跃游戏领域的翘楚,精神世界关卡设计不足但仍极具创意,依然不失为一部佳作。
Not so long, lgbtqi+ mentions You can select Powers like the Witcher but not in a boring way, fun visual ( the lsd really psychodelic part feels kinda shorts), sweet, reflexive, cool 3d platforms (sometimes requires presition), some plotwist and the music is actually nice Maybe in My top 5 due to The plot
Еще один гениальный проект за авторством Тима Шейфера, в котором почти детским языком и с помощью визуальных образов разной степени шизоидности исследуются вполне серьёзные проблемы психики. Однозначно стоит поиграть, такие вещи стоят каждой минуты, которую вы потратите
Improves on the first games gameplay. Platforming is fun and the collectathon is easy to get lost in. Took me 16 hours to beat and 24 to complete. Voice acting ranges from excellent to cringe depending on who it is. Most of the characters are absolute a-holes. Story falls apart, but has some compelling stuff going on from time to time. The visuals are on point and some real mind bending scenery/moments kept me intrigued. The level designs are cool, albeit a bit repetitive in structure. Collect 3 things, do 3 things, hit boss 3 times. Rinse and repeat. Enough to stay interesting. The badge/leveling system is lackluster. I never felt compelled to engage with the badges aside from getting the reduced cost and increased currency gain to buy everything. When I finally did dive into them in the late game, they didn't feel very different or useful. Boss design is hit or miss but most are cool. Combat felt more like a chore than entertaining. It is usually just separated into arena-style fight sessions rather than being peppered through the levels. Overall I still recommend if you enjoy 3D platforming. I'd pass if you are going in for a good story or interesting combat.
Really good sequel to the first game. This one has also really good story, characters, humor, music, gameplay... everything is good! I love these games and would definitely buy the 3rd one if they would make it. Probably not. Only annoying things are that the controls sometimes don't work properly, I mean like this is not a very good platformer. Other thing was at the end of the game when you reach rank 102 and you get the last upgrade that your psychic powers don't have cooldown anymore. Why is it at the very end of the game when you don't need to fight anymore and the story is over. It would have been really cool to fight the final levels with that upgrade, but no. Sadly it's just useless upgrade at that point when you get it. Otherwise the game is amazing! 8/10 <3
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.