
Deep within the realm of sleep, Sybil finds herself pulled to a distorted castle. Grow strong, and unlock new abilities to build up a deep movement system, fight enemies, find secrets, and free the weary soul of Castle Sansa, in this retro-inspired 3D Platformer Metroidvania.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 15 → 8/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 596 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Possible one of the best movement platformers I've ever played as well as it having a great sound track almost reminiscent to Nier Automata's OST in some ways. Unfortunately it has flaw, the combat. The combat is incredibly bare bones, realistically being just hit the enemy till they die. Besides that, the game has an amazing sound track no matter what location your in and the movement feels incredibly satisfying once you start to chain slide jumps, wall kicking into a bubble before double jumping and sliding on the wall. Sweet, short and good for the price tag. 8/10
Thoroughly enjoyed this game - beautiful world with a fun moveset that makes it feel worth exploring. It's not perfect, there are a multitude of softlocks that frustrated me throughout the playthrough, but I don't think perfection is really necessary. I'm a solo-dev myself so I can see pitfalls that many of us fall into and ignore them! That being said I could also anticipate a modern "gamer" being a ♥♥♥♥ about all of this, so if you are the type of person to complain about games on reddit.com maybe hold your tongue. It's a damn good 3D platformer and it left me wanting much much more, especially out of the world and characters. The bossfights (while there were only two) were a highlight of the game for me, as well as finding cheesy ways to get into areas early and attempting to beat platforming challenges that clearly required an item I didn't have. It's open enough to allow you to probably pull of some absurd glitched runs - I managed to get out of bounds on 3 separate occasions through various means so I'm sure there's potential there. That being said - all this doesn't really matter right? You should play the game and not read me yapping abt it, it's a good time!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.3M | 8.5K | 96% | $11.99 | |
| $2.3M | 8.1K | 66% | $14.99 | |
| $2.3M | 2.1K | 79% | $20.99 | |
| $2.3M | 6.1K | 99% | $9.99 | |
| $2.3M | 3.2K | 76% | $39.99 | |
| $2.3M | 3.5K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5K | 20 | 90% | $12.99 | |
| — | 0 | — | — | |
| $312.3K | 1.8K | 94% | $6.99 | |
| $0 | 0 | — | $19.99 | |
| $0 | 79 | 84% | Free |
Reviews, worldwide (the counter carries no country): 7.29/day in the week to Aug 10 → 9.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 597 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i adore the retro feel and the music is so much fun and will say that the worst part of this game is the wall jumping its a little frustrating, but over all the atmosphere and the platforming turn into a very enjoyable experience i havent finished it just yet but I reccomend 100 percent
Extremely great game. I only wish there was more of the game to play once you unlocked all the movement options. Think the design lent itself to making me think I'm not supposed to be in an area and I worried about sequence breaking. Otherwise, solid, cheap, and worth the 7 hours. Sybil's a GOATed design.
Really liked this one <3
top notch movement and atmosphere
Yeah I'll never make something this cool
I finished this game a minute ago but I still have dreams about the movement. Sybil is so much fun to launch around the castle, and the game expects a lot from you which honestly feels very refreshing. This game is my new yardstick for measuring 3D platformers against! Worth noting that the game runs great on the steam deck and I didn't need to tweak any resolution settings, despite what the steam deck compatibility note says
amazing, absolute gem
игра норм но tpaxHytь сибил неполучится. Нет физики груди и жопы, поэтому 5/10
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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