
Project Wingman is a flight action game that lets you take the seat of advanced fighter jets and become a true ace. Fight in various missions and gamemodes ranging from intense aerial dogfights to large scale ground assault in an alternate scorched earth setting.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Sep 14 → 7.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 22.3Kreviews | 94% | — | $15.8M |
| $24.99 | 4.3Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A great core of a game with some rough edges that make it a little difficult to embrace fully without poking yourself. I install it every once and a while and quickly find myself getting bored within a mission or two. This game is about as close as anyone has come to releasing an unofficial Ace Combat game. There's a good core, the visuals are great, the planes look good, and the UI is pretty crisp. Loadouts are nice and flexible allowing you to take three special weapons instead of just one like in AC. But then there's the rough parts: [list] [*][b]The Story[/b] - I didn't really care too much for it. You're a mercenary company being hired by world powers to do their miscellanous bidding. The mercenary aspect is really kind of just a backdrop for sending you all over the place; it doesn't actually have any gameplay implications. Your team members also just being rather generic mercenaries "in it for the money" makes them rather difficult to care about. [*][b]The World[/b] - The story takes place in a world after a major catacylsm pretty much destroyed everything and humanity has since rebuilt. A LOT of the details of how the world works cannot be readily explained and you have to go read through the in-game glossary to get the full picture, which takes a long-ass time. Its in a catch-22 where its too much to casually explain in-game during missions but not knowing it makes it hard to understand what the hell is going on in later missions. Everyone's after magical geothermal rock energy but apparently you can nuke it enough times and it causes the world to end. [*][b]The Characters/Voice Acting[/b] - The characters you fly with are difficult to actually care about or relate to. "Monarch" (you) is the faceless mute protagonist god pilot of every ace combat game. Prez (your WSO when flying two-seat planes) is maybe the only endearing one because of her close relationship as your backseater and how she actually has some reaction to what the player does. The other two of hitman who I can't even remember the names of are just rather generic gruff money obsessed pilots with little noteworthy dialogue or character traits. [*][b]The Late Game Strategy[/b] - Unlike AC, PW is very liberal in giving you tools that instantly cause missiles to miss. This pretty much turns flying into a fighting game. Bosses and important enemies will vomit 100 missiles out at you at which you're expected to either dump flares and make them all instantly miss or do a 270 degree flip and zip in the other direction with a braking manuver. This makes it kind of annoying to out-fly missiles because out flying them takes way longer and is much less successful then pressing the missile delete button every 5 seconds it is off recharge. [*][b]The Curse of Boring Missions[/b] - Every flying game has like three or four really good missions, a bunch of alright missions, and everything else is BORING. There are several of "those missions" where you're just flying around doing FA or you're the only solo ship blowing stuff up in the dark. The best mission by far is Cold War and thankfully that one is early enough in the game to keep you hooked for a while hoping another one like it shows up.[/list]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.7M | 28.9K | 92% | $39.99 | |
| $15.8M | 14.8K | 77% | $44.99 | |
| $15.7M | 48.3K | 86% | $12.99 | |
| $15.7M | 38K | 90% | $19.99 | |
| $15.8M | 69.7K | 96% | $9.99 | |
| $15.7M | 13.3K | 98% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.2K | 792 | 70% | $2.99 | |
| $87.4M | 56.8K | 88% | $59.99 | |
| $3.2K | 7 | 29% | $12.99 | |
| $563.2K | 1.8K | 71% | $9.99 | |
| $60.2K | 111 | 67% | $14.99 | |
| $4.1M | 10K | 79% | $12.49 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese, Spanish - Latin America, Korean, Russian*languages with full audio support
| $24.99 |
| 213ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
太震撼了,超越AC7
Amazing dogfight game, although the first missions of the campaign were a slog. The campaign gets better as you keep going, and the final mission is great. The boss fights are really good, much better than the boss fights in Ace Combat 7. They are also pretty difficult, at least much harder than AC7. There are no checkpoints, which might be a problem for some, but I didn't feel like they were needed in the main campaign. Music is really good, and I love the boss themes. The story connects it all together, it's awesome. The mission variety is kinda lacking in comparison to AC7, most of the missions in Project Wingman are pretty much the same, but I know that some people prefer it this way. The plane/camera controls are a bit off for me in comparison to AC7, and the targeting system is infuriating. I don't know if it's like that on purpose or if they couldn't find a way to make it better. The choice of having either flares or an AOA limiter (ability to make high-G turns) as your module is very strange to me, I don't know why would anyone pick flares over high-G turns. But that's it, I don't have any other complains about the game. It's also pretty cheap, supports first-person view and can be played in VR, so that's an extra bonus.
Good game for AC fans. I hope there will be PW2.
Great.
warum hab ich das pascal nicht früher empfohlen 👍
Ace Combat by deranged Ace Combat fans.
Simple arcade air combat experience. Great sound track. Decent worldbuilding. Different enough from Ace Combat to be its own thing. Definitely recommend
Fans of the ace combat series will for sure enjoy this amazing homage.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.