
Become an ace doctor, an aspiring architect and a successful manager at the same time. Design your very own hospital, tweak every detail or choose one of the prebuilt scenarios and just jump to the doctor’s duty.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 23 → 5/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.4Kreviews | 89% | — | $6.5M |
| $24.99 | 170ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 923 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun!
一不小心就天亮了
Очень достойная игра
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.5M | 10.9K | 72% | $29.99 | |
| $6.5M | 25.6K | 79% | $13.99 | |
| $6.5M | 17.6K | 98% | $9.99 | |
| $6.5M | 13.2K | 92% | $19.99 | |
| $6.5M | 13.8K | 72% | $13.99 | |
| $6.5M | 8.2K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 3.5K | 82% | $24.99 | |
| $71.6K | 98 | 63% | $19.99 | |
| $1M | 1.8K | 79% | $19.99 | |
| $290K | 1.3K | 67% | $6.99 | |
| $640.6K | 741 | 77% | $24.99 | |
| $63.4M | 73.9K | 89% | $29.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Portuguese - Brazil, Spanish - Latin America, Traditional Chinese, Russian, Turkish, Ukrainian, Italian +7 more
Hours played at review time, across 931 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
great
Me he divertido bastante construyendo y organizando al personal!
This is a more realistic hospital sim! I've played it for 125 hours so it must be good..
[h1]Project Hospital: The Realistic Hidden Gem You Need to Play[/h1] Honestly, this game is a total [b]hidden gem[/b]. If you're looking for a hospital sim that goes deeper than just "quirky" visuals, [i]Project Hospital[/i] is where it’s at. There is so much potential here, and I really hope the dev team continues to grow this IP because it deserves a long-term future. A lot of people naturally compare this to [i]Two Point Hospital[/i] or the classic [i]Theme Hospital[/i], but for me, this game stands in a league of its own because of its [u]realistic approach[/u] to management. [hr][/hr] [h2]Why It Hits Differently[/h2] [b]• The Realistic Edge:[/b] Unlike its competitors that focus on "joke" illnesses, this game takes a grounded approach to medicine. You’re actually diagnosing real conditions using actual medical tests—from X-rays to blood labs. [b]• Deep Management:[/b] The micro-management is incredibly satisfying. You aren't just placing rooms, you're managing departments, hiring specialized staff, and optimizing the flow of a trauma center. [b]• Architecture Freedom:[/b] The building system is surprisingly flexible. You can design every single floor plan from scratch, making your hospital look like a modern medical marvel or a cozy local clinic. I’ve had so much fun with this game for a while now. It’s the perfect mix of "relaxing" and "engaging" for any casual gamer who loves a good sim. I’d love to see the developers implement [i]pricing decisions[/i] for individual treatments to balance profit and patient volume, along with [i]Marketing and PR[/i] mechanics to actively manage the hospital’s prestige. Adding [u]seasons[/u] to create unpredictable patient surges and allowing [b]sponsorships with pharma companies[/b] would add that extra layer of high-stakes strategy that every management fan craves. If these economic layers were added, [i]Project Hospital[/i] would truly be an unbeatable masterpiece in the genre. [b]Rating: 4/5[/b] [i]"It’s not just a tycoon game; it’s a detailed medical sim with a heart."[/i] Spoiler Warning: [spoiler]You might end up spending hours just perfecting your hallway layouts![/spoiler]
見下ろし型のサンドボックス系建築/経営ゲーム。 やるだけなら簡単。効率に凝りだすと土地も場所も足りやしない。 病院前の道路を触れないのが難点。
Great!
一打开就会天亮了了 !!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.