
Rain hell on the enemy from 12,000 feet in an AC-130 Gunship. Project Gunship provides an authentic and historical simulation of combat in all gunship variants from Vietnam to present day.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
horrible. terrible. not even worth capital letters. sucks so bad. can't get kbm configured, can't get gamepad configured. you fly into a block of terrain, surrounded by blackscreen. can't even load a whole map at startup. just terrible. horrible.
Awesome concept for a game, plays pretty well. The missions sometimes bug out and are a bit jank but still great gameplay. Maybe a mission editor would be a cool feature.
great game so far, and will only get better with time. scratches an itch that no other game does.
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Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Finish this already! Never saw such foot-dragging. A great concept, but obviously this guy was the wrong choice to continue.
I mean... it's pretty realistic? Pretty buggy though, even in the tutorials, which I understand since it's only 1 guy's side project. Unfortunately, realistic does not always equate to fun. Maps are small, weapon splash damage seems inconsistent, and having to constantly try to trim the alignment on your weapons based on your angle and aiming also isn't very fun. Needs something more like an Arcade mode where the ballistics are already calculated by a computer to land accurately at the target point. Probably wouldn't buy again unless I was really looking for a realistic, in depth simulator.
I only fight US soldiers because I don't want anyone to think I'm racist.
this game suck balls. it wont move the camera
Honestly not worth $15.
needs more updates and it would be cool if you could change the armament yourself not being locked to a few presets would be good
I want to rate this higher, but I can't. There has been very little development to this game, with a small number of missions to play. Once you've played them, you there's really nothing else to do. Most of them are just the same deal of tracking a vehicle or watching over a camp and then losing because some enemy behind a tree killed just one to many friendlies. I get that this is supposed to be realistic and kudos to the developers for the attention to detail, but it can't change the fact that this entire game still feels like its in alpha testing after a year of being released as a paid game. While the addition of the zombie maps was interesting, they still feel lackluster. Zombies mean hordes, but instead you just track around a little base picking off a few at a time. It offered little alternative to the realistic, tactical missions. Overall, is it a passion project made by people with good intentions and a badass sim to one of the coolest air force planes? Yes. Does it still feel unpolished, forgotten, and often unengaging? also yes
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $212.3K | 565 | 76% | $10.99 | |
| $245.3K | 378 | 89% | $16.99 | |
| — | 0 | — | — | |
| $5.6M | 13.4K | 89% | $14.99 | |
| $891.1K | 3.6K | 55% | $9.99 | |
| $392.2K | 367 | 48% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $488.6K | 1K | 79% | $14.99 | |
| $488.8K | 2.3K | 83% | $12.99 | |
| $489.2K | 657 | 97% | $11.99 | |
| $487.9K | 1.9K | 77% | $9.99 | |
| $487.8K | 411 | 90% | $19.99 | |
| $487.8K | 1.1K | 71% | $19.99 |