
Walking simulator. Explore, admire and listen. Uncanny. Relaxing. Unnerving. Eerie. Immersive. No monsters chasing you or jumping at your screen, but can feel oppressive at times by invoking fears of getting lost, the dark, tight spaces and liminal space architecture. Inspired by backrooms.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79 | 6.7Kreviews | 95% | — | $1.1M |
| $9.99 | 3.3Kratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 291 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Among all the different Backrooms games, this one is definitely the most charming. Great visuals, sweet little creepy walking sim.
Dieses Spiel hat mich teilweise wirklich an meiner geistigen Gesundheit zweifeln lassen. Ich habe einige Dinge gesehen die ich lieber vergessen würde, zum Beispiel Statuen die Rohren einen bl*wjob geben, Statuen die untereinander einen Gangb*ang haben, sowie Statuen die sich gegenseitig auf der Toilette zuschauen, wobei von denen wirklich reichlich da waren, nur nicht in den Toiletten sondern irgendwo random unter Wasser. Die Poolrooms wirken wirklich als hätte sie ein besoffener Gott im Rausch erschaffen und ich liebe es. Das Spiel war wirklich das surrealste Backrooms game das ich jeh gezockt habe und ich kann es Fans von Liminal spaces nur ans Herz legen.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +18 more
| $6.85−30% |
| 62ratings |
| 90% |
| — |
| not modelled |
| $9.79 | — | 78%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 291 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
POOLS is an intriguing game, though it can be played relatively quickly, it is not a game to rush. You'll want to enjoy the fascinating scenery, meandering through the endless corridors to really enjoy the experience. Graphically phenomenal, water effects look wonderful, and the glossy tiles create a sheen that is unmatched. The water slides are always fun to go down. The game touches up on topics such as isolation, claustrophobia, fears of drowning and being chased while not giving it all away immediately. The game lets you unfold this in a wordless story. The dark corridors give a feeling of dread, while the larger areas give a dream like state that is otherworldly. The audio, or lack of, really immerses you as you really only hear your footsteps and the sound of water enveloping you. If you're into creepy walking simulators, this one could be for you. Graphics - 10/10 Gameplay - 7.5/10 Story - 5/10 Audio - 8/10 Overall - 7.5/10
[h3]至極美麗、バリエーションも豊富なリミナルスペース[/h3] 概要にある通り、歩くだけです。敵は出ません。謎解きもありません。ジャンプスケアもありません。[b]歩くだけ。[/b] しかし、だからこそ、このプール系リミナルスペースに魅了された人には最高の体験が味わえます。必要な部分だけを切り取って作られた芸術です。牛のフィレだけ焼いて食ってる感じ。 「怖い!」「チルい!」どちらの感情にもそのまま訴えかけてくれます。 この空間に言葉にできない恐怖を感じる人には純粋な恐怖を、一人でこのリラックス空間に佇みたいという人には最高のリラクゼーションを、両方を感じる人にはふわふわと混ざり合う不思議な体験を、純粋にたっぷりと感じることができます。 映像と音響は圧倒的で、臨場感もたっぷり。特に映像は同系統の作品の中でも屈指のクオリティ。 プールという一貫した題材を保ちつつも、建築や小物が非常に豊富で、スーパー銭湯やサウナのような派生ゾーンなどもあり、2時間程度のウォーキングの中で様々な姿を魅せてくれます。 似たような景色は続くのですが、その中でもマンネリを感じさせない趣向の凝らし方が見事。怖いと感じる人には新鮮な恐怖が提供され続け、チルいと感じる人には好奇心をくすぐってくれそうな景色や演出が広がります。 とりあえずスクリーンショットやPVに惹かれるものがあったのであれば、特にセール時には強くおすすめできます。求めている通りの純粋な体験がここにあります。VRモードもおすすめ。
不恐怖微灵异 满足了我对池核的一切幻想 就是有点晕3d
Andei... Continuei andando... Me perdi... Voltei tudo... Maravilhoso ficar andando na aguinha kkk
玩的第一款池核题材的游戏,非常好,让我差点把自己吓死。 很沉浸的步行模拟,流程并不长,但多样的路线选择让它值得多周目探索,场景也非常优秀,即使知道游戏内没有任何鬼怪,却依旧吓人,仅仅只是氛围就让我脊背发凉,控制不了去想象有某种生物正躲在角落窥视自己,它又是否会在下个瞬间从拐角出现,又或者是从水中窜出。但在令我害怕的同时,这游戏又令我平静。0级关卡有一处场景,酒店外是被海洋(池水?)淹没的城市,靠近窗边便可听到海潮的声音,我在那停留了很久,这场景莫名令我痴迷,让人想彻底投身其中。
What an amazing game, I remember in my grandmas house two bathrooms looked like some places from this game, truly peaceful and nostalgic. Amazing overall
A Backroom walking simulator. That's really all there is, but what is expected is well delivered. The VR mode is recommended if you have a headset.
ambientação muito boa, o terror psicológico desse jogo é muito bem feito, parabéns.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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