
Walking simulator. Explore, admire and listen. Uncanny. Relaxing. Unnerving. Eerie. Immersive. No monsters chasing you or jumping at your screen, but can feel oppressive at times by invoking fears of getting lost, the dark, tight spaces and liminal space architecture. Inspired by backrooms.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.79 | 6.7Kreviews | 95% | — | $1.1M |
| $9.99 | 3.3Kratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 287 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fire
No me he vuelto a tocar el agua despues de esto...
好游戏,活该你赚钱
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +18 more
| $6.85−30% |
| 62ratings |
| 90% |
| — |
| not modelled |
| $9.79 | — | 78%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 287 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
脳死でやるのが一番楽しい
На разок прикольно
Oh my god, I used to save this kind of aesthetic on Tumblr, and I wished so badly that I could actually explore places like these. I was always crying internally because I knew it was realistically impossible. THEN I DISCOVERED THIS GAME. Honestly, I don't know how to review games because I don't usually write reviews, but to sum it up—the visuals and audio are 10/10 for me. It gives you that comfy vibe where you're just enjoying the solitude, but then it throws in these small, vague creepy happenings that keep the thrill alive. Anyway... thank you, devs. ;-; P.S. [spoiler] I never thought rubber ducks would be capable of giving me a mini heart attack. ^^; [/spoiler]
Recomiendo ampliamente este videojuego, me ha encantado que no hay entes que te persigan. Durante los niveles lo que da terror es lo que vas observando mientras recorres un pasillo oscuro o cuando te caes profundo en el agua y luego los contrastes que encuentras en el camino te dan una sensación rara de calma por la belleza del escenario. Lo recomiendo mucho para adultos que como yo prefieren no estresarse corriendo y tratando de encontrar soluciones rápidas de escape.
This is very much a vibe of a game, and I thoroughly enjoyed my first walkthrough of it. Will definitely be going back through to snatch the achievements I missed. My one complaint is that there is some weird flickering/rendering with textures that are relatively far away from the camera. I'm not wholly sure that it's not intentional or not. If it is, cool beans, disregard me. If it isn't, is it a hardware issue on my end or something related to the game?
Bon jeu amusant
Pesadilla Otaku simulator
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $631.9K | 2K | 89% | $17.99 | |
| $4.9K | 32 | 56% | $8.99 | |
| $72.5K | 412 | 72% | $5.99 | |
| — | 0 | — | — | |
| $5.6K | 16 | 88% | $8.49 | |
| $117K | 724 | 83% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.8K | 89% | $24.99 | |
| $1.1M | 1.4K | 66% | $19.99 | |
| $1.1M | 1.1K | 76% | $34.99 | |
| $1.1M | 4.5K | 98% | $19.99 | |
| $1.1M | 2.9K | 93% | $10.79 | |
| $1.1M | 5.3K | 94% | $5.99 |