
Guide a group of space settlers trying to establish a base on a remote planet. Grow food, collect energy, mine resources, survive disasters and build a self-sufficient colony in a harsh and unforgiving environment.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 24 → 2.71/day in the week after.
About
Planetbase is a strategy game where you guide a group of space settlers trying to establish an outpost on a remote planet.
In the game you play the role of the base architect and manager, telling your colonists where to build the structures they will need to survive. You will have to ensure that they have a constant supply of oxygen, food and water to stay alive.
You will get them to collect energy, extract water, mine metal, grow food, manufacture bots, and build a fully self-sufficient base in a harsh environment, where you are always one step away from total failure.
Even if the game is not intended to be a simulator, all the mechanics are plausible, and based on what the expected challenges of establishing a colony in an new planet would be.
Four different planets with different conditions and increasing difficulty.

Harness solar and wind energy (if available) in order to power the base's structures.
Grow hydroponic Vegetables and synthesize Vitromeat to feed your population.
Mine and produce raw resources, process them, manufacture goods, and establish a production chain.
Carefully manage the colonist immigration flow to ensure you have the people with the right skills.

Survive disasters like meteors, sandstorms or solar flares and defend your base from intruders.
Mechanize your base by creating your own bots that will help with the more arduous tasks.
Grow your colony from a few initial pioneers to a vibrant planetbase with hundreds of colonists.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 9.6Kreviews | 80% | — | $4.8M |
| $14.99 | 839ratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sehr cool!!
lo unico malo es que no se puede jugar en ventana............... por lo demas esta finooooo
Very chill and laid back colony building game
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 3.5K | 76% | $49.99 | |
| $4.8M | 3K | 75% | $39.99 | |
| $4.8M | 8.7K | 95% | $14.99 | |
| $4.8M | 5.4K | 74% | $22.49 | |
| $4.8M | 19.3K | 95% | $9.99 | |
| $4.8M | 6K | 66% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 11.1K | 86% | $24.99 | |
| $843K | 1.1K | 44% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $75.4M | 143.9K | 97% | $24.99 | |
| $240K | 379 | 50% | $19.99 |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, French, German
| $14.99 |
| 507ratings |
| 80% |
| — |
| not modelled |
| $7.49−50% | 168ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
AMAZING
I love this game
Do této hry byste se měli pouštět pouze v případě, že máte rádi velmi specifický typ hratelnosti. Nemyslím tím teď strategie nebo simulace kolonií obecně, ale spíše hry založené na neustálém opakování toho samého s jediným cílem – hnát čísla nahoru. Může to znít zvláštně, ale ze začátku je Planetbase opravdu příjemná a dokáže spolehlivě zabavit. Problém ovšem nastává u dlouhodobé hratelnosti, protože tu po čase zkrátka není co dělat. Hra nabízí relativně omezený počet budov, a jakmile je postavíte všechny, máte vlastně hotovo. Poté už jen neustále opakujete ty samé úkony, abyste navyšovali počet kolonistů a plnili „milníky“, které nejsou ničím jiným než pouhými čísly. Mělký obsah by možná nebyl až takový problém, ale systém managementu jím rozhodně je. Hra vám velmi špatně dává najevo, kdy se blíží krize. V jeden moment si v klidu budujete ekonomiku a průmysl, a během minuty najednou všichni hladoví. Jak se to stalo? Netušíte. Řeknete si: „Jasně, postavím víc farem,“ ale chyba lávky. Protože mají lidé hlad, pracují pomaleji. Biologové nestíhají ošetřovat plodiny, čímž se produkce jídla ještě více propadá. Během pár vteřin se tak dostanete do obrovského průšvihu a vypukne hladomor, se kterým už prakticky nezmůžete vůbec nic. Vaší jedinou spásou je pak už jen obchod a modlení se, že náhodou přiletí někdo, kdo jídlo prodává. S oběma přimhouřenýma očima mohu hru doporučit, ale buďte připraveni na stereotyp a občasnou herní bolest.
good
I sank about 40 hours into Planetbase before it finally broke me, and honestly the first colony was magic: watching little dots scurry between glass domes, hauling steel around, actually surviving a sandstorm felt great. The problem is the colonists. I had food rotting in the dispensers while my biologists starved to death because apparently finishing a mine shaft was more urgent than lunch, and I once watched a medic step over a bleeding patient to go get a drink. Add in the removed pause button, so you get zero time to survey the terrain before committing to a base layout you'll regret for the next ten hours, and the whole thing turns into babysitting instead of building. Every planet after the first is just the same loop with worse weather, so there's not much pulling you forward either. Great concept, genuinely nice atmosphere, but I can't recommend a colony sim where the colonists are the main hazard.
Entertaining way to pass some time without breaking your brain.
I love this game
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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