
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 14 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
Human, Aumaua, Dwarf, Elf, Godlike and Orlan.
Stealth, Athletics, Lore, Mechanics and Survival.
Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.
Side with various factions using a reputation system, where your actions and choices have far-reaching consequences.
Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.
Choose to play with either real-time with pause or turn based mode. You can swap between the two freely during your adventure, giving you full control over every encounter.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Für mich eines dieser Spiele, die einem im Leben etwas ganz besonderes bedeuten, weil sie etwas in Dir auslösen, was zuvor kein anderes Spiel geschafft hat. Und es wird immer dieses eine besondere Spiel bleiben...
они ее до сих пор поддерживают, Карл, 11 лет прошло, выходят свежие патчи с новыми фишками и правками! я в шоке какие красавцы.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish*languages with full audio support
Hours played at review time, across 900 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It looks like I played this game in 2015 for quite a lot of hours. I read about it having a new patch recently that opened up turn-based combat mode as an option, and the article mentioned how fun the game was, and that it was still quite playable all these years later. So I installed it again, added the patch, and have been thoroughly enjoying another run through. Hardly a bad thing to say about this game, and still worth buying today for sure if you've never played it before.
This was my second time playing this game, I tried to give it another chance since the White March came out but unfortunately it's as much of a cheap cash grab targetted at Baldur's Gate fans as I remembered it to be. Very weak, forgettable writing and story, weak encounter design and weak technically since it's Unity slop. It could have been great but unfortunately it was Obsidian who attempted it and that's the result.
I'm in it for 8 hours - that's 4 attempts at a couple of hours each to get into the game over a period of months, years. I reach about the same point each time and find no reason to come back to it. Dullsville.
I haven't gotten far yet, but the new turn based mode has made me fall in love with this game! I bought it many years ago but could never get into it. The combat was just as terrible as the old Baldur's Gate and Icewind Dale games. But the turn based mode makes it really fun!
Game released in 2015. Eleven years later they add turn-based combat with a huge update. This studio is absolutely nuts.
This game has no soul (lore appropriate). Boring world, boring characters, boring maps, boring skills, boring leveling, boring items, very boring combat. Everything is boring. I've tried to play this game a few times and it's just way too mid. (Most of the playtime is on Epic)
This has to be one of the most boring and buggy games I've ever played, and I like old-school games like BG1 and 2, but this is just plain boring. Wall of text after wall of text, millions of words saying absolutely nothing, ending up with a pointless quest to find something. Walls of text with no dialogue options or content, just empty descriptions of things, places, people... Oh my god, why didn't they pay an editor to read and edit the text? It's simply awful. You know the expression, "This meeting could have been an email"? Well, 90% of this game could have been summarized in a cutscene or a slideshow, but no, someone decided a wall of text was better. A friend told me it gets good after Act 2, I'm going to keep pushing through this hellhole to see for myself, but even if it's amazing from then on, it's still a no, it can't be that it takes more than 20 hours for it to get "good". edit: 29+hs still in act 1 and no, is not getting good..i quit.
If you do not play turn based combat, ignore this opinion. I have bought the game because they have added turn-based combat. I am not a big fan of real-time, so I wanted to try it. Sadly, turn-based combat is a complete mess. In one fight, I was utterly crushed when playing TB. I didn't even make a single move. Yes, it is that bad. I have tried this same combat after switching to real-time, and lo and behold, I won without issues. And I didn't even understand how to fight in real time! This is my reason for the negative review. If the devs rebalance TB combat into something playable, I will update this review.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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