
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 14 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Prepare to be enchanted by a world where the choices you make and the paths you choose shape your destiny. Obsidian Entertainment, the developer of Fallout: New Vegas™ and South Park: The Stick of Truth™, together with Paradox Interactive is proud to present Pillars of Eternity.
Recapture the deep sense of exploration, the joy of a pulsating adventure, and the thrill of leading your own band of companions across a new fantasy realm and into the depths of monster-infested dungeons in search of lost treasures and ancient mysteries.
So gather your party, venture forth, and embrace adventure as you delve into a realm of wonder, nostalgia, and the excitement of classic RPGs with Obsidian’s Pillars of Eternity!
Human, Aumaua, Dwarf, Elf, Godlike and Orlan.
Stealth, Athletics, Lore, Mechanics and Survival.
Build a character as one of eleven classes such as Barbarian, Chanter, Cipher, Druid, Fighter, Monk, Paladin, Priest, Ranger, Rogue and Wizard.
Side with various factions using a reputation system, where your actions and choices have far-reaching consequences.
Beautiful pre-rendered environments laced with an engaging story and characters bring the world to life.
Choose to play with either real-time with pause or turn based mode. You can swap between the two freely during your adventure, giving you full control over every encounter.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Classic Baldur's Gate style dungeon crawler. Really rich world; it's obvious that it was made by people who care about the genre.
Es un juego que debe gustarte mucho leer y debes tener imaginación, se necesitan sesiones largar para pode sentir que has avanzado en la historia y veas cierta progresión, al tener un mundo tan rico, simplemente con hablar con un NPC puedes pasar un buen rato, al igual que organizando el inventario o revisando las hojas de personaje. Historia genial, ambientación sublime. Es un juego que te da lo que tú le des. Si entras de lleno en la historia la vas a recordar durante muchos años.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Polish*languages with full audio support
Hours played at review time, across 903 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Interessante Story, schönes DnD-Spiel. Wenn man das rundenbasierte Spiel einstellt, auch einfach zu steuern. Die Erweiterung White March ist ebenfalls empfehlenswert.
Como fa de jogo por turno, agora sim o jogo ficou foda.
I think the game is ok but nothing stands out much. I prefer Baldur's Gate 3 and Divinity Original Sin 2 in general. The progression at first can be hard going blind, because you can stumble upon hard content because of your level, knowledge and amount of companions. Good: - It is a big long game with mostly optional content. - Some classes are very fun and versatile. - Some items are very interesting, particularly uniques. - Some of the music is very good. - The attribute system is interesting. Bad: - Way too much text for my taste. - Some times when you command a melee attack the character enters a movement loop and spends its movement resource without actually moving closer to the enemy. - Some times when you command a melee attack the character follows a different route that the game marks. - Some times charmed enemies do not end their turn (I am playing with the recently added turn based mode) and you have to reload from a save. - The system preventing stacking benefits can be confusing. - Balance in general. Crowd Control is op and certain classes like wizard are way stronger if you exploit the resting system. - The battles can become boring because they are mostly the same always, there are very few unique battles (bosses). - Stronghold quests can be a bit annoying if you are busy elsewhere. - There are a bit too many quests to keep track of everything, so at times it can be a bit exhausting because of the lack of markers (and I usually dislike quest markers). - Not being able to respec the attributes of companions limits the effectivity of some builds for them. - You cannot continue near the end of the base game and have to reload an earlier save (at least the game create it for you) if you want to finish the rest (eg DLC). - Most loot is useless because you get the exact same copies many many times.
Just Try it. Its Good simple CRPG (4/5)
Es un juego para empezar en el rol, recomiendo por turnos para los que van comenzando.
Incredibly accessible cRPG, wonderful story, great art, a fantastic voice cast, and a somewhat disappointing soundtrack. Haven't finished it yet, but it's already one of the most immersive and well-thought-out cRPGs I've played. Coming from Planescape: Torment, it's a hell of a compliment.
Solides Gameplay und interessante Storytwists.Nicht zu vergessen das man sein Savegame in den zweiten teil übertragen kann...bin ein großer Fan solcher Mechaniken.
шедевр
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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