
Phantom Brigade 2.0 is a cinematic, tactical mech strategy game with a revolutionary timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Recruit and level up your squad of rebels to retake war-torn Fyrland from the Kaskad occupation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 14 → 5/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The 2.0 update is extensive, transforming nearly every aspect of the game, but the highlights include:
Fully realized pilots – Recruit pilots with over 100 unique pilot traits and abilities which allow for in-depth buildcrafting and synergies with your mechs. With a new recruitment and class specialization system, expansive leveling with varied progression trees, combined with new visual customisation options, you can build your own flavor of deadly (and stylish) ace pilots.
A reworked campaign – New maps, new quests, and new combat scenarios along with fully rebalanced factions ensure you face varied squads with different equipment, armour and unit configurations. You have even more reason to collect new equipment and experiment with different loadouts to take on these new threats.
Completely reimagined overworld – Explore new provinces, varied landscapes and overhauled campaign systems. New liberation and overworld mechanics, new points of interest and events, new province modifiers and improved mission generation provide a varied, constantly evolving environment to encourage players to adapt and overcome.
A HUGE amount of community driven quality of life updates – New salvage and debriefing menus, new mission previews and reward generation, reworked workshop and crafting, improved damage logic and prediction, new options and difficulty settings, comprehensive weapon balancing, subsystem reworks and much more!
Phantom Brigade is a cinematic, tactical mech strategy game with an innovative timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Recruit and level up your squad of rebels to retake war-torn Fyrland from the Kaskad occupation.
Cinematic spin on the turn-based genre – Predict enemy movements, orchestrate precisely timed countermeasures, and hit “execute” to watch the physics-based action unfold in real time.
Extensive customization – Featuring a rich customization system, Phantom Brigade enables you to fine-tune the performance of your mechs, install a wide selection of equipment, and access a wealth of cosmetic options. Prepare your squad for any challenge - in style.
An expansive arsenal – Railguns, beam weapons, missiles, energy swords, and more! Rain destruction down upon your homeland’s invaders with weaponry salvaged from each enemy mech you defeat.
Strategic tactical combat – Make high-level tactical decisions on the world map, manage your mobile base, and decide how to apply your limited resources. Take command of your squad in varied missions ranging from sabotage of enemy equipment and convoy ambushes to liberation battles and challenging outpost onslaughts.
Destructible environments – It's not a proper game about giant mechs without destructible buildings! Phantom Brigade allows every square meter of each battle map to be destroyed. Shatter your enemy’s cover and collapse buildings on top of them!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.6Kreviews | 81% | — | $4.9M |
| $14.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely the best mech strategy game out there
瑕疵是有的,什么抽卡什么UI什么提示。最大的弊病还是容量一般,估计七八十小时就完了吧,更多在于养成。 就把这游戏当爽游玩就好,不要想着对标XCOM/batteletech那些。价格不一样,容量不一样,游玩体验也不一样。普通玩家享受正反馈就完了。想爽可以多点SL,想肉鸽那就随意。 详细的时间轴预测(走位会被碰撞改变,建筑破坏也预测不了),有效范围内几乎不会miss的命中,这游戏体验就是给大家爽的。爽完了录个全局录像,看看你花了几十小时培养的驾驶员开着机甲秀敌人。而且全局录像是随时可拉进度条+不同速度播放+自由视角,加上可以破坏的地形,还要什么自行车。 难度方面可以手动调整,伤害倍率不用改,回收倍率的拉满,难度就低得多了,还能疯狂捡武器(而且敌人的等级还是动态的,不会血量不够被秒)。 比较需要提醒的是,前中期,在战后的回收环节,也不要光顾着捡装备,要留点数拆解装备,这样才能有效回收资源并解锁科技。不同关卡捡的东西不一样,但过两三个关卡会有重复,不必担心过了这关就解锁不了那个装备了。 玩法方面,打敌人可以破坏部件(躯干+2手+脚+背包+盾牌),也可以震死驾驶员。也有火焰伤害、雷电伤害、平衡伤害 一些正反馈拉满的玩法: 碰碰车:拦截驾驶员永动机撞人(撞人回血这技能实在逆天,但注意盾牌的血不会回,但不用盾牌可以照样撞低重量等级的敌人)。 近战:斧头震伤敌人驾驶员兼让机甲失去平衡晕倒几秒,激光剑点火,实体剑aoe等等。 导弹:除了怕对手突进,啥都好玩,适合lyb玩家。 狙击:电磁狙比实体狙好用得多,电磁狙能穿墙,而且弹速快极难miss,缺点是只能打部件伤害,伤人能力差,而且没有建筑伤害(但解放战役避免伤害建筑时,则是神器) 步枪冲锋枪:专注数值打伤害,但对走位要求高 debuff武器:发射离子的步枪,适合对群;点火的冲锋枪,适合给上面的碰碰车带着,近距离撞人+点火,基本上能硬控目标一个回合;有些远程丢能量球的武器,但不太好用(速度比导弹还慢,对射的时候容易吃对面两轮子弹,自己的能量球都还没过去);好像有个喷火器,适合近战aoe 还有一些照射武器和机枪、加特林,甚至大炮等,本身这些武器要求站稳开火才准确,但玩家的局面经常一对多,除了远处的狙击手和导弹狗,很难有站桩输出的机会,比较浪费。本身加特林和一部分重形照射武器会强制限制最高速度,也就没法通过配装高速机体玩大炮刺刀。非重形照射武器,伤害不高射程不远,输出就是和人换血,有点难用。 霰弹枪:高爆发,适合给高机动机体去捅人背脊,但注意热量非常高,每个回合发射机会不多,对机体有要求。而且深入敌阵容易被围殴/没人补刀/和敌人一起吃队友的AOE武器(主要是导弹)。如果抽中了一些极品特性,凑一下模块可以凑出77射程的喷子(与此同时白板的步枪只有40-60射程) 还有些改变了玩法的装备,特别好玩,比如盾牌,比如主动防御背包(激活后帮你主动拦截实体炮弹),背包导弹(相当于多了一种输出手段,适应全射程),散热片(开启散热的时候,无论产热速度多快都不会过热,但会有热缓冲,导致需要时间降温才能关闭散热片,否则还是会着火。通常给狙击手和导弹狗站桩输出,用于突破散热-DPS的限制),充能片(吸收热能转换为电荷,走近其它机甲的时候会放电电伤对手)。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a good game. It's just a bit on the easy/boring side. Has a ton of potential as a system, but likely needs a more aggressive pacing. Genuinely took like 5 hours to get past the first two levels which were basically tutorials.
A fantastic strategy game that got WAY better in the 2.0 update. Deterministic turn-based combat with simulated projectiles means you can plan all of your moves ahead of time, perfectly, but that doesn't mean it's not challenging. Pilot progression and the overhauled metagame finally make this one a true classic.
oui très sympa, j'avais déjà une version sur un autre provider, je l'ai racheté ici pour plus de facilité cette 2.0 est vraiment sympa et l'ouverture du workshop un vrais régal :D
Great core gameplay loop: no game has ever made "fast sniper" work for me in a fun way, and yet this one has. It also has a secondary gameplay loop with pilot fatigue, weapon customization, gacha systems that trigger my autism juuust right. Love it now i gotta uninstall it until I graduate my lunch breaks have been twice as long as I intend as long as i've had it installed on my laptop XD
Played only the 2.0. Good game. Turned base. Unique in the way that you plan the actions of your units before the turn takes place. Animations are great. Game is challenging, until you change all your guys to sharpshooter with baselines.
A unique tactics game that really gives you the opportunity to feel like a badass. If you love both mechs and tactics games, pick this one up.
good
I played the game 2 years before writing this review and I loved it then. After the 2.0 update had dropped, I just knew I needed to come back to it. And lo-and-behold, its still as beautiful and as satisfying as last time. The combat system is streamlined, the graphics are great, the setting is fantastic. Mech and Pilot customization is also very much welcome. Story wise, not really much to comment on, it has been a while so I'm a bit rusty in that department. If you like Turn-Based RTS games, and mechs, then this is definitely a game to consider. I very much think of this game as a hidden gem that needs a spotlight on it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.