
Phantom Brigade 2.0 is a cinematic, tactical mech strategy game with a revolutionary timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Recruit and level up your squad of rebels to retake war-torn Fyrland from the Kaskad occupation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 14 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The 2.0 update is extensive, transforming nearly every aspect of the game, but the highlights include:
Fully realized pilots – Recruit pilots with over 100 unique pilot traits and abilities which allow for in-depth buildcrafting and synergies with your mechs. With a new recruitment and class specialization system, expansive leveling with varied progression trees, combined with new visual customisation options, you can build your own flavor of deadly (and stylish) ace pilots.
A reworked campaign – New maps, new quests, and new combat scenarios along with fully rebalanced factions ensure you face varied squads with different equipment, armour and unit configurations. You have even more reason to collect new equipment and experiment with different loadouts to take on these new threats.
Completely reimagined overworld – Explore new provinces, varied landscapes and overhauled campaign systems. New liberation and overworld mechanics, new points of interest and events, new province modifiers and improved mission generation provide a varied, constantly evolving environment to encourage players to adapt and overcome.
A HUGE amount of community driven quality of life updates – New salvage and debriefing menus, new mission previews and reward generation, reworked workshop and crafting, improved damage logic and prediction, new options and difficulty settings, comprehensive weapon balancing, subsystem reworks and much more!
Phantom Brigade is a cinematic, tactical mech strategy game with an innovative timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Recruit and level up your squad of rebels to retake war-torn Fyrland from the Kaskad occupation.
Cinematic spin on the turn-based genre – Predict enemy movements, orchestrate precisely timed countermeasures, and hit “execute” to watch the physics-based action unfold in real time.
Extensive customization – Featuring a rich customization system, Phantom Brigade enables you to fine-tune the performance of your mechs, install a wide selection of equipment, and access a wealth of cosmetic options. Prepare your squad for any challenge - in style.
An expansive arsenal – Railguns, beam weapons, missiles, energy swords, and more! Rain destruction down upon your homeland’s invaders with weaponry salvaged from each enemy mech you defeat.
Strategic tactical combat – Make high-level tactical decisions on the world map, manage your mobile base, and decide how to apply your limited resources. Take command of your squad in varied missions ranging from sabotage of enemy equipment and convoy ambushes to liberation battles and challenging outpost onslaughts.
Destructible environments – It's not a proper game about giant mechs without destructible buildings! Phantom Brigade allows every square meter of each battle map to be destroyed. Shatter your enemy’s cover and collapse buildings on top of them!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.4Kreviews | 81% | — | $4.9M |
| $14.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Everything that I expected for now.
Credit where credit is due, the dev's have done one amazing job with 2.0 On launch it was fun but grindy and very repetive, certainly lacking much meat outside of the core combat system. Now it's a whole different beast. I know a lot of people aren't happy about the world map changes but I think it's for the better, though that's the one point where there could be a little more depth and detail. Not that it really matters in the big picture. Always nice to see a good comeback story, better with a good game attached.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 13K | 88% | $12.99 | |
| $4.9M | 10.1K | 76% | $14.99 | |
| $4.9M | 9.5K | 97% | $24.99 | |
| $4.8M | 5K | 92% | $29.99 | |
| $4.8M | 11.5K | 78% | $19.99 | |
| $4.9M | 25.5K | 80% | $7.49 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $615.4K | 782 | 78% | $34.99 | |
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| $329.9K | 366 | 58% | $34.99 | |
| $9.8M | 19.4K | 84% | $8.99 | |
| $434.9K | 812 | 87% | $14.99 | |
| $59.1K | 166 | 43% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Phantom Brigade (2.0) is a solid squad and tactical turn based shooter with a great feature - The "turn" mechanic consists of the players squad predicting the next 5 seconds of enemy action in advance. You plan out your strategy finding the most optimal positions for your mechs to engage or alternatively when to take cover as the opposing mechs open fire. A special mention to the sound design in this game, especially around the starting and stopping of time, the sounds of the weapons, combat and even more importantly, the music. Highly recommend giving "Pushing Through" and "Surge" a listen on your platform of choice. Phantom Brigade feels a bit like Xcom when it comes to creating a team of pilots, there is a decent amount of customization options and the leveling as well as the skill progression is good, no real complaints here. I enjoyed the mechanics around traveling between objectives, choosing your missions and the moments where you need to make hard choices when putting down a camp or returning to base. Who gets healed, what mechs are repaired and more while on a time limit. The gear management and salvaging mechanics are also decent, I would have enjoyed more item comparison tools but it's fine once you get used to it. There are some quality of life things I would love to see, like a simulation tool to test out your mechs against simulated opponenets for example. Or a better system to compare gear between mechs, but what is there is great, and these are just quality of life improvements I would have enjoyed. (It would have also been cool to have had some missions where you could deploy up to 6 or even 8 mechs) When it comes to the story of the game, playing through the first half felt desperate as I fought my way through into the heart of the homeland. As you push forward, your mechs, pilots and base all improve, the game does an excellent job of making you feel powerful, as long as you were smart with your salvage and item recovery! Overall I give the game a solid 9/10 it feels great. It's a must play if you enjoy squad based tactical shooters like Xcom, it has some fun RPG mechanics and gear gathering, and the combat feels excellent.
This game rocks. I hope they find a balance between "guided map of nodes with time pressure" and "completely open map" because the winning combo is somewhere in the middle. Or maybe it's just a toggle when you start the game. There are still some fit and finish issues (hard to understand upgrades, juggling save files always feels a little clunky), and when damage numbers start flying in a crowded scene it's _very_ hard to make out what's going on, even with the infinite replay ability. But overall it's a solid strategy game that will keep you wondering if you could have done better and saved another ten points of armor. Plus, big mechs and big explosions.
Phantom Brigade gives a very cool combat system and a good ammount of customization. You can build your mech from an array of parts for each part of your mech (arms, legs, body), choose from a variety of weapons from melee to long range with a good amount of interesting options, and then select your pilot with their own unique skills you help make a unique unit that does what you need. The game itself is very cool, my only real complaint here is that for whatever reason you cannot just pick the colors of your machines, instead having to select from a series of predefined colors, which feels pretty limiting. Overall I've never played a game quite like this so it was a new experience for me and I am greatly enjoying it.
My favorite turn-based game. The visuals, music and vibe really sell the already excellent gameplay for me. A quick PSA is that controller is either unsupported (without steam controller settings) or broken. Otherwise happens to be very fun on Steam Deck as well.
还行吧,比较好玩,细节上需要改进的还有很多
now if only they make the gun sounds available in the replay this will be perfect
Оригинальная тактика. Рекомендую
好玩
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