
Phantom Brigade 2.0 is a cinematic, tactical mech strategy game with a revolutionary timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Recruit and level up your squad of rebels to retake war-torn Fyrland from the Kaskad occupation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 14 → 5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The 2.0 update is extensive, transforming nearly every aspect of the game, but the highlights include:
Fully realized pilots – Recruit pilots with over 100 unique pilot traits and abilities which allow for in-depth buildcrafting and synergies with your mechs. With a new recruitment and class specialization system, expansive leveling with varied progression trees, combined with new visual customisation options, you can build your own flavor of deadly (and stylish) ace pilots.
A reworked campaign – New maps, new quests, and new combat scenarios along with fully rebalanced factions ensure you face varied squads with different equipment, armour and unit configurations. You have even more reason to collect new equipment and experiment with different loadouts to take on these new threats.
Completely reimagined overworld – Explore new provinces, varied landscapes and overhauled campaign systems. New liberation and overworld mechanics, new points of interest and events, new province modifiers and improved mission generation provide a varied, constantly evolving environment to encourage players to adapt and overcome.
A HUGE amount of community driven quality of life updates – New salvage and debriefing menus, new mission previews and reward generation, reworked workshop and crafting, improved damage logic and prediction, new options and difficulty settings, comprehensive weapon balancing, subsystem reworks and much more!
Phantom Brigade is a cinematic, tactical mech strategy game with an innovative timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Recruit and level up your squad of rebels to retake war-torn Fyrland from the Kaskad occupation.
Cinematic spin on the turn-based genre – Predict enemy movements, orchestrate precisely timed countermeasures, and hit “execute” to watch the physics-based action unfold in real time.
Extensive customization – Featuring a rich customization system, Phantom Brigade enables you to fine-tune the performance of your mechs, install a wide selection of equipment, and access a wealth of cosmetic options. Prepare your squad for any challenge - in style.
An expansive arsenal – Railguns, beam weapons, missiles, energy swords, and more! Rain destruction down upon your homeland’s invaders with weaponry salvaged from each enemy mech you defeat.
Strategic tactical combat – Make high-level tactical decisions on the world map, manage your mobile base, and decide how to apply your limited resources. Take command of your squad in varied missions ranging from sabotage of enemy equipment and convoy ambushes to liberation battles and challenging outpost onslaughts.
Destructible environments – It's not a proper game about giant mechs without destructible buildings! Phantom Brigade allows every square meter of each battle map to be destroyed. Shatter your enemy’s cover and collapse buildings on top of them!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.4Kreviews | 81% | — | $4.9M |
| $14.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
All'inizio mi sono sentito intimorito dalla mole di informazioni che il gioco ti presenta, ma appena ci prendi la mano diventa tutto molto coinvolgente. Ci sono numerose opzioni di personalizzazione sia per i piloti che per i mech, con diverse statistiche da tenere sott'occhio per bilanciare al meglio la propria squadra. Il sistema di previsione del futuro è una meccanica di gioco innovativa. Consiglio caldamente l'acquisto.
Лучшая из существующих в своем жанре. Спасибо за развитие проекта.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buen juego!
BattleTechが好きな人にオススメ 盾持ちを壁にして剣or斧で敵を切り裂けるロボゲーが好きならもっとオススメ 射線切りとかスナイパーが高所から支援しつつ高速型で裏取りとか出来て楽しい
Its perfect
I need a new paraphilia term for watching a mech sprint into an enemy squad and bonk them so hard their pilots all swoon.
Phantom Brigade is a fantastic concept and an interesting addition to the squad turn based tactical games. But what could have been an entry that firmly planted itself alongisde the greats like Xcom, instead becomes a To make a long story short, this game just lies to you. You Think that 99% chance to hit on an attack is annoying? Try 3 back to back volleys that are all labled with a 100% chance to hit. I thought at first that the game used a ballistic system of some sorts that calculates each indiviudal round, and operates more on hitboxes than deterministic systems. That notion was quickly dispelled when I saw rounds go STRAIGHT through the enemy. So when the game starts pitting you in 12 v 4s (if you decide to bring a full squad) and you need to be able to at least kill a couple in 1 turn, only for your meticulous planning to go entirely to ♥♥♥♥ because that 100% to hit doesn't matter and your mech decided to whiff literally all their shots, and thus the enemy that was meant to die early instead kills or crashes one of your mechs because you didn't account for his damage to be in play this turn. I'm sorry but this was the straw that broke the camel's back for me. A game like this NEEDS it's systems to be rock solid dependable, and it not being depenable is the exact reason I am not recommending the game. If there was a neutral option I woulda taken it, since I do think the average person would probably have more fun with it than not, but the moment it faces scrutiny I think the game just doesn't hold up. I need to be losing matches and mechs because I ♥♥♥♥♥♥ up and made bad decisions, not because the game decided that it won't do what it said it's supposed to do. There's other nonsense like how standing in any amount of debris just makes your mech crash, the npc's missles not following the same rules as you (they just ignore their min and max ranges, so there's no point trying to manage distance), lack of map variety, the entire loot and workshop system feeling obtuse and finicky to deal with (If I ever update this review I'll go into specifics). I was serious when I said this could have been up there with some of the best tactical games, I geniunely see the potential, but the devs made various decisions that I think harm the game more than help it. As of writing this I have yet to finish my first campaign, but I doubt doing so would sway my thoughts and my recommendation (still gonna finish it though).
lowk best mech combat game ive played. i really like it. if ya like lacner and battletech buy this.
从这一版起有完整回放了,顺便求个贴吧地址,为什么这个游戏没有贴吧???
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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