
In this psychological horror game, you are a doctor with only 12 days to save a town from a mysterious plague. Make ruthless decisions and diagnose with precision. Shape the town's future and rewrite the past. Hold yourself together while it all falls apart.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.25/day in the week to Aug 3 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Pathologic 3 is a psychological horror game where you have only 12 days to save a town from a mysterious plague.
You are Daniil Dankovsky: physician, researcher, prodigy. Your research into the nature of death has brought you to this remote town deep in the eastern steppe, looking for a man said to be immortal.
But the outbreak of a deadly contagion sweeps through the town. The immortal man is dead. You failed to stop it.
Now you must return to the beginning. Fix your mistakes. Save the town.
Every minute counts. Save them all, discover the secrets of immortality... don't go mad in the process.
Bring your medical training to bear. Observation and knowledge are your tools. Work with patients face-to-face.
Examine the sick and make diagnoses. Each patient is a unique story — and a medical mystery. They may lie, omit the truth, or hide their motives. You must separate fact from fiction, and identify the real symptoms. Step by step, you'll get closer to developing a vaccine that could change everything.
Fight for every new day. Ensure the town's survival by imposing your own rules: enforce quarantines, confiscate precious medicine, vaccinate the population, suppress riots, deploy patrols, and declare curfews.
You will make mistakes, face their consequences, and unlock new decrees. Your actions will shape the town—even if the people grow to hate you for it. Power is in your hands. It's up to you whether the streets will see gunfire or fireworks.
Made a mistake? Go back, and fix it.
Time is your tool for navigating a narrative web filled with moral dilemmas and branching paths. Rewind if you think you could have done better. Keep your eye on your ultimate goal—even if the road there is paved with sacrifices.
How far will you go to find the truth? Your mental state directly affects your actions, and even how you interpret events. Falling into apathy or wandering into mania may lead you to new insights... or to your death.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 2.8Kreviews | 80% | — | $2.8M |
| $34.99 | 265ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 889 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Basically, unless you're a fan of the first two games I would stay away. There's something interesting here with the setting, story and time travel, however, thats it The survival mechanics are beyond tedious, even for this type of game. Endless backtracking is needed to do the simplest task. The plague districts arent fun to be in, you'll just want to sprint through them every time you enter one. And the optimization is pretty bad on a higher on PC
Врач приехал в городок человеком [b]науки[/b], к концу игры стал человеком с [b]шизофренией[/b]. Неудивительно, т.к. нахлебался таких препаратов, что я не удивилась, если бы он стал "травяным женихом". Жду игру за Самозванку, надеюсь она покажет этим врачам и знахарям, как нужно "правильно" лечить больных!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.8M | 35K | 91% | $4.99 | |
| $2.8M | 5.8K | 97% | $14.99 | |
| $2.8M | 5.3K | 85% | $19.99 | |
| $2.8M | 6K | 82% | $19.99 | |
| $2.8M | 5K | 66% | $29.99 | |
| $2.8M | 4.6K | 76% | $34.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 9.6K | 92% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.4M | 4.6K | 88% | $12.99 | |
| $30.6K | 1.1K | 94% | $1.19 | |
| $0 | 0 | — | Free |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
| $34.99 |
| 47ratings |
| 92% |
| — |
| not modelled |
| $34.99 | 37ratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Как человеку, который не играл в предыдущие части - полная чушь. Логика в диалогах просто отсутствует, поначалу ты пытаешься найти смысл в том, что написано, а потом просто тыкаешь во что угодно и удивляешься от того, что получаешь.
It is definitely one of my favorite games of all time. I think I like Pathologic 2 a bit more, but Pathologic 3 does some really insane stuff with its game mechanics that I don't want to spoil, but are jaw-droppingly unique. The premise of Pathologic 2 and 3 is that they're set at the same time in the same village, but as two different characters. In Pathologic 2, you're a sort of tribal doctor who returns to his hometown to try to save the town from a mysterious plague using traditional medicine. Along the way, you uncover the traditional steppe culture and mysticism surrounding the town, which is caught between tradition and futurism. In Pathologic 3, you're a city-slicker doctor with medical training who uses modern medicine to try to save the same town. You came to the town in search of the secret of immortality, which is said to have been achieved by one of the visionary leaders of the town. The games are strongly interconnected, but you can play them in any order. You will like Pathologic 2 and 3 if you love story-focused games with detective/investigation elements, you're okay with a lot of reading without a lot of voice acting, and you enjoy philosophical/poetic/pretentious writing in games a la Disco Elysium. I will say Pathologic 3 is probably the best depiction of pathology, epidemiology, and disease control in a video game.
3/10 не зашло 2 часть была пизже
Сделайте нормальные сохранения, чтобы не приходмлось полигры переигрывать, когда этот кусок кала вылетает через каждые полчаса
hate the time travel mechanic, it can eat dookie
5 / 10 为了创新而创新。把二代优秀的生存策略玩法全盘抛弃,学者不会被感染、不会饥饿、不会疲劳,所有的不完美都可以在无限的时间循环中被修复,像是开挂在玩二代,索然无味。 最大的创新点是时间循环,然而这个机制既不新鲜也不适合本故事,它在消除了紧迫感的同时破坏了叙事的连贯性。地图不再是连贯的,每个区块之间必须传送,开门动画也没了,变成读条切场景,不明白是有意为之还是真的在游戏制作水平上出现了倒退。 总之,作为一代和二代的爱好者,三代真的让我感到失望。我本来期待的是沿用二代的系统,移植一代学者和Changeling线做出三代和四代,这就很好了,如果能好好优化一下,甚至加上中文,那就更好了。结果却是匪夷所思,什么缺点都没改,把优点砸了个遍。
Впечатления скорее негативные, но отзыв скорее нейтральный. Видно, что разработчики проделали работу, но в атмосфере и тем более геймплее игра сильно потеряла относительно прошлых частей. Об Утопистах большую часть игры не слышно вообще ничего. Очень понравилась наверное только механика обследования заболевших и арка с пациентами/персоналом госпиталя. В остальном было очень душно. Лучше переиграю во 2 Мор. Upd: дополнение после открытий всех концовок. Технически и геймплейно имхо не очень хорошо, тут согласна с большинством. Интересно было понаблюдать за познанием многогранника и разными гранями шизы Бакалавра (особенно в "Истинном бессмертии" и "Цене Чуда"). Атмосферы болезни не ощущалось (как и у многих, большую часть игры был заражен только 1 район), город в принципе довольно пустой и безжизненный. Второстепенные персонажи по большей части прописаны тоже так себе. Никакой особой эмоциональной связи с ними не сформировалось (возможно потому что игра проходилась мной 2 месяца) и было не понятно, когда сам Бакалавр успел к ним так прикипеть (например, к Марии по концовке побега). Понравились дети, Марк, Яков Точечка и Крысиный Пророк. В общем, просто рада, что игра пройдена и можно забыть ее как страшный сон. Не исключаю, что мой негатив по большей части связан с тем, что мировоззрение Гаруспика мне ближе, и кому-то сей Мор(осодержащий продукт) понравится.
♥♥♥♥♥♥ оказалась
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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