
Pathologic 2 is a groundbreaking open-world horror RPG. Resist the plague. Make medicine. Heal people. Perform an autopsy. Trade to get what you need. Fight and kill if necessary. Survive. Struggle with an outbreak in a secluded rural town that is rapidly turning into hell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 14 → 2/day in the week after.
About


Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99−80% | 12.2Kreviews | 92% | — | $1.5M |
| $34.99 | 1.4Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
guffy ah
Играл, вроде норм. потом зависло во время сохранения, и пришлось через диспетчер тушить. в итоге слетел сейв, и ♥♥♥♥♥ не начинает новую игру. бесконечная загрузка
Game of suffering and despair 10/10
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
| $34.99 |
| 872ratings |
| 87% |
| — |
| not modelled |
| $6.99−80% | 383ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Один из шедевров в игровой индустрии, уникальная потрясающая история
Es una experiencia casi insoportable y ahí esta el punto, para cuando aprendas a leer las "líneas" valdrá la pena, hasta te parecerá facil y gratificante.
This is an astonishingly interesting game in spite of how sadistic it is to the player. It wants you to suffer, and the game admits this fact. The foremost message of the experience is that you are going to experience pain and loss, and paradoxically, this is the reason to play the game at all. Despite all this challenge, the game ended up being very fun. Hunger, thirst, and exhaustion are your resources in this game, and they are expected to be spent WISELY. You will often be sprinting across town while actively dying of starvation just to reach a patient who might die of the plague anyway. You can rig your odds against the plague in this game, but your treatments might fail to save the person even if you played as optimally as possible. You CANNOT save every patient in this game, it's part of the experience. You have to cut some people off in favor of helping others. You just don't have the time to help everyone. In that way, it might be the most "Choices Matter" game I've ever played. Every playthrough will look different, and different story beats will happen depending on who you prioritized helping out and actually managed to protect despite all odds. This ties strongly into the narrative, and there is no "good" or "bad" way to handle the situations you find yourself in. You will have to make tough choices. Pathologic 2 succeeds where a lot of other survival games fail, in that it actually makes the resource management narratively exciting and tied into the story rather than busy work. Major characters dying causes certain side plot threads to fall apart. Dying also causes your resurrected character to have permanently reduced stats which only continue to get worse if you die again. It's a very tense game. Bread and water are essentially bargaining chips to help rig against your favorite NPCs from dying, rather than just helping the player alone. My only caution is that the game is poorly optimized and runs badly even on a very powerful PC. Indoor locations especially lag. Even on medium settings, you may drop to single digit FPS sometimes. It's rare that this actually happens in a situation where it would get you killed, but it's impossible to ignore how egregiously terrible the game runs even on strong hardware. The actual game here is a very worthwhile play if you like survival games, but the performance might make you have a rough time if your PC is older. Consider putting the graphics down to a low setting regardless of your PC's age. You aren't missing much by playing with high graphics options anyway.
акармар
неприятность. Я не осилил, сейчас в полной жопе, а перепроходить скорее всего не буду уже никогда. Огромное количество диалогов в первые дни, просто ультра скучно. Геймплей начинается с 4 дня. Но мор одна из лучших игр в которые я играл. К сожалению разработчикам не хватило бюджета на озвучку всех диалогов, и исправление багов.
Игра не без проблем, но все равно шедевр.
ПАЦАНЫ, Я СЕГОДНЯ ШЁЛ КОРОЧЕ ПО БОЙНЯМ И УВИДЕЛ ОДОНГА С ЖИВОЙ КРОВЬЮ, НУ Я ПОДСКОЧИЛ И РЕЗКО ПЕРЕЕБАЛ ЕМУ В ЩЩИ С ВЕРТУШКИ И ПОЯСНИЛ ЕГО КРИКОМ "МНЕ НУЖНА ПАНАЦЕЯ", ПОТОМУ ЧТО Я УГОРЕЛ ПО УКЛАДУ, ПАЦАНЫ ДУХ СТАРОЙ ШКОЛЫ ЖИВЁТ ТОЛЬКО В ГОРХОНСКЕ, ГДЕ ЕБАШАТСЯ ПО ХАРДКОРУ, ГДЕ УКЛАДСКИЕ ЖИВУТ ЭНЕРГИЕЙ, МОЛОДОСТЬЮ И ♥♥♥♥ УТОПИСТОВ В РОТ! ТОЛЬКО ГОРХОНСК, ТОЛЬКО ХАРДКОР!!! МЕНХУ УЛЬТРАХАРДКОР ГОРХОНСК!!! Клянусь, я не испытывал более ярких эмоций, чем когда избил 5 одонгов кулаками в бойнях. Игра того стоила. 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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