
Path of Wuxia combines classic wuxia world and youthful school life with anime art style, features simulation gameplay well known by Heluo fans. Play as a young Xia who join the academy known as the Hermitic Pavilions of Xia, grow strong along with various schoolmates and seek your own path of Xia.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不好玩
好玩
推薦~ 還算不錯玩的遊戲 缺點大概就是對話真的太多了!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不行啊这游戏
很喜歡這款遊戲,尤其喜歡劇情、音樂、美術
当初买完玩了第一章就是未完待续了,时隔几年重新下回来从头开始玩,感觉剧情还可以,中间游戏过程有些地图BUG能把人卡出去,立绘很好建模拉跨。最后大决战又臭又长有点强行感动耗了我一个多小时,还是开了两倍速招式的情况。整体还是可以的,有几段剧情都泪目了,实在不想全成就了,累了。
无愧于心
瑕不掩瑜,虽然第三年质量不比前两年,但质量还是算优秀,主要是节奏有点失控,刚打完保卫战,过了3个月就决战了。中间一堆传书,规划难度直线上升,结果鲜有交代其他门派是个什么情况的,还有不少在主线里就没有亮眼表现的门派,比如日月山庄。而且过于强调楚段二人的冲突,以至于剧情后面两人过于极端,倒是木线一片祥和,最后楚版天清绝太厉害了,垮了五百的属性打得段,硬是打过去了,结局主角自己可以选择当阁中老师也算是给了玩家一个念想,也可以非楚非段选择独自下山,但要求严格些 第三年中间为了打木线反复从8月初打了好几遍,剧情上绷不住的只有宫紫恒突然开始教人那里 队友结交的支线剧情一直都很好,整三年的剧情都很有看头,不明白有些差评里说的支线队友的恶心在那里,本就阁内不问世事的学生,一开始有点天真很正常,在段回来后才有起色的 剧情上还有不少坑没填,主角身世,主角和凌无绝的关系,令狐锦的后续,皇帝本人的真实态度,从未登场过的武林盟主,不过剧情世界观算是立好了,希望后续能有续作吧 相比侠客降低了很多难度,不需要某年某月在练琴时结实了某某某这种操作了,直接把好感度和结交摆玩家面前,点两下就行,算是对原来玩法的简化了,一周目时在对游戏流程不熟悉的前提下就不要不自量力地去点绝境难度了,到时候哪些支线该放、哪些队友要提前结交都不清楚,完了还骂游戏难度太难,纯纯不知好歹了,除非没长眼睛,没看到一开始选难度的时候的提示里说的“建议初次游玩的玩家选择此难度”
高性价比版古风三房 (这么说感觉两家都冒犯了) 游戏是好游戏,瑕不掩瑜,剧情还是很引人深思的。但bug实在有点…………………… 40多块也就溺爱了!毕竟半价49买不了吃亏买不了上当 回头要是有空细写再来修改,但我这周目的恋人成就和友情成就为啥一个都没跳!!!!
除了段师傅和楚大侠毫无意义的争夺战以及过于臃肿的群战之外,其他还是比较满意的,世间侠道千万条,无愧于心的才是专属于自己的侠道
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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