
Path of Exile 2 is a next generation Action RPG from Grinding Gear Games, featuring co-op for up to six players. Set years after the original Path of Exile, you will return to the dark world of Wraeclast and seek to end the corruption that is spreading.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Path of Exile 2 is a next generation Action RPG from Grinding Gear Games, featuring co-op for up to six players. Path of Exile 2 takes place in the land of Wraeclast, a dark continent populated by unique cultures, ancient secrets, and monstrous dangers. A sinister threat, long thought destroyed, has begun creeping back on the edge of civilisation, driving people mad and sickening the land with Corruption.
Path of Exile 2 features a brand new campaign with six acts, 100 distinct environments, 600 monsters and 100 bosses.
Twelve Character Classes
Path of Exile 2 features twelve character classes, two for every combination of Strength, Dexterity and Intelligence. While each of the class variants focuses on a different playstyle, they're just a starting point. You can combine skills from many classes together to create your ideal character build.
Each of the twelve character classes has its own three Ascendancy specialisations, resulting in a total of 36 Ascendancy Classes to pick between.
New Skill Gem System
Path of Exile 2 features 240 Skill Gems that grant devastating active skills and 200 Support Gems that modify their behaviour. Combine these together to create your perfect build.
This is the next generation of Path of Exile's famous skill system. Support Gems are now socketed directly into Skill Gems, removing many of the frustrations present in the old system while maintaining all the previous depth. It's now possible to six-link every skill your character uses.
Dual-specialise your Passive Skill Tree
Path of Exile's iconic Passive Skill Tree has made a return, with 1,500 skills that allow you to completely customise your gameplay experience. It now features Dual Specialisation, the ability to allocate some passive skill points to two different sets of skills. They engage whenever the appropriate weapon or skill type is used. For example, you can have some points allocated to both daggers and traps, or ice and lightning, and as you swap between attacks, the appropriate skill points will apply. This lets you specialise in multiple areas without opportunity cost.
Uncover All-new Items
Path of Exile 2 features 700 equipment base types and every single one has its own unique item you can find. You can augment your arsenal with new weapons such as Spears, Crossbows and Flails, as well as supplementary items like Focuses, Traps and redesigned Sceptres.
Encounter Unique Bosses
In Path of Exile 2, every area of the Campaign contains a boss encounter. There's over a hundred bosses to fight as you make your way through the Acts and they all have unique mechanics to learn.
Explore a New Endgame
Completing the campaign is just the beginning. The endgame in Path of Exile 2 includes countless areas in different biomes, powerful crafting, challenging bosses, unique encounters and much more. Unlock new paths and explore further into the world.
As you progress through the endgame, you will gain access to special passive trees that can boost the rewards of your maps and change the way the various endgame mechanics work. These trees will make your maps more rewarding but also more difficult.
Path of Exile 2 introduces sequels to several leagues from Path of Exile. While their mechanics are familiar, the monsters, bosses, rewards and progression are all new.
Fair-To-Play. Never Pay-To-Win.
Path of Exile 2 is a separate game to the original Path of Exile. We will continue to offer expansions for both games going forward. They will never be "pay to win". Purchases are shared between the two games.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 226.5Kreviews | 75% | #67 | $117.9M |
| $29.99 | 8.1Kratings | 83% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 3374 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
better than D4 but im sure thats obvious and not a hot take
спустя много времени эта игра преображается на глазах.Улучшить крафт и добавить больше играбельных камней умений и будет отличнейшая игра
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 23: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best RU #22, worst CA #94 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Thai*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GAME MUITO BOM, NUNCA TINHA JOGADO TANTAS HORAS EM UM UNICO JOGO,
Performance horrível, micro travamentos toda hora. O jogo é só ficar matando hordas de inimigos, tentei gostar mas não consegui.
ist richtig stark und besser als diablo4
Das sehr viel bessere Diablo, wer Grind mag und die Tatsache gut findet wochenlang an seinem Build und Equip zu schrauben für noch mehr Clear Speed ist hier genau reichtig
Juegazo para echarle muchas horas, si te gustan tipo diablo este le da mil vueltas y el endgame tiene muchas opciones para que elijas la que mas te guste ademas de la mecanica de cada liga que puede ser mejor o peor . Comunidad muy amable te ayudaran en cualquier boss que estes atrancado . Eso si, no es un juego para todo el mundo, es dificil, es como si al diablo le hubiesen puesto varias dificultades mas. Por suerte hay muchas guias , builds y de todo para calidad de vida en internet. Lo mejor su comunidad, lo peor lo ratas que son soltando moneda endgame. la curva de recompensa es brutal, alguien empezando mapas puede hacer 1 divine a la hora cuando alguien que sepa puede hasta 200 o 500. Otro punto a favor es el tema de las misiones finales en el endgame, en otras ligas estaba perdidisimo me gusta que te guien un poco mas y que hayan quitado el tema de torres que era bastante inutil, la historia esta mejor y es mas coherente ahora. cuando salga la 1.0 gratis para todo el mundo va a ser brutal
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I really wanted to love PoE2, especially after spending so much time with PoE1, but right now it just doesn't click with me the same way. Coming directly from PoE1, everything feels a bit too streamlined and almost… weirdly restrained. The combat is slower, movement feels heavier, builds feel less crazy and I constantly catch myself missing that absolute chaos and freedom PoE1 gives you. I understand what GGG is trying to do and I can absolutely see why some people prefer this direction, but for me it loses part of what made Path of Exile so special in the first place. I love ARPGs because I want ridiculous builds, insane progression, tons of systems to mess with and eventually reach the point where my character completely breaks the game. PoE2 just doesn't give me that same feeling yet. It's not a bad game at all. There are plenty of things it does really well, and I still have a lot of hope for the full release. Maybe with more content, more build options and some changes to the overall pacing it'll eventually become something I really enjoy. For now though, I'd rather go back to PoE1 or play one of the many other great ARPGs out there. I'll definitely keep checking back as PoE2 develops, because I *want* to love it. I'm just not there yet.
Just as with PoE1, PoE2 continues to follow dark fantasy world-building and gameplay that offers an alternative to the Diablo franchise, post D2. There is a learning curve, and a poor build can make for a rough time. The crafting system and gear itemization can be daunting at first -- I make no illusions of understanding how it all works -- but there are some excellent tutorials on YouTube. The game is still in beta, so each new content patch makes adjustments to gameplay and gear strength, but this manner of evolution is common in ARPGs. On your first playthrough, take your time and enjoy the campaign. Far too often I hear "The real game comes after the campaign," and while it is a true statement, such proclamations only influence new players to dismiss the campaign, which is a shame. The writing is top-tier, making clear and pointed statements about colonialism and its impact on indigenous peoples, while not painting an easy black-and-white morality to character motivations and actions. If you like ARPGs such as Diablo 2, but want more complex gameplay, storylines, and worldbuilding, while at the same time being patient with the power curve as you level, this game is for you. This review hardly scratches the surface, but I wanted to put some thoughts down to keep track of the game as it develops.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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